
now building @PlayAetherDawn | prev liquid trading fund co-founder | prev @GoldmanSachs tech IBD
Joined June 2023
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Bitkraft 2024 Summit was extremely well put together, kudos to @BITKRAFTVC team for that! some key observations from this lovely summit:
• AI x Gaming mostly a meme in most ways people are trying to sell the narrative. What people are truly excited about AI x Gaming is on (1) improving game asset generation, and (2) AI in PvP.
(1) consistent asset generation is extremely hard to achieve using AI today, but is required for it to be usable in game production. pretty independently generated images without context is nice to look at but if you cant achieve consistency, then its unusable. teams mainly still using AI for ideation phase.
current AI tools benefit mostly veteran studios with large amount of assets to feed into models, there is still a gap in utility for newer studios. 2D side of things is seeing very good progress but 3D is still no man's land.
(2) AI in games have existed since time memorial (its not something new guys), just not in your today's AI agent context. What is interesting is that if AI can be developed to play more like a player in both PvE and PvP games (obviously does not fit all types of games, ie. never being able to beat boss patterns in Elden Ring). User experience can be massively uplifted if cold start problems / matchmaking for multiplayer-based games can be solved. Imagine playing Dota2 with no more MID OR FEED / BUY WARDS OR AFK teammates.
• games need existing well-known IP to do well - THIS IS A MYTH. statistically most of the successful games out there creates IP rather than license IP. ie. for mobile games - other than FateStay / DragonballZ IP, most are original IPs. there are huge limitations on unit economics / what you can do with games by licensing IP. of course some there are some exceptions like Ragnarok Mobile Eternal Love and Fate/Grand Order that did exceptionally well, but the odds are against you.
• unfortunate to still see a substantial lack of understanding of the East from the Western crowd on both the supply and demand side.
still seeing games from the China being stereotyped as extractive / of lower quality / not able to go international, and this is even after Black Myth Wukong smashed the leaderboards.
most do not know about a mobile game called Dungeon & Fighter Origins that grossed $500m in revenue in its first month just within China alone.
• Telegram games - remain cautious on jumping onto the bandwagon just because its the new "trend" for distribution. vanity metrics distribution is not the same as real distribution.
• Discord games are getting a lot of attention given its latest update allowing users to play mini-games without leaving the app. will be on the lookout for new developments in that space and for any novel applications.
• Japan / Korea / China are still very isolated markets where its difficult to understand the lay of the land unless you are actively engaging within the ecosystem. interesting - most popular dating app in Japan is like tinder but with full AI matches and conversation, but no one really know of this outside of Japan.
• huge monetization potential from Chinese IP that is extremely under-utilized internationally. we have mostly seen Japanese / Korean IP being internationalized but Chinese IP remains largely within China. #1 IP is 斗罗大陆 (Soul Land) with >50 billion playback of its Season 1 animation series, bet no one heard of it before.
• difficult to push through game innovation from large gaming companies as generally risk adverse (RIOT / Valve amongst the most adventurous) and tend to want to build sequels on top of old successful franchises. but there are a bunch of GOATed OGs who left to pursue creating new groundbreaking games.
Funny how all the web3 gaming scammers are all climbing out of the woodwork to run their new scam on RH. If you lose money on this, you really deserve to.
Pretty messed up to see Netflix romanticize this when its something that ruined many lives. Really in bad taste.
So many people have DM’d me about this trailer and I’ll be honest, watching it made me physically throw up.
I was COO from before FTX even had a name, it was my baby, and I was the last one out of the Bahamas after Sam got extradited. I lost everything I had on it and it took me a long time to get over, so I have zero interest in defending the people who caused this.
The media loves the story that FTX blew up because we were all partying in the Bahamas, but the place I worked looked nothing like that.
We had under 200 people in the core company at its peak, not counting subsidiaries, when other exchanges our size had thousands, so a lot of us were doing 16 to 18 hour days for over three years and barely had time to sleep, and whenever we walked in, day or night, Sam was at his desk.
I worked with Caroline and never once saw her get aggressive like she does in this trailer. She’s quiet and mild, and often lost in her own thoughts.
Most of us didn’t even know she and Sam were dating until we read about it after the bankruptcy, and I never saw him so much as put an arm around anyone.
FTX’s collapse ruined so many people’s lives, including ours, and Netflix decided to make it a love story.
Shame on you @netflix.
My sinkie pwn sinkie:
I from neighbourhood school but did damn well in bio, so teacher offered last H3 slot to me but rejected it. Overhead this girl really excited to be offered, so i told the teacher i changed my mind and want to take the slot
SPS slept really well that night
My own version of Sinkie pwn Sinkie started when I was really young:
Ah bengs / young punks playing Maplestory would always ask me for my number and call me to some location and “settle outside” whenever there’s dispute over a map
I will ALWAYS share my number and have a conversation with them (aggressively)
Taunt them till they’re high off their puberty rage juices
And then send them to the other end of the island on Jurong
Never felt better
The new Lulu is basically Alo
BREAKING: Lululemon stock, $LULU, crashes over -20% after reporting a sharp decline in revenue and weaker than expected guidance.
The stock is now trading at its lowest level since May 2018 and down -81% from its all-time high.
can we please have like a market for Niu Lai box office maamski
Polymarket presents the first-ever Niu Lai watch party in Niu York 🗽
📅 Thursday, Aug 20 · 8PM
📍 Location TBD
👉Pull up: luma.com/7hivcavz
#牛来 #NiuLai
imagine paying a 10% subscription premium on (~$600bn) valuation when secondaries are trading at a discount for a 2nd-layer SPV + trustmebro of no info on underlying, 2nd-layer insolvency, and no mechanism to exit. Couldn't be me.
Introducing GAIB Select, a new product from GAIB that opens access to some of the most sought-after pre-IPO equity in the world, onchain.
First offering: ByteDance, the company behind TikTok.
Now available at select.gaib.ai.
Another one for the records!
Singapore-based Jin Universe Studios has launched, backed by Arbitrum Gaming Ventures (AGV) and Bitkraft Ventures
gamesindustry.biz/jin-univer…
Never thought that one day we will be featured by @gematsu !
'Anime-inspired 3D hack-and-slash action RPG' Aether Dawn announced for PC, iOS, and Android gematsu.com/2026/06/anime-in…
tack (gym arc) retweeted
Aether Dawn is an upcoming indie ARPG from an all-star team of ex-Genshin and Arknights devs
pocketgamer.com/aether-dawn/…
Our anime-styled roguelite 3D ARPG @PlayAetherDawn just got featured by @PocketGamer today! It is a small milestone in the long arc of building a game, but a meaningful one for our team.
Incredible thankful for our investors and early supporters @BITKRAFTVC and AGV. Your conviction gave us room to build with patience and ambition.
There is still a lot ahead, but this is a good day to pause, appreciate the team, and then get back to work.
If you are in gaming space or are looking to back bold visions, I would love to connect and share more!
pocketgamer.com/aether-dawn/…


























