Finals Coach @NTMRgg I play and coach competitive in The Finals. Check out my twitch I stream sometimes. https://xitter.cf/t.co/nF5HXZE7ao

Montana
Joined October 2017
After the first block of NA scrims I can confidently say the Translocator pull out time is too quick. Already gonna get nerfed if the new gadgets are even allowed in the major.
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The new level 16 Skin Red Matter is basically a better ruby and no ranked grinding required. I can get behind this It even has silver metal accents a lot of players liked as well.
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First impressions S12 Light invis xp remains meta, translocator allows light to get out far more situations than gateway Medium slightly more powerful, repeater/revo meta, revo has a melee combo on every class heavy way better bub and lewis feels nice
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Curious about the new balance changes for weapons? I updated my TTK spreadsheet. Lot of nice medium buffs and some for heavy as well. docs.google.com/spreadsheets…
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holy White & Black is an effect now. Costs money but this is gonna go hard on so many fits
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NTMR has qualled for the major. Shoutout to the team. A brief moment to celebrate but its time to lock in even more.
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Scrim Meta Loadouts for Season 11 after the recent shockwave buff. Meta still developing.
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Heal ball can still be disabled for a whole match and sometimes even between games. NTMR will not be using it today in cycle 4.
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2 bugs in comp rn. Heal ball can be bugged to not work the entire match, requiring a rehost or the heavy is down a gadget. Another is spectators often crash at the start of the match, causing a delay for live matches and issues for coaches in scrims.
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Created a spreadsheet to show the TTK changes of the new update. My favorite change is the AKM can compete with P90 and FCAR. With these changes and other factors like range, spread and magazine size, mediums will have more variety in weapon choice. docs.google.com/spreadsheets…
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New update in a nutshell. A bit disappointed with no invis nerf but medium getting demat might shift the competitive meta back to HML. We shall see about a week into scrims
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zuki retweeted
Won Cycle 3, so proud to bring what we have been practicing and preaching to life today. Started slow but couldn't of been more locked personally at the end. Banger matchup to end it as well, couldn't be happier. On to the next.
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Couldn't ask for better players to coach. So proud of @BizzyTF @Lasagna_FPS and @_stewj for winning cycle 3, their first tourny playing as a team.
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Season 10 in competitive we had HLL becoming meta. Now in Season 11 we have HHL meta. Medium just can't catch a break.
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I hope Embark can balance the game early enough for us to have a solid and fun HML meta leading up to the Grand Major. Medium needs to have a viable identity other than having an OP weapon or being the support class.
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zuki retweeted
Cloaked in shadow 🌒 Ready to hit the ground running, welcome NTMR Finals: ⚔️ @BizzyTF ⚔️ @Lasagna_FPS ⚔️ @_stewj 🧠 @zuke0000 #FearTheNTMR | #TheFinals
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Made a TTK spreadsheet of the new Respec Order 2.0 changes coming tomorrow. docs.google.com/spreadsheets…
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aim training paid off
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Healing Sources and Weapon DPS Infographics
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A couple notes (1/2): * DPS and H+ Infuser heals assumes 100% accuracy, this is most common against a contestant stealing a cashbox as they are immobile. * Weapon DPS can be boosted by 50% with headshots or more for certain precision weapons, while heals remain the same.
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A couple notes (2/2): H+ Infuser heals nearly nullify the damage done by many full auto weapons, which is a frequent pain point for players trying to stall. Compared to other healing sources, H+ Infuser is a clear outlier.
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