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POV: 3AM at the gas station. The customer isn't a customer. π€β½
Made with AI: Gemini Omni 1.2 Flash in Google Flow (voice and sound generated too).
@GoogleDeepMind @GoogleAI
π€ Made with AI
how it was made: GPT Images for the character sheet and the first frame, then Google Flow (Omni 1.2 Flash, Frames mode), 2 clips of 8s joined.
clip 1 (start frame from GPT Images):
1990s hand-painted cel mecha anime, film grain, heavy ink outlines, muted overcast palette. Snowy rail yard at dusk, falling snow. Only 2 machines: olive-green heavy artillery mech (one round red visor eye, long folded rail-lance on right arm) and slender crimson mech (two curved arm blades, two amber eyes). No humans. No dialogue, ambient sound effects only. 0-2s: Start exactly on the image: the crimson blade is pressed against the olive mech's forearm, sparks bursting. The olive mech shoves its arm forward; the crimson mech slides backward on the snow, blades dragging two straight grooves. 2-4s: Cut to an extreme close-up of the olive mech's visor: the eye glows red, then shifts slowly to pale icy blue-white. 4-5.5s: Cut to a low close-up of the olive mech's heels: two anchor spikes punch down into the frozen ground, ice cracks spread outward in a ring. 5.5-8s: Cut to a side close-up of the right arm: the rail-lance unlocks with a heavy clunk and extends forward to double length, then five rings along the barrel light up blue one by one from base to muzzle. Ends on the fully lit barrel, held still. Must not happen: no text, letters, numbers, insignia or logos; no third machine; no humans; mechs keep the same shape and colors in every shot.
clip 2 (start frame = last frame of clip 1):
Same 1990s hand-painted cel mecha anime style, film grain, heavy ink outlines, muted overcast palette, same two mechs, same snowy rail yard at dusk, falling snow. No dialogue, ambient sound effects only. 0-1s: Start exactly on the image: the lit barrel, held still. Crash zoom into the dark muzzle, then half a second of complete silence, frame frozen. 1-2.5s: FIRE: a white-blue beam with a bright core leaves the muzzle, screen flash, shockwave blows the falling snow sideways in a ring. 2.5-4.5s: Cut to a wide shot: the crimson mech with two curved arm blades, mid-dash 30 meters away, is hit in the chest and explodes in orange fire and black smoke, its blades spin away out of frame. The olive-green mech stays planted at frame left, not moving. 4.5-8s: Cut to an extreme close-up at ground level: one large glowing brass cartridge drops from above in slow motion, lands in the snow with a heavy thud, hisses, white steam rises as it melts a deep round hole. Hold on the steaming cartridge, snow keeps falling. End. Must not happen: no text, letters, numbers, insignia or logos; no humans; no third machine; no second explosion; the cartridge has no markings.
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prompt (Gemini Omni 1.2 Flash in Google Flow, one 8s clip):
3AM inside a small dark camping tent in the woods, realistic cinematic night footage. One fixed camera at floor level, no camera movement, no cuts, the whole clip is one continuous shot. Two sleeping bags side by side facing the camera. On the left, one tired man lies in his sleeping bag, face lit by faint blue moonlight through the tent fabric, both his hands stay inside the sleeping bag for the whole shot. The right sleeping bag is in complete darkness. A huge dark shadow slowly passes along the tent wall outside, heavy footsteps. The man whispers: "Something's out there." A deep low voice from the darkness on the right answers: "I know." The man freezes. At about 4.5 seconds a small lantern hanging from the tent ceiling flickers on by itself and reveals a real, realistic brown bear lying in the right sleeping bag, blanket pulled up to its chin, wide terrified eyes, natural bear paws, no clothes. The bear is the one who spoke in the dark. The bear stares at the tent wall and whispers, shaking: "Why do you think I came in?" Quiet forest night sounds. Only two characters: one man and one bear. Nobody else inside the tent. The shadow outside never enters. Plain tent fabric, no logos, no readable text anywhere.
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prompt (Gemini Omni 1.2 Flash in Google Flow, one 8s clip):
3AM, drive-thru at night, wet asphalt, neon glow, shot from inside a car through the windshield, handheld, slightly grainy, realistic. Only the driver's hand on the wheel is visible. A tired voice from a generic menu speaker says: "Welcome. What can I get you?" Driver: "Large coffee." Speaker: "Pull forward." The car moves forward, the pickup window slides open, and a real raccoon wearing a small paper hat holds out a coffee cup and stares straight at the camera, completely deadpan. Driver, quietly: "You work here?" Raccoon, in a low flat voice: "Since Tuesday. Don't tell the manager." Quiet rain sounds. No logos, no readable text, plain dark menu board, abstract neon glow with no letters.
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Prompt (Gemini Omni 1.2 Flash, 720p, 8s, 16:9):
Handheld phone footage at a rainy empty gas station at 3AM, timestamp 03:07 AM in the corner. A tired attendant in a reflective vest fills an old red pickup truck and yawns. The truck's headlights blink once. A deep gravelly voice from the truck says: "Premium, please." The attendant freezes: "Sir...?" The pickup quickly unfolds into a giant original transforming robot with scratched red armor, towering over the pumps. The robot looks down and says calmly: "Not anymore." Sound: rain, pump clicking, heavy metal transformation clanks, humming fluorescent lights. Realistic, slightly shaky phone camera, no logos, no brand names, no other text except the timestamp.
Tip: swap the vehicle and the line of dialogue to make your own version.
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SHOT 1 (0-6s): low tracking shot, camera mounted just above
road level, chasing a vehicle from behind and slightly to the
left. Slight handheld instability, heavy motion blur, anamorphic
lens, shallow depth of field, faint lens flares.
SUBJECT: a matte black angular hypercar, exposed rear wheels,
tall rear wing, twin amber taillights, blue ion thrusters
glowing at the rear diffuser. It speeds down a wet elevated
highway, throwing a wide spray of water from its tires.
SETTING: dense cyberpunk megacity at night in torrential rain.
Towering high-rises on both sides covered in holographic
billboards and neon kanji signage. Heavy volumetric fog,
visible rain streaks, standing water on black asphalt acting
like a mirror. Sparse traffic ahead. A small flying transport
craft crosses low above the highway from right to left.
LIGHT: no sun, city-lit only. Dominant desaturated teal-cyan
ambient wash from the billboards, punctuated by warm orange and
amber point sources β taillights, sodium street lamps, distant
window glow. Crushed blacks, low overall exposure, high
atmospheric haze so distant buildings fade into grey-green mist.
Reflected light smears along the wet road surface.
SHOT 2 (6-10s): the camera pulls back and rises into a wide
centered view. The highway leads into a colossal dark structure
β a gate cut into the base of a megastructure β with a towering
vertical shaft of glowing cyan-teal light and billowing mist
pouring from the opening. Two cars ahead drive toward it,
silhouetted against the glow. Symmetrical composition, guard
rails converging to the vanishing point.
GRADE: cinematic teal-and-orange, film grain, slight chromatic
aberration, 2.39:1 letterbox feel.
AUDIO: torrential rain, tire spray on wet asphalt, a deep
electric turbine whine from the car rising in pitch, distant
city hum, low sub-bass drone as they approach the gate.
CONSTRAINTS: continuous camera move, no hard cuts, no dialogue,
no subtitles, no on-screen text.
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SHOT: 1990s live news broadcast, 4:3 interlaced SD video, heavy
chroma bleed, tape noise, shoulder-mounted camera, handheld and
unstable. Harsh camera light against a flat grey sky.
Lower-third chyron: "LIVE β WKBR 9 β COASTAL WARNING".
SUBJECT: a woman field reporter in a soaked yellow rain jacket
holding a station-branded microphone, standing knee-deep in fast
brown water on a flooded seaside street.
ACTION: she holds full professional composure, steady broadcast
cadence, straight to camera: "βauthorities are asking residents
to move inland, we're being told thatβ". Behind her people run
past and a parked car slides sideways in the current. Her eyes
flick to something off camera. She stops mid-word. A wall of
water fills the frame. The camera is knocked down and goes
under, tumbling into churning brown water and darkness.
AUDIO: wind on the mic, sirens, distant shouting, her voice
steady then cut off, a low roar building, then everything
muffled underwater.
CONSTRAINTS: one continuous take, no cuts, no subtitles, no
on-screen text other than the chyron.
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Testing night vision footage from a prompt
@FlowbyGoogle veo3.1 fast
run it yourself. prompt in the comments β
π€ Made with AI
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Fisheye doorbell camera footage, night vision infrared, grainy, timestamp
overlay "03:14 AM" in the top right corner. A large brown bear steps onto a
suburban front porch and picks up a cardboard delivery box. It turns the box
over, squinting at the shipping label, and mutters in a low gravelly voice:
"...this isn't even my address." The bear carefully sets the box back down
exactly where it was, pats it once, and walks off the porch into the dark.
Static camera, no camera movement. Ambient audio: crickets, distant traffic,
cardboard scraping. No subtitles, no on-screen text other than the timestamp.
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Style: Ultra-photorealistic, cinematic, emotional drama, extremely expressive facial animation, Hollywood-quality acting, IMAX, shallow depth of field, 85mm lens, natural lighting, subtle handheld camera, realistic fur simulation, physically accurate eye reflections, no cartoon look, no exaggerated animation.
Scene Description:
The scene begins with the first image as the exact starting frame. The black fluffy dog is facing another identical dog at extremely close distance. His right paw is tightly clenched into a fist, raised and ready to throw a punch. His expression is a complex mix of anger, frustration, sadness, and hesitation. His eyes are locked onto the other dog with intense emotional conflict.
The camera remains in a dramatic close-up throughout the sequence, prioritizing subtle facial expressions over body movement.
Timeline
0.0 β 1.5 seconds
The dog remains perfectly still with his fist raised. His breathing is heavy and visible through subtle movement in his chest and muzzle. His eyebrows remain tense, his jaw tight. His eyes burn with anger while also showing emotional pain.
1.5 β 3.0 seconds
Tiny facial micro-expressions begin to appear. His eyes slightly soften. His ears lower almost imperceptibly. His fist remains clenched but begins to tremble slightly. His breathing slows.
3.0 β 5.0 seconds
The internal conflict becomes obvious. His eyes become glossy with emotion as if holding back tears. His gaze briefly shifts downward before returning to the other dog. His fist slowly loses tension although it is still raised.
5.0 β 6.5 seconds
He exhales deeply. The anger fades from his face and transforms into sadness and compassion. His paw slowly opens from a fist into a relaxed paw. His shoulders visibly relax.
6.5 β 8.0 seconds
Instead of striking, he slowly lowers his paw while maintaining eye contact. His expression changes completely from aggression to vulnerability. The tension dissolves.
8.0 β 10.0 seconds
He gently steps forward and wraps both front paws around the other dog in a heartfelt embrace, perfectly matching the supplied final image. The hug feels genuine, emotional and relieving. His eyes close naturally as he hugs. His breathing becomes calm. The second dog immediately accepts the embrace without resistance.
The camera performs a subtle cinematic push-in during the hug, ending with the exact composition of the provided final image. Hold the embrace for the final second, emphasizing warmth, forgiveness and emotional release.
Negative Prompt
No violence. No actual punch. No sudden movements. No cartoon animation. No comedy. No smiling before the hug. No exaggerated facial distortion. No morphing artifacts. No extra limbs. No changes in fur color. No camera cuts. No camera shake. No text. No subtitles. No unrealistic physics. Preserve both dogs' identity and facial features throughout the sequence. The emotional transition must feel slow, believable and deeply cinematic, driven primarily by subtle eye movement, breathing, and facial micro-expressions rather than large body motions.
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