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36 ~ VTuber ~ MDNI Randomizer Enthusiast Editor for @xMissRave Alt ~ @SusAero Logo ~ @mydearserenity Banner ~ @XBravaVT Contact: [email protected]

South Carolina, USA
Joined August 2016
Photo by AeroRaiser ~ MISVITS (@AeroRaiser)Photo by AeroRaiser ~ MISVITS (@AeroRaiser)Photo by AeroRaiser ~ MISVITS (@AeroRaiser)Photo by AeroRaiser ~ MISVITS (@AeroRaiser)Photo by AeroRaiser ~ MISVITS (@AeroRaiser)Photo by AeroRaiser ~ MISVITS (@AeroRaiser)Photo by AeroRaiser ~ MISVITS (@AeroRaiser)Photo by AeroRaiser ~ MISVITS (@AeroRaiser)Photo by AeroRaiser ~ MISVITS (@AeroRaiser)Photo by AeroRaiser ~ MISVITS (@AeroRaiser)
AeroRaiser ~ MISVITS retweeted
Twitch is bringing back Hosting.
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AeroRaiser ~ MISVITS retweeted
We’re excited to bring back Hosting with a few upgrades. Hosting lets you feature another live stream on your channel while you're offline, giving your community something to watch and chat about together. We’re also adding the option to host a lineup of channels, instead of just one, with Host Trains. As a streamer, you have full control over which channel your Host Trains can visit. We’ll be rolling out Hosting later this year.
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AeroRaiser ~ MISVITS retweeted
Twitch is introducing a new Apprentice Mod role that can only perform low-level moderation tasks, like timing people out.
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IMPORTANT AND UNFORTUNATE ANNOUNCEMENT
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Hi hiiii, I’m Brava! Your local Y2K puppy girl who may or may not be an Alien stuck on earth~ πŸ’œπŸΎπŸ›Έ I’m a Overwatch streamer and Artist , but I also play other games with my friends!! .π–₯” ݁I can’t wait to meet you π–₯” ݁ Λ–Φ΄πŸ›ΈΰΌ„Λ–Β°. 🎨model:MoshieDraws πŸ–ŒοΈtextures:_Star_Puff_
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AeroRaiser ~ MISVITS retweeted
I'm very anti AI but I'm not gonna lie I'm royally pissed at how everyone is yelling at the devs of Big Walk over fixing 10 lines of code after searching for how to fix it. Yall are a bunch of performative assholes who throw nuance out the windows to make yourselves feel better
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AeroRaiser ~ MISVITS retweeted
I've been very outspoken against the use of AI but this is the equivalent of someone using AI as a spell checker at the end of a research paper. This doesn't steal jobs, this doesn't steal art from non-consenting parties. This is how we want technology like this utilized.
Big Walk used AI in 'the final stretch' of development, kicking off intense awards debate: aftermath.site/big-walk-ai-i…
Readers added context they thought people might want to know
House House used LLMs sparingly near the end of Big Walk's development, mainly to fix bugs in third-party code. They estimate well under 0.1% of the game's code was affected, and they didn't use generative AI elsewhere. bigwalk.game/faq/#ai pcgamer.com/games/puzzle/b…
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Ive seen alot of takes on this today, this is easily the best one, and I agree with completely, this isnt a dev using GenAI to make things, they used a tool to fix a problem that even the engine devs said was impossible to fix.
-Indie dev encounters issues at the end of their development cycle -indie dev attempts to troubleshoot said issues -indie dev consults the MANUFACTURER of their game engine, THEY can't solve their issues -as a last-ditch effort to avoid shipping a game with a glitch they can't iron out, they spitball with an LLM -surprisingly, LLM assists in workarounds that fix said issues -despite not needing to disclose (per steam TOS), the dev is honest about their disclosure when nominated for awards to be transparent. I would say House House did everything right. An LLM was used to solve problems humans could not. It didnt generate assets. It didnt infringe on the creative process. I hate what AI, and particularly GenAI has done to the gaming industry, but this is a stupid fucking hill to die on. This isn't vibe coding. This isn't slop. This is what AI was SUPPOSED to do in industry. Pick the right battles, people.
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TLDR on the Big Walk article. Some awards judges say they won’t vote for games that used gen AI during development. House House used a chatbot to help fix bugs. The studio says it didn’t use AI to make the game’s art. The example they gave was a bug in Unity’s graphics system. The game kept trying to draw shadows from objects way behind the player, so it ran about half as fast for a bit at sunrise and sunset. The devs dug through the code and even asked someone at Unity for help. A chatbot eventually suggested a workaround, which the devs had to change quite a bit to get working. The fix ended up being about 10 lines of code. This is where I wish people had a little more nuance. I’m all for calling out gen AI when it rips off artists. I also think asking a chatbot why your game runs like garbage at sunset is a different use from asking it to make the art players see. You can have concerns about how the chatbot was trained and still care about what the devs actually used it for. That detail matters to me. Everyone and their mother was singing Big Walk’s praises. Now I’m seeing people curse out and wish bad things on the same devs who made a game they were just having fun with. You’re allowed to enjoy a game and disagree with a choice the people making it made. I just think going after them personally over what sounds like a pretty minor use is a bit much. Like, can we at least get past the headline first?
Big Walk used AI in 'the final stretch' of development, kicking off intense awards debate: aftermath.site/big-walk-ai-i…
Readers added context they thought people might want to know
House House used LLMs sparingly near the end of Big Walk's development, mainly to fix bugs in third-party code. They estimate well under 0.1% of the game's code was affected, and they didn't use generative AI elsewhere. bigwalk.game/faq/#ai pcgamer.com/games/puzzle/b…
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【F2U】Link's hat【Live2D Vtuber Assetγ€‘πŸƒ We haven't forgotten to add more free assets to our collection! Vtubers, don't miss out on this one! πŸ’š πŸ”—in the comments! β™₯︎ + ↻ are really appreciated #OcarinaofTime #VtuberAssets #Zelda
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After being basically gone all weekend outside of streams, ill be more active again tomorrow and will catch up on DMs and such
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I might not be so responsive the next few days on here since im going to be busy
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ITS TIIIIMMEEEE Come watch a grown ass man cry over a video game~ I'm not joking, I will be crying....a lot QvQ I first played this game when I was 6, time for the adventure again~ πŸ”—Below :3
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Followup on this for progress. I'm about 160 short now compared how awful off I was yesterday, will be trying to raise it on stream this evening after I wake up, I'm currently at my surgery followup appointment then I'm going to bed (no sleep yet, been up for about 22 hours now)
Been a bit since its been this tight, but i fell behind due to the emergency surgery I had a couple of weeks ago and need help paying my Car Payment so it isn't repo'd, I was able to cover everything else. If anyone can help, my @kofi_button is linked in first reply!
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MY PHYSICAL COPY OF OOT WILL BE HERE TOMORROW!!!! LIFE IS BEAUTIFUL RIGHT NOW!!!
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Been a bit since its been this tight, but i fell behind due to the emergency surgery I had a couple of weeks ago and need help paying my Car Payment so it isn't repo'd, I was able to cover everything else. If anyone can help, my @kofi_button is linked in first reply!
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Help out using ko-fi.com/aeroraiser/ but DO NOT HURT YOURSELF TO HELP! Currently about $330 short as of post time.
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Well confirms what i was thinking earlier @Callixir thats why yours say prepping to ship still
Nintendo is reportedly telling retailers to hold The Legend of Zelda: Ocarina of Time physical pre-orders until November 4, just one day before launch. Canadian retailer Video Games Plus confirmed the restriction when responding to a customer: β€œNintendo will not under any circumstances allow us to start shipping until Wednesday. Not our decision.” This will cause delivery delays, as some customers may not receive their copies on release day, November 5.
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