๐ŸŽ™๏ธ 3 friends. Strong opinions. Zero filters. Gaming, news, hot takes, and humorous conversations. Join us on the journey!

Joined August 2025
When some Portuguese fellas, a French guy, and a Dutch walk into a barโ€ฆ ๐Ÿป๐Ÿ˜… Lame jokes are inevitable. Good gaming chats too. Wishing everyone a Merry Xmas and great holidays ๐ŸŽ„โœจ Ft. @_DiogoAbreu @WesselSmeekes @The_GodGiven @IAMRodOliveira Full episode ๐Ÿ‘‡ YT: youtube.com/watch?v=VqQHFsXbโ€ฆ Spotify: open.spotify.com/episode/5k6โ€ฆ
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This is a 17 year old game. ๐Ÿ‘€ Mirror's Edge by @EA_DICE. 17 years later and yet no game has since come close to capturing the terrifying feeling of being chased and falling.
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The Xbox Bowl had Master Chief handing out the trophy. ๐Ÿ”ฅ
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Say AI to a VC and they shiver with excitement. Say AI to a #gamedev and they see risk, trust, and craft. Same word. Very different reactions. Ft. @_DiogoAbreu @WesselSmeekes @The_GodGiven @IAMRodOliveira Full episode ๐Ÿ‘‡ YT: youtube.com/watch?v=VqQHFsXbโ€ฆ Spotify: open.spotify.com/episode/5k6โ€ฆ
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Mobile, PC, or console? This decision kills more games than bad art or bad code. Donโ€™t start with "where should we launch?" Ask the real questions first: - Whoโ€™s the audience? - How much scope can the team support? - How does the game make money? - What hardware limits are acceptable? - How will players discover it? Choose the platform that fits the concept, team, and constraints. Not the other way around. โฌ‡๏ธ redappletechnologies.medium.โ€ฆ
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Japan is showing the same signal we're seeing everywhere else. Indies are winning attention, not because they're big, but because they're different. Tools are lowering the barrier, creativity is becoming the edge. Feels like weโ€™re moving back to games being about ideas first. japantimes.co.jp/news/2025/1โ€ฆ
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Ready. Aim. Win. ๐ŸŽฎ๐Ÿ‘พ๐Ÿ•น๏ธ games podcast retweeted
Assassin's Creed crossover event in JX3. JX3 (ๅ‰‘ไธ‰/JX Online 3) is one of the most popular and long-lasting MMOs in China, by Kingsoft. Originally launched in 2009 with many updates and graphical overhauls since, the game remains a PC exclusive with millions of players. ๐Ÿงต
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Ready. Aim. Win. ๐ŸŽฎ๐Ÿ‘พ๐Ÿ•น๏ธ games podcast retweeted
PUSH START. Hereโ€™s a sneak peek of #StreetFighterMovie, hitting theaters everywhere October 16, 2026.
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Ready. Aim. Win. ๐ŸŽฎ๐Ÿ‘พ๐Ÿ•น๏ธ games podcast retweeted
Clair Obscur : Expedition 33 is GOTY #gameawards @SandfallGames
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AI levels the playing field in game development giving indies and larger studios access to tools that used to be out of reach. Smaller teams, faster iteration, better games. The gap is closing. ๐Ÿš€๐ŸŽฎ Ft. @_DiogoAbreu @WesselSmeekes @The_GodGiven @IAMRodOliveira Full episode ๐Ÿ‘‡ YT: youtube.com/watch?v=VqQHFsXbโ€ฆ Spotify: open.spotify.com/episode/5k6โ€ฆ
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Ready. Aim. Win. ๐ŸŽฎ๐Ÿ‘พ๐Ÿ•น๏ธ games podcast retweeted
This is Counter Strike !
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๐Ÿค– Another take from @_DiogoAbreu on how he uses AI in his daily workflow and why arguing properly and avoiding dashes actually matters ๐Ÿ˜‚๐Ÿง  Ft. @WesselSmeekes @The_GodGiven @IAMRodOliveira Full episode ๐Ÿ‘‡ YT: youtube.com/watch?v=VqQHFsXbโ€ฆ Spotify: open.spotify.com/episode/5k6โ€ฆ
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When a game doesnโ€™t have to be built from the ground up purely to extract value, itโ€™s incredibly freeing. The moment you no longer need to justify every mechanic through a monetization lens, the whole creative process opens up. Systems can exist simply because theyโ€™re fun, not because they boost engagement metrics or push players toward a store. F2P always comes with baggage.
Swedish developer Embark Studios has said that moving away from free-to-play in favour of a premium business model made the games "drastically easier" to design in some ways gamesindustry.biz/embark-sayโ€ฆ
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After all these years, finally we are getting Warhammer 40K Total War... ๐Ÿ”ฅ
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Clair Obscur: @Expedition33 just won 9 awards last night at @TheGameAwards. ๐Ÿคฏ A record. 33 weeks after launch. We live in a simulation. Under $10M budget. $50 price point. 5M+ copies sold. Most nominated and most awarded game at TGA. Ever. No bloated production. No endless development cycles. Just a clear identity, confident vision, and respect for the player. Indies and AA arent "punching above their weight". They are the weight now. The old model isn't collapsing by accident. This is the new normal.
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Ready. Aim. Win. ๐ŸŽฎ๐Ÿ‘พ๐Ÿ•น๏ธ games podcast retweeted
Watch The Game Awards live on @X in 4K -- celebrate the best in video games and see what's next, live from Los Angeles. xitter.cf/i/broadcasts/1gqxvrnmEโ€ฆ
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๐Ÿค– @_DiogoAbreu breaks down how AI can redesign levels on the fly, kill predictable camping spots, and make every match feel fresh. Absolute retention machine. ๐Ÿš€ Ft. @WesselSmeekes @The_GodGiven @IAMRodOliveira Full episode ๐Ÿ‘‡ YT: youtube.com/watch?v=VqQHFsXbโ€ฆ Spotify: open.spotify.com/episode/5k6โ€ฆ
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AI isnโ€™t just changing how we make gamesโ€ฆ itโ€™s about to change how we protect them. ๐Ÿค–๐Ÿ”ฅ @The_GodGiven shares how AI could detect and shut down cheaters instantly, no excuses, no mercy. And shoutout to @mrKonsole for kicking off the AI discussion a few weeks ago. ๐Ÿ’ก Ft. @_DiogoAbreu @WesselSmeekes @IAMRodOliveira Full episode ๐Ÿ‘‡ YT: youtube.com/watch?v=VqQHFsXbโ€ฆ Spotify: open.spotify.com/episode/5k6โ€ฆ
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