Rob | AR/VR Game Dev (@8bitbob_dev) header
Rob | AR/VR Game Dev (@8bitbob_dev) profile picture

AR/VR Game Dev 🇨🇦 🎮 | Tech Lead at @hololabs | | Creator of @MetricRacer::@Frqncy_shift tldr; I like to make cool stuff and void warranties for a living.

Victoria BC
Joined November 2011
Photo by Rob | AR/VR Game Dev (@8bitbob_dev)Photo by Rob | AR/VR Game Dev (@8bitbob_dev)Photo by Rob | AR/VR Game Dev (@8bitbob_dev)Photo by Rob | AR/VR Game Dev (@8bitbob_dev)Photo by Rob | AR/VR Game Dev (@8bitbob_dev)Photo by Rob | AR/VR Game Dev (@8bitbob_dev)Photo by Rob | AR/VR Game Dev (@8bitbob_dev)Photo by Rob | AR/VR Game Dev (@8bitbob_dev)Photo by Rob | AR/VR Game Dev (@8bitbob_dev)Photo by Rob | AR/VR Game Dev (@8bitbob_dev)
Rob | AR/VR Game Dev retweeted
Hack the Planet!
22
37
3
436
17,623
Rob | AR/VR Game Dev retweeted
Edmonton, Alberta
The next Assassin's Creed is going to a very unexpected place polygon.com/assassins-creed-…
114
1,354
27
18,977
476,478
Rob | AR/VR Game Dev retweeted
rip fitbit
Get up close and personal with your health. On May 26, the Fitbit app becomes the #GoogleHealth app for both Android and iOS— combining the best of Fitbit tracking with the power of Google to create a more holistic wellness experience. Learn more: goo.gle/4tjeRq7
43
94
3
3,125
117,890
Rob | AR/VR Game Dev retweeted
Which LEGO Star Wars game was your first?
110
75
44
1,029
29,549
Rob | AR/VR Game Dev retweeted
Excited to announce our @Steam Controller arrives on Steam May 4th at 10 a.m. PT. Learn more and wishlist here: store.steampowered.com/sale/…
1,437
5,414
1,104
45,485
2,992,749
Rob | AR/VR Game Dev retweeted
🚀 This is huge Unity! Now you can select the 𝗦𝗼𝘂𝗿𝗰𝗲 𝗖𝗼𝗻𝘁𝗿𝗼𝗹 𝗣𝗿𝗼𝘃𝗶𝗱𝗲𝗿 right when creating a new Unity project. This is available as of Unity Hub 3.17.1, supports GitHub, Unity Version Control, and GitLab, and it will personally save me so much time. 𝗙𝗼𝗿 𝗚𝗶𝘁𝗛𝘂𝗯 (𝗝𝘂𝘀𝘁 𝘁𝗲𝘀𝘁𝗲𝗱): it creates a repo remotely, add your project files, commit them, and push them to the origin. This process also ADDS A .gitignore file!!! 💡This was something I had to do for every single project I created for upcoming YouTube videos.
5
10
2
56
4,690
Rob | AR/VR Game Dev retweeted
White smoke seen from Apple Park to signify a new CEO
1,083
8,288
771
135,991
5,601,103
Rob | AR/VR Game Dev retweeted
Only one chance in this lifetime… Like watching sunset at the beach from the most foreign seat in the cosmos, I couldn’t resist a cell phone video of Earthset. You can hear the shutter on the Nikon as @Astro_Christina is hammering away on 3-shot brackets and capturing those exceptional Earthset photos through the 400mm lens. @AstroVicGlover was in window 3 watching with @Astro_Jeremy next to him. I could barely see the Moon through the docking hatch window but the iPhone was the perfect size to catch the view…this is uncropped, uncut with 8x zoom which is quite comparable to the view of the human eye. Enjoy.
3,975
43,978
3,981
258,712
19,322,626
Rob | AR/VR Game Dev retweeted
ᴘᴏʀᴛᴀʟ 2 15TH ANNIVERSARY!
1
307
2
1,613
14,427
Rob | AR/VR Game Dev retweeted
Godspeed Artemis II crew as you launch into the expanse!! 🚀🙏✨💫🌎🌗
We're going around the Moon. Come watch with us. Artemis II's four-astronaut crew is lifting off from @NASAKennedy on an approximately 10-day mission that will bring us closer to living on the Moon and Mars. The launch window opens at 6:24pm ET (2224 UTC). xitter.gq/i/broadcasts/1jxXgeyMk…
4
66
3
469
14,164
Rob | AR/VR Game Dev retweeted
Announcing: New @Steam Hardware, coming in 2026: Steam Controller Steam Machine Steam Frame Watch our jazzy announcement video and wishlist now: steampowered.com/hardware
4,582
18,478
9,322
132,551
29,678,808
Rob | AR/VR Game Dev retweeted
"First, it is slightly cheaper; and secondly it has the words DON'T PANIC inscribed in large friendly letters on its cover." #hitchhikersguidetothegalaxy #dontpanic #DouglasAdams #dontforgetyourtowel
1
3
55
If you're a web dev, AR solo dev, or indie creator looking to get familiar with Niantic Studio, (our new web powered game engine in beta), and contribute something fun to community documentation, this micro fund is a great place to get started 😍 @NianticLabs
If you’re creating experiences, tools, tutorials, and similar projects in Niantic Studio, you could be empowering others! We’re launching the Niantic Studio Developer Accelerator Fund — a 🆕 program to reward the developers pushing the boundaries of WebXR and empowering others to do the same. 🔥 Apply today: bit.ly/4efEUaW
2
4
21
3,011
Rob | AR/VR Game Dev retweeted
"It is a well-known fact that those people to want to rule people are, ipso facto, those least suited to do it" - #DouglasAdams #hitchhikersguidetothegalaxy #dontpanic #
2
1
47
Rob | AR/VR Game Dev retweeted
winamp source is now on github github.com/WinampDesktop/win…
5
44
8
275
20,685
Rob | AR/VR Game Dev retweeted
Integrating OpenXR with the @godotengine and Advancing XR Development through Open Source - khr.io/16x In this blog post, we'll delve into how feature enhancements to Godot's open source engine are being made possible through the support of the Khronos Group.
7
82
11
409
73,870
Rob | AR/VR Game Dev retweeted
I can’t believe a bunch of hypocrites at the FIA ​​have actually given a fucking penalty for swearing. The world has officially gone fucking mental! 😡 #SingaporeGP 🇸🇬 #F1
219
869
90
14,583
1,736,206
Rob | AR/VR Game Dev retweeted
“This must be Thursday,' said Arthur to himself, sinking low over his beer. 'I never could get the hang of Thursdays.” #thursdays #weekend #hitchhikersguidetothegalaxy #quotes #DouglasAdams
3
3
48
Rob | AR/VR Game Dev retweeted
The perfect ending 😢 #TheGrandTour #GrandTour
44
2,475
92
34,371
958,560
Rob | AR/VR Game Dev retweeted
ReBoot premiered 30 years ago
4
30
22
144
12,587