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This weekend was super fun in Ohio. I am now sore and tired and definitely don’t want to be working. 🫡
I really love the audio revert where my teammates sliding 40m away inside a building I can hear but a 4 stack of enemies can be running in my throat and I hear nothing. Audio got much much worse. Movement feels clunky and weirder than it was. Gunplay is the same. Boring meta.
Really love hopping in a lobby with my friends who aren’t in the lobby because they’re stuck in a black screen and then watching half the lobby leave before the game starts because half the teams did the same thing. @CODUpdates @CallofDuty @RavenSoftware
Imagine call of duty actually put some money into fixing servers and not just creating AI skill based factors in the game that break it completely. They could make some real money and retain more people. Algorithm based anything is absolutely horrid and the downfall of everything
❗️ #BlackOps6 #Warzone
We've identified an issue that could result in erroneous visual blood effects when damage was not actually dealt while shooting at enemies in all modes.
Details: trello.com/c/4HsJNsBY
Readers added context they thought people might want to know
There's a hit registration issue in Warzone, on the client side it's displayed that shots hits enemies showing the visual effect of blood, but servers don't register them as valid hits, therefore the error lies in the unregistered hit, and not on the visual blood effect:
x.com/Freund_cod/sta…
x.com/TheTacticalBri…
Forever overshadowed by turkey.
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I feel like 75% of my deaths I’ve watched the killcams on have been toe headshots. It’s really really bad. Dying to a Timmy that can’t even tac sprint who’s shooting my toes and being rewarded for it is an insanely bad issue with the game. How do they continue to mess up so bad?



























