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Ran out of room in the bio;
If you want to be the first to hear about playtesting peep the discord: discord.gg/F6bRFfEnvh
And if you want to reach out to me directly the best way is [email protected]
Btw, these will all be available (unfinished) at the end of the next playtest
Sorry for the playtest delays. I been struggling lately with finances and mental health and it’s been tough to focus on the things I need to get done to get it ready instead of just distracting myself.
Finally someone who's picking up what I'm putting down
(all 3 of these are Metal Arms inspired lol)
Have a contest running to guess it and I'll call this a win
xitter.cf/travinhdev/status/2112…
Didn't request any keys bc I didn't expect anyone to get it lol, I'll DM one over once I get it
One of these is going to get finished and included as an unlockable bonus in the demo. Which one should it be?
Finalized the high poly mesh for this one, still not decided on a name for it
Cant decide which of the 3 is my favourite
Nobody's claimed the key quite yet but seeing them in action if you know you'll see it instantly lol
You feel me?
(i got sidetracked)
Key offer still valid, nobody's got it yet!
Also have blockouts done for a couple more of these endgame / post game power weapons
Trying to ride the line between ridiculous and plausable and make things with interesting gameplay
Key to the first person who guesses the common inspiration for all 3 (no one'll get it🤔)
Trying to make sure there’s a real feeling of progression in the early - late - post game weapons.
What do we think about what I’ve got so far?
This thing is so much fun with the new improved dismemberment system
Gotta be careful with this thing if you don’t want to have to lug your night vision camera around!
(Lights are breakable on hard mode)
And a look at how it handles in game with both ammo types.
Very late game missable weapon or unlockable bonus item, not sure, but this is the typa shit I’m on either way
Once I get playtesting started again I’ll finish it up and add it in!
















