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Check out our new demo reel 🤓
youtu.be/gYdi3dfPThI?is=ZoFh…
Next season. Same wall, new hall, new crew. A tile flickers. The one that passed at five dead pixels last time. Someone calls the old tech to ask why. The production's memory is a phone number now. It should be a sheet. Date, swaps, sign off. wavemist.io
A basement room. Sixty panels on the truck. No bars on any phone. The spec still has to happen before doors. LEDgend is the full calculator as a native app. No account. Runs entirely offline. It updates itself when signal finds the room. wavemist.io/ledgend
1.9 mm on the wall. Clean from the deck. The long lens goes tight and the moiré arrives. Every camera crew has a move: back off, open the iris, cheat the angle. What's yours? wavemist.io
House dark, doors soon, full white on the wall while the content still loads. It sipped all afternoon. The spec sheet says 20 kW max. A breaker only ever meets the peak. Do the maths before the truck rolls. wavemist.io/ledgend
Push white. The wall answers. Somewhere in the grid a tile sits dark and the eye has already forgiven it. A tile passes at five dead pixels. The hall has no signal. The tool runs anyway and keeps the log. wavemist.io/ledgend
Crew poll 👇 What eats the most manual time on your shows before doors?
Vote below (or reply with the spreadsheet you want killed next) 🌊
0%Stage plots & patch
0%Room renders from PDFs
0%53-ft truck & axle math
0%Turnarounds, meals & OT
0 votes • Final resultsUpgraded the 3D stage in LEDgend. 🌊
Before: 4 white lines for truss and a flat black grid.
Now: 400 mm box truss with chain hoists, 5'11" crew scale, floor reflections, and a pop-out 3D HUD window with live toolbars for a second monitor.
wavemist.io/ledgend









