We are the US video game industry, redefining the business and creative boundaries of entertainment. šŸ•¹ļøšŸŽ®šŸ“ŗ

Washington, DC
Joined February 2012
The right accessibility features can make all the difference when choosing a game. The Accessible Games Initiative makes accessibility info easier to find before you press play, helping players make more informed choices based on their gameplay needs. šŸ”— accessiblegames.com/
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For players world-wide, gameplay is more than entertainment. It can be a way to relax, find joy, stay connected, and give your mind a break šŸŽ® This #WorldMentalHealthMonth, we’re recognizing the many ways people find well-being through play. Learn more: theesa.com/resources/the-glo…
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Last month, ESA Senior Policy Counsel Bijou Mgbojikwe joined @ipwatchdog Women’s IP Forum 2026 for a conversation on American innovation law and policy, exploring what’s ahead for patents, AI, creators, and rights holders. šŸ“ø :
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This month, ESA joined our co-hosts @ea, @Disney/@ESPN and @NFL for a Monday Night Football Kickoff Reception bringing together Hill staff and Members of Congress to celebrate the release of #Madden27! šŸ“· Thanks to @nctaitv for hosting and to the MOCs who joined us.
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Entertainment Software Association retweeted
Hope you are pumped to watch Episode 1 tonight. Can’t give it all away in one video. šŸ˜‰
Tonight. 8 p.m. My Minecraft City. Subscribe now: youtube.com/@miket757
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Entertainment Software Association retweeted
Tonight. 8 p.m. My Minecraft City. Subscribe now: youtube.com/@miket757
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Gameplay goes beyond entertainment. It can also be a way to explore history and learn šŸŽ®šŸ“š ESA member @Ubisoft’s Discovery Tour App: AlUla uses the world of Assassin’s Creed Mirage: Valley of Memory to bring AlUla’s history and heritage to life. More: ubisoft.com/en-us/game/assas…
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Every player should have the information they need to find the right game for them. The Accessible Games Initiative makes accessibility features easier to discover before players press play, supporting more informed choices and inclusive play. More: accessiblegames.com/
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Happy #NationalVideoGamesDay! šŸ•¹ļø From the earliest technological innovations that laid the groundwork for video games to today’s consoles, online experiences, and immersive gameplay, games have continually evolved. Learn more about our industry: theesa.com/timeline-entry/hi…
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Great game experiences are built through creative decisions behind the scenes. @EA's @Battlefield Studios Senior Audio Director Mari Saastamoinen Minto shares how the team approaches audio design in @Battlefield 6 and creates immersive experiences for players. More: theesa.com/behind-the-scenes…
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Video games continue to be a powerful force shaping entertainment, tech, and culture. The GTA VI extended look from ESA member Take-Two drove a 24% increase in Netflix app downloads in the U.S. and a 436% increase in pre-orders on the day it premiered More in @TheWrap: thewrap.com/media-platforms/…
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What makes a Battlefield experience unforgettable? The sound. We sat down with Battlefield Studios’ Senior Audio Director Mari Saastamoinen Minto to discuss how @EA’s @Battlefield 6 audio creates a more immersive and authentic experience for players. šŸ”—theesa.com/behind-the-scenes…
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September is Healthy Aging Month! šŸŽ® Video games can help adults stay sharp, connected and engaged, from playing with grandkids to exploring new worlds and finding community. Learn more about the benefits of play for healthy aging: theesa.com/resources/healthy…
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Every breath. Every impact. Every detail. @EA’s Battlefield Studios Senior Audio Director Mari Saastamoinen Minto takes us Behind the Scenes to explore how immersive audio design brings the sights, sounds, and physicality of @Battlefield 6 to life. Read more: theesa.com/behind-the-scenes…
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College football is back and if you can’t wait for kickoff, EA SPORTSā„¢ College Football 27 from ESA member @EA has you covered. Rivalries, traditions, and school pride are ready to play 24/7. College Football Week. Let's go! šŸˆšŸŽ®
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The smallest details can create the biggest moments. @EA's @Battlefield Studios Senior Audio Director Mari Saastamoinen Minto shares how advancements in game development and audio design are helping create richer, more immersive worlds in BF6. More: theesa.com/behind-the-scenes…
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Learning takes many forms, including through play šŸŽ’šŸŽ® As students head back to school, we're highlighting how video games can help build skills like problem-solving, creativity, teamwork, and critical thinking. Learn more: theesa.com/resources/essenti…
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Video games aren’t just for kids. 50% of Boomers and 32% of the Silent Generation play weekly, keeping their minds sharp through play. This #NationalSeniorCitizensDay, we celebrate seniors proving play has no age limit. More: theesa.com/resources/healthy… #ESAEssentialFacts
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The best innovations often begin by asking who isn’t being served and what can be done to change that. Hear how Owlchemy Labs' Jazmin Cano is helping shape the future of inclusive XR in the latest installment of our Behind the Scenes series. Read more: theesa.com/behind-the-scenes…
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