lottysworld retweeted
Racing in Eisley is play to earn. Line up at the gate, blast through the rings, dodge the asteroids and the winner takes the pot in EISLEY.
Works with keyboard or controller, so plug in a pad or just use WASD. Either way you are a few seconds from the start line.
Boosters cost extra. Crashing is free. Available soon.
lottysworld retweeted
Slop Eisley 0.6.41 is live. Add debug=true to the URL to record crash diagnostics locally, recover them after a reload and export or share them. Verified accounts can switch on live upload too. If the game breaks on you, this is how you help us fix it.
lottysworld retweeted
We’re profiling repeatable on foot and flight routes with exclusive GPU access to find exactly where the frames go, then cutting the biggest avoidable cost without touching visual quality or controls.
Same game, smoother on every device.
lottysworld retweeted
Update:
Wallet sign in is live in Eisley.
Connect a supported wallet on Robinhood Chain, verify your email, done. Your wallet is your account, your progress follows you everywhere.
Why now? Play to earn is the next major update. Get your wallet linked today and you’re ready to earn on chain the moment it drops.
Your wallet is your pilot licence.
lottysworld retweeted
Ai agents you say.
lottysworld retweeted
Latst build is up at slopeisley.com 0.6.24
- On foot: New walking sessions start unarmed. Select a weapon to draw it; owned weapons and ammunition are retained.
- Engine trails: Shorter, thinner wakes with a 28-metre path limit and 0.45-second lifetime, including at high speed.
- Turn contrails: Thin wing vapour appears only during fast, sharp yaw/pitch turns in the atmosphere. Fast straight flight and gentle turns do not produce it.
lottysworld retweeted
Dive in at slopeisley.com
0x589b40cbe8867878c7e54c4c2c89c86da8bbab7d
lottysworld retweeted
Gametoast going down was a proper loss, that scene was legendary. Eisley is only getting deeper from here.
Replying to @jasonkneen @OpenAIDevs
Yo man the depth in this is incredible! I casually revived some of my old epic BF2 mods at the start of the year when Gametoast went down lol but WOW dude THIS IS EPIC!!!!! Keep up the amazing work man!
lottysworld retweeted
Procedurally generated asteroid fields are now in Eisley. Every belt is different, every run through it is different, and threading a ship through that at full pulse speed is already one of the best feelings in the game.
lottysworld retweeted
The case of ingame fees coming to Eisley. Every race entry, bounty post, cargo run, repair bill and paint job will pay a small fee in EISLEY.
Game fees go back into the token.
lottysworld retweeted
✅
A living game needs an economy that can grow with it. @RobinhoodApp Chain’s EVM support gives us the foundation to build Eisley’s onchain.
lottysworld retweeted
It’s on the list. A desert spaceport full of traders, bounty hunters and smugglers is basically begging to have agents running the stalls. Watch this space.
Replying to @jasonkneen @slop_eisley
Looking great bro!
Agentic economies are hot. I don’t know if it’s within your niche but if you can figure out a way to include that in the game this thing is headed for the stars
lottysworld retweeted
👀
Replying to @NVIDIAAI
PR incoming with Metal / Apple Silicon GPU support
Going to use it on @slop_eisley animations!
xitter.gq/NVIDIAAI/status/206519…
lottysworld retweeted
Eisley lives on Robinhood Chain for one reason. It’s a full EVM network we can build a game economy on.
lottysworld retweeted
Late night dev update.
Still building at midnight. The ship interior is coming together, walkable, central ladder, gun chairs you can actually sit in and fire from.
Slop Eisley gets a little bigger every day.
lottysworld retweeted
Wheel to wheel through Mos Eisley at ground level.
This is what racing will look like in Slop Eisley. Browser game, open world, Robinhood Chain.
lottysworld retweeted
Faces. clothing, body improvements coming @slop_eisley





















