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Surprise☆!
Introducing the Love Chu☆Chu!!! Double Pack Translation Patch!
Twice the love and with NO language barrier—both #chaoshead Love Chu☆Chu! and #chaoschild Love Chu☆Chu!! are coming to you in 2026!
Check out the trailer here: youtube.com/watch?v=K5DUMwSi…
In case you haven't seen, as is tradition, S;G RE:BOOT is lacking in a few areas—untranslated images, technical flaws, and a few text errors. A patch is coming.
Hopefully it shouldn't take long, but LCCs remain our current priority (and are nearing completion)!
Stay tuned!
Impacto Report:
A month and three weeks after the CoZ report, here's what we've done:
- Finished the remaining 5% of C;CLCC UI.
- Fixes to the C;HLCC Delusion Trigger.
- Various and numerous optimizations.
- Final "text effect" is in review.
Happy Pride Month, everybody! We've been doing a lot of work on the LCC Double Pack over the last 10 months, so here's our latest progress report!
Find it here: sonome.dareno.me/2026/06/06/…
Impacto Report:
We're one month later, and as "promised" we're finally getting out of that weird 20-30 issues swamp and have only created two smaller issues.
In the past month we merged close to 20 PRs of varying size, though the biggest things were:
Impacto Report:
Here's another sizzle reel of what we've been cooking up the past three months, knowing that there are big refactorizations squashing a lot of smaller, invisible issues along the way in the background.
Visual C;HN spoilers inside.
More details in the thread ⬇️
Impacto Report:
This time, we've handled a lot of C;HLCC Visual Effects, and finalized the ones from last time. The issue below shows 6 out of 10 but we did handle 2 VFXs outside of it, so it's safe to say we've implemented 66% of them, and not the easiest ones.
Committee of Zero retweeted
Replying to @CommitteeOf0 @Ukatpo
For those curious about how it works, you will have to dump your legally acquired copy of either C;HLCC PS3, C;CLCC PS4, or the Switch Double Pack, and it will run through our engine re-implementation, Impacto.
Our installer will do everything for you once you point to the ROM.
We've been holding onto this for a long time, and we're so excited to finally get to share it! SO excited, in fact, we decided to commission the lovely @Ukatpo early last summer for some artwork! Shoot them some love!
No release date yet, but we're working hard, so stay tuned!
Committee of Zero retweeted
We've been holding onto this for a long time, and we're so excited to finally get to share it! SO excited, in fact, we decided to commission the lovely @Ukatpo early last summer for some artwork! Shoot them some love!
No release date yet, but we're working hard, so stay tuned!
For those of you who played CHAOS;HEAD NOAH on the Nintendo Switch with our Overhaul Patch, you may have noticed that our patch for its thematic sequel, CHAOS;CHILD, was not available on that platform. We noticed too! And we're here to rectify it.
sonome.dareno.me/projects/ch…
Speaking of CHAOS;CHILD... What's that happening over on our YouTube channel...?
youtube.com/watch?v=K5DUMwSi…
Well, whatever it is, we're sure you're gonna love it.⭐️
Surprise☆!
Introducing the Love Chu☆Chu!!! Double Pack Translation Patch!
Twice the love and with NO language barrier—both #chaoshead Love Chu☆Chu! and #chaoschild Love Chu☆Chu!! are coming to you in 2026!
Check out the trailer here: youtube.com/watch?v=K5DUMwSi…
Committee of Zero retweeted
Speaking of CHAOS;CHILD... What's that happening over on our YouTube channel...?
youtube.com/watch?v=K5DUMwSi…
Well, whatever it is, we're sure you're gonna love it.⭐️
Committee of Zero retweeted
Recently on Impacto:
- All C;HLCC menus are usable
- Finalized Polished Yes/No trigger in C;CLCC
- Added custom window and cursor icons
- Expanded Mouse Support
- Save Locking
- Lots of menu polishing
- C;HLCC Delusion Trigger finalized soon
We've updated C;HN to version 1.1.3, fixing a bug with system messages not working properly, a few sprites not lip-syncing, and... that's it! You can find it here:
sonome.dareno.me/projects/ch…
We're hard at work to provide you with stable versions of C;HN (this one) and C;C (the next one, coming to Switch!), while we finish up the LCC translations and their ports. As always, any help with the ports is appreciated : github.com/CommitteeOfZero/i…







