Paul Kulchenko (@zerobrane) profile picture

ZeroBrane provides development environment and educational materials to learn computer science and develop games and mobile applications.

Kirkland, WA
Joined April 2011
Photo by Paul Kulchenko (@zerobrane)Photo by Paul Kulchenko (@zerobrane)
Paul Kulchenko retweeted
New release of ZeroBrane Studio v1.70 includes a large number of improvement studio.zerobrane.com/ ZeroBrane Studio Changelog github.com/pkulchenko/ZeroBr… by @zerobrane
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Paul Kulchenko retweeted
#LuaLang #livecoding mapping MIDI data to vertex positions using RxLua. feat. @zerobrane IDE. #luawave youtu.be/R3LrMfL6o-s
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Paul Kulchenko retweeted
Abstracting API allows me to run new #LocasAnts with @CoronaLabs and @obey_love at the same. Easy switching with @zerobrane IDE.
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, not sure about tutorial, but it's supposed to be just one command. There are examples in this SO answer: stackoverflow.com/questions/…
, it's not built into ZeroBrane Studio, but one could call a script that is using srlua or similar tool.
Replying to @zerobrane
@zerobrane IMHO, ZBS is the fastest, most-flexible, best-thought-out IDE AND Debugger I've used since I began coding professionally in 1980.
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Paul Kulchenko retweeted
ZeroBrane Studio 1.40 #Lua studio.zerobrane.com/ by @zerobrane Features studio.zerobrane.com/feature… 20160826
Paul Kulchenko retweeted
[ANN] ZeroBrane Studio 1.30;now with marker navigation, Redis/Torch integration and more... bit.ly/1SCjt6E #LuaLang
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Paul Kulchenko retweeted
Dreams do come true - develop and debug Redis Lua scripts: redislabs.com/blog/zerobrane… /cc @zerobrane @antirez @redisfeed @redislabs (@trikoder)
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Paul Kulchenko retweeted
Enjoying @Zerobrane Studio #Lua IDE + included tutorials! studio.zerobrane.com #ESP8266 @NodeMCU @mattb #IoT
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Built with ZeroBrane Studio: Don't Be Patchman game by @NaturallyIntel: dontbepatchman.com/; 3 days left to kickstart the project.
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Paul Kulchenko retweeted
Replying to @UnderByteStudio
@UnderByteStudio @SergeyLerg @zerobrane I bought Glider & used it before discovering ZeroBrane. Faster, stable, and more. Give it a try.
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Replying to @daveyang
@daveyang @zerobrane I used ZeroBrane Studio when I embedded Lua into Doom 3 and did some remote debugging. ZBS is the best Lua IDE imho
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Paul Kulchenko retweeted
The best Lua IDE, ZeroBrane Studio, 1.00 has been released! Have been using this for a long time and it's solid and flexible. @zerobrane
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Paul Kulchenko retweeted
Another #LuaLang #livecoding improvisation, using @zerobrane's markdown formatting as sample triggers. youtu.be/S4fEaxqEBiE
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