my whole algorithm is people being angry, pissed, negative, etc
if you're seeing this, life is beautiful bro
POSITIVE LIFE retweeted
Parents, PLEASE check your kids’ Halloween candy. I just found a Snickers bar filled with Justin Herbert interceptions.
POSITIVE LIFE retweeted
Nintendo I haven’t even finished my 2nd lord on Part 1 yet y’all gotta slow down 😭
Access additional stories, recruit gods to your side, and more in the three waves of #FireEmblem Fortune’s Weave Expansion Pass DLC!
→Wave 1: Available now
→Wave 2: Available holiday 2026
→Wave 3: 2027
POSITIVE LIFE retweeted
Genuinely Switch 2 is FUCKING AWESOME BRO.
LIKE U CAN HAVE RESIDENT EVIL, KINGDOM HEARTS, NINTENDOS LINEUP, INDIES, RETROS; AND THEY ALL RUN/PLAY WELL.
POSITIVE LIFE retweeted
Playing a good set of smash bros with someone just around your skill level is like exploring each other's bodies I'm not gonna lie
POSITIVE LIFE retweeted
That was like the best game ever made maybe
Replying to @Jackal658
Playing Metroid Dread, this was the only Metroid game I had played up until this binge, I never beat it before and I intend to now
POSITIVE LIFE retweeted
Someone broke into my car last night. They didn’t steal anything. They just left a copy of Wolverine on my seat.
What kind of sick person does this???
🤖 Made with AI
POSITIVE LIFE retweeted
Playing Super Mario 64 for 30 minutes a day for two months physically grew the brains of the people who played it. A 2014 study in Molecular Psychiatry scanned participants before and after two months of daily play and found increases in grey matter in three regions involved in memory, planning, and fine motor control.
The study was led by Simone Kuhn at the Max Planck Institute in Berlin. She gave 23 adults a Nintendo DS and told them to play Super Mario 64 for at least 30 minutes a day for two months. A control group played nothing. MRI scans taken before and after showed that the Mario group had measurable increases in grey matter in the right hippocampus, the right prefrontal cortex, and the cerebellum, and the increases were not found in the control group.
The hippocampus is where the brain stores spatial maps. Super Mario 64 is a game built entirely around navigating three-dimensional space, jumping between platforms, remembering which doors lead where, and building a mental model of a world that does not exist. The brain treats a virtual world the same way it treats a real one: it maps it, stores it, and grows to accommodate it.
The prefrontal cortex handles planning and strategy, which the game demands constantly. The cerebellum handles timing and coordination, which every jump requires. The brain was not just entertained. It was being trained, and the tissue responded the same way muscle responds to a weight: it got bigger.
Kuhn said the results suggest that video game training could be used as a therapy for conditions where these brain regions are reduced, including post-traumatic stress disorder, schizophrenia, and age-related brain shrinkage. The prescription is a plumber in a red hat, 30 minutes a day. pubmed.ncbi.nlm.nih.gov/2416…



























