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To my followers:
Unfortunately, I cannot continue working on R:SM.
I hate that this is the tweet that breaks my silence on the project's status, but this was a long time coming. My situation has not improved in the last two years, and I've had to wrestle with my priorities.
I'm working on a spiritual successor to Touhou Crisis with my new studio!
Do follow @typingtunagames for news related to it!
Wishlist here:
store.steampowered.com/app/4…
Brogrammist retweeted
Take up your guns and start blasting in Touhou Crisis R, our upcoming lightgun shooter inspired by legendary arcade games of the late 90's!
Wishlist on Steam! Link in replies
#touhoucrisisr #gamedev #indiedev
I apologize to everyone who followed me for my TF2-related posts, but from now on I'll be trying to post more frequently over a wider array of topics.
I will always be a big fan of Valve properties and TF2, but they will naturally become less of a focus for me.
For those interested, please read the below devlog for more information
brogrammist.itch.io/red-shad…
I'm aware that people will have questions about R:SM and my re-emerging from a 2-year hiatus. I'll have more to say about that in the near future. I'd appreciate your support and continued patience in the meantime. 🙏
brogrammist.itch.io/fear-the…
Brogrammist retweeted
Heavy Diapers
Link: youtu.be/Fq3m7wlw7cA
♟ Checkmate! ♟
#Eltorro64Rus
Brogrammist retweeted
In this RED: Shadow Maggots dev update, we showcase several additions to our turn-based combat system including:
⚖️A Wait-Based Turn Order system!
✨New status effects
🧙♂️Character-specific passive abilities
YT🔗in replies
#gamedev #indiedev #screenshotsaturday #tf2
In this RED: Shadow Maggots dev update, we showcase several additions to our turn-based combat system including:
⚖️A Wait-Based Turn Order system!
✨New status effects
🧙♂️Character-specific passive abilities
YT🔗in replies
#gamedev #indiedev #screenshotsaturday #tf2
Here's a preview of character passives, a new gameplay element I've been working on for the past few months!
I'll be showing off passives and more in my next RED: Shadow Maggots Dev Update video, which will be out tomorrow at the usual time.
The TF2Maps 72hr Jam is happening this weekend! If you have some spare time, this is a good opportunity to learn something new, make something TF2-related and get an in-game medal for it!🎖️
Doesn't even have to be a map!
Get ready to Jam! The TF2maps 72hr Jam returns for 2023, running from September 15-18th, this time supporting @GamersOutreach!
More information is available on our website: jam.tf2maps.net
Or on the forum thread:
tf2maps.net/threads/72hr-hou…

ALT A poster for the TF2maps.net 72 hour charity jam. Logos for TF2maps.net and Gamers Outreach are above a logo for the jam reading "72 hour jam 2023". The letters of the text are made up of past jam entries. Text at the bottom reads: "Content Jam/Charity Drive/Livestream. 5PM UTC September 15-18". The background is blurry, and features trees with orange leaves, and a waterfall. A building is visible in the distance.














