We all know this game is never ever coming out right?
Beyond Good & Evil 2 reportedly remains in early pre-production nearly 20 years after its original announcement.
• Ubisoft Montpellier is working on the game with around 250 developers.
• The team is said to be developing a proof-of-concept demo before the project can move into full production.
• The current version is reportedly focused on a single-player, story-driven experience.
• Co-op is still being considered.
• The project has undergone major changes during its long development, including a reported shift away from its previous multiplayer-focused direction.
• Ubisoft has not announced a release date.
Beyond Good & Evil 2 was originally announced in 2008.
Unfortunately this is not at all surprising. The BioWare we all grew up with is not the same BioWare that’s been making mediocrity the last decade. Shut down was inevitable
Computer is now at the repair store. Hoping whatever issue it’s having is fixed and doesn’t cost me all the money
My PC has once again failed to boot and after troubleshooting for hours, I think I’m just fucked. My motherboard just does not detect that I have RAM installed and I have done everything possible to fix it. I’m going to throw this thing out my window.
Do Shrek 1 you cowards!
I know it's not a good game, but it was one of the first I got with my OG Xbox. Played it before Halo 🤣
If anyone just got their sub feed spammed with my old YT stream VODs, that's my bad. I had them unlisted (but available to view in a playlist) and figured I'd just make them public. I didn't realize they'd be treated like new uploads. I've unlisted them again to stop that. Sorry!
It's common for me to replay Condemned: Criminal Origins when October comes around and I'll be doing that this evening. Streaming on Twitch. Starting at 4:00pm ET twitch.tv/crit_nobody
Gears E-Day campaign: Plays well, runs well, sets up fun encounters/set pieces and there’s a novelty to seeing people react to the Locust for the first time. Open world levels detract from the pacing and since we know where it all goes, the story doesn’t have much impact.
Dear modern games,
You give me a large map with side quests and collectables. You are encouraging me to explore. Please stop having my character chime in every few minutes to say “WE SHOULD HEAD TO THE MAIN OBJECTIVE”.
It has a marker. I’ll go when I’m ready.
Shut the fuck up
Silent Hill: Townfall - Decent overall, but loses steam as it goes on. Story is alright, exploration and puzzles are satisfying (final puzzles suck though) and the stealth works for what it is but is too simple to carry a game that goes on for 15 hours. It should be half as long
First impressions of Silent Hill: Townfall - I think I'm generally vibing with it. I've run into mild but frequent performance stutters and it's stealth gameplay is on the simple side, but whether it gets tedious depends on the overall pacing. Enjoying it more than SHf for sure
I feel WarDogs has reached a point where it’s no longer fun to me. Every match I play quickly turns into one team with the best gear/vehicles steamrolling the others. I know wipes are happening but the obsessive will just mainline the grind again and the cycle will repeat.
Every single time a studio tries to cater to big Call of Duty streamers like Tim who endlessly shout battle royale, they leave after a few days and go right back to Warzone.
Focus on your actual fanbase and deliver a quality version of what originally brought them in













