Demfire Creation (@DemfireCreation) header
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Playlist curator | Music composer | Writer. I find the most unique songs and put them in my ever-growing Epic Orchestral & World themed lists. Link 👇

Joined October 2017
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That's some insane level of optimization. In contrast, Windows once failed to port a pinball game from x32 to x64 and shipped without it.
In 2004, an open-source project called KolibriOS forked from MenuetOS and took an unusual approach to operating system design. Its kernel, most drivers, and many applications were written entirely in x86 Assembly. It has preemptive multitasking, a graphical desktop, TCP/IP networking, text editors, media players, and dozens of games. Its bootable floppy edition, complete with a GUI and several applications, fits on a single 1.44 MB floppy disk. Older versions could run with just 8 MB of RAM. An actual graphical operating system. On a floppy disk.
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That's how Google stays the most used search engine. Anti-trust and anti-competitive practices everywhere and just a slap on the wrist when they get caught.
Samsung users: notice anything new since the One UI update? Google just hardwired itself onto your home screen. Even if you chose DuckDuckGo.
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So, the new Mass Effect got cancelled because of DEI-elements. The new management probably saw what happened to these type of games and didn't want to risk another, $200m or such, flop.
A former BioWare employee claims the studio was asked to remove a flag from a presentation for the canceled Mass Effect Universe project because it looked too much like the LGBTQIA+ flag. The employee said the new management wasn’t convinced by the project: “I think the video proposals we presented to the new management weren’t convincing.” They also said BioWare being known for inclusive storytelling “didn’t help to dispel the skepticism.” One specific example involved a flag in a presentation video. The team was asked to remove it because it was: “looking too much like the LGBTQIA+ flag” The reason given was reportedly: “not to offend.”
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Already? Was expecting 1 month. 1 week is not enough to assess and comprehend the demo's shortcomings AND redesign and deploy fixes. This should be done before early access, not during it, or the demo had no real purpose for development.
ArcheAge Chronicles launches on Steam in Early Access on November 3, 2026, at 3:00 PM PST! 📢 PRE-ORDERS ARE NOW OPEN! Get the exclusive Dawn Pioneer Set as a pre-order bonus. 📷 Watch the Release Date Trailer! youtu.be/0deLxLE-i-A?si=rU77…
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Blizzard's patch notes for World of Warcraft: Forever in a nutshell: - Undeads are now as alive as Humans - Orcs are now as intelligent as Humans - Dwarves and Gnomes are now as tall as Humans
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File history should not be on by default and the default settings of it are a backup every hour plus permanent storage of every single one. It does quickly add up. To prevent any useless writes on your drives disable it and also the following if you have: OneDrive, Windows Backup
PCに詳しい人いたら教えて欲しいんだけど、ローカルディスクの中でスクリーンショットの画像やダウンロードしたデータ等が毎日増殖して気が付いたらローカルの容量がパツパツになってるんだけど、何をどうしたら止まるんですか……検索してもよくわからん…… (画像は見せても大丈夫そうなところ)
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2025 was pretty solid for gaming this was my personal game of the year nominees (posted in my 2025 article) and I had disqualified 2 of them
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Store > Recommendations > Explore my Calendar This doesn't work, it's built on the already in-place recommendation system that just shows you irrevelent genre results on each game page. My calendar tends towards 0% accuracy, shows 1 game that I'm interested in (already have it)
Steam’s Personal Calendar is now officially available after nearly a year in Steam Labs with personalized list of recent and upcoming games based on what you play. • Steam analyzes your most-played games and finds players with similar habits. • It uses what those players play or wishlist to recommend games. • The calendar covers 8 weeks and updates daily. • It includes wishlisted games, Early Access titles, and DLC. • Developers cannot pay for placement, recommendations are automatic. Steam says users click more than 2,000 different games every 24 hours via the calendar.
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World of Warcraft had this issue when increasing render distance, I think it was back in Cataclysm when they did rework every zone, the close fog removal made the game look very small. Fog was primarily used for performance in old games but it ended up being needed for depth.
I modded elden ring to turn off the fog and clouds, to see how much they do for the sense of scale. a lot!
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Done with everything in the Final Fantasy Resonance demo, that chimera was the last thing remaining. - expert - not buying consumables - avoiding extra fights The game is better than my first impression of it, mostly due to the vision system, also better than the old FFs (1-6).
Gonna try out the demo of Final Fantasy Resonance, the trailer looks like pixel-art mixed with 3D cinematics, not really sure what to expect here.
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Gonna try out the demo of Final Fantasy Resonance, the trailer looks like pixel-art mixed with 3D cinematics, not really sure what to expect here.
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Consumer sockets are trash compared to what HEDT was. Consumer has 28 lanes (or less), one lane is x16 next to the CPU for the GPU, 2 GPUs would run at x8 only. Plus, using a PCIe lane deactivates 2 SATA ports. HEDT you could plug something in every single port, it had 64 lanes.
いつの間にかグラボ制限させてたみたいで2年間30%ほど性能縛ってた人です。 変更後は apex 平均FPS.180から240張り付き シージ190から235 までFPS上がった(本来の性能に戻った) valorantは元々GPU依存じゃ無いからMAX壁ピタで1000fps出てたから気にしなさ過ぎた...泣
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I also made a warrior and solo'ed the secret dungeon boss (Hinnon) right after the main quest. To be fair with ArcheAge Chronicles: your experience will greatly vary based on what class you play. I will probably buy the game just to solo everything.
I've played ArcheAge Chronicles all day and have some mixed feeling about it. Good: chill, hybrid playstyles, clear UI organized in tabs Bad: weird hitboxes/enemy movement, sluggish gameplay (too much charging), boss 99% of the time after my mage (can't charge lv3)
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Using a max ping value might look like a small and easy thing to do, and it is, but it has a massive impact. The most effective things are always the simplest, additional more complex things are there to refine afterwards. Curious about what they will implement next.
WARDOGS is region-locking players to fight cheaters, and the community isn’t happy. BULKHEAD has introduced a 175ms ping limit, which effectively blocks players from distant regions, the studio says it’s protecting the majority from regions “more prone to cheating.” Chinese Steam reviews went Mostly Negative compared to Mostly Positive English reviews. Players who play with friends overseas are also angry and asking for refunds. BULKHEAD says stricter region locking is still coming.
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None of the old companies "deserved to be axed", they all innovated and pushed the tech. New World Computing, despite having made Heroes of Might and Magic, went bankrupt. That's the type of studios making a hit that got "axed" and replaced by slop companies.
Tim Sweeney is facing backlash after an old post resurfaced where the Epic Games CEO argued that studios going bankrupt “deserve the axe.” Talking about Looking Glass shutting down Sweeney called it “an economically realistic day” Sweeney also wrote that “a studio that goes bankrupt deserves to be shut down”, arguing that companies that fail financially shouldn’t necessarily be kept alive. His conclusion is that “The dinosaurs die, but the way is cleared for cooler life forms to evolve.”
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I've played ArcheAge Chronicles all day and have some mixed feeling about it. Good: chill, hybrid playstyles, clear UI organized in tabs Bad: weird hitboxes/enemy movement, sluggish gameplay (too much charging), boss 99% of the time after my mage (can't charge lv3)
Trying out the demo of the new MMORPG ArcheAge Chronicles. It's like ArcheAge meets Black Desert meets Dark Souls. Based on the map legend below, there will be a good amount of professions and housing. I'm working towards unlocking AoE skills to see if AoE farming is possible.
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Gears of War is not a big franchise, it's only known in the Xbox ecosystem, making the potential audience very limited. Putting $500m in it, knowing the biggest one sold 6m+ units, and expecting a return on investment, is on the same level of insanity than Concord.
Gears of War: E-Day reportedly cost over $500 million to develop, excluding marketing. A source familiar with Xbox’s business says the budget exceeds earlier reports of over $400 million. Alinea Analytics estimates around 230,000 copies sold in the first week, generating about $37 million. Microsoft has not yet released official sales or player numbers. A PS5 release probably wouldn’t have solved the problem. Gears of War: Reloaded sold 684,000 copies on PS5, which would have added roughly $33 million in revenue for E-Day after platform fees. If true, the studio is cooked, Asha is coming for them.
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Trying out the demo of the new MMORPG ArcheAge Chronicles. It's like ArcheAge meets Black Desert meets Dark Souls. Based on the map legend below, there will be a good amount of professions and housing. I'm working towards unlocking AoE skills to see if AoE farming is possible.
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2026 Blizzard official server: can't take 1,000 people running around in World of Warcraft 2005 NCSoft private Russian server: constant 500 vs 500 PvP post reset and 2,500 CCU on Lineage2 - WinXP, pentium4 and 56kbps modem Quit your SWE jobs incompetent sh*theads
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This spike is what it looks like after the PHP vulnerability disclosure at 14:00 UTC this afternoon.
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