Working to bring you @Hytale Former: NOC @HypixelNetwork, Executive Director @MCProHosting

/dev/null
Joined November 2014
DevSlashNull (Eli) retweeted
Hello!👋 A small patch came out today for PropHunt including these changes: - Fixed chandeliers and torches being interactable. - Fixed taunt sound sometimes not playing correctly. - Disabled collision between Props at the start of the round. - Added walking animations to Props, varying by prop size. I'm also working on ways to make the game more fun for Hunters and a couple of UI improvements.
13
14
1
195
2,971
DevSlashNull (Eli) retweeted
Halloween cosmetics, blocks, and items are out now! 🎃
Happy Halloween from the Hytale team! 🎃 New cosmetics, blocks, and items to celebrate this year’s Spooky Season will be available Monday, October 26!
35
141
9
2,229
57,128
DevSlashNull (Eli) retweeted
We will be sharing our assets, code, simple API, and much more in regards to minigames in the near future, we want the community to benefit from our efforts and do better than us! The minigames page will eventually feature community games, stay tuned! A rising tide lifts all boats!
17
36
2
784
32,600
DevSlashNull (Eli) retweeted
Hytale Minigames! The first set launches tomorrow (October 12th) at 10 AM ET alongside Chapter I: Out of the Breach! Cursebreaker Edition owners can claim their extra game copy to give away starting today in the account portal.
128
540
86
6,102
6,299,458
DevSlashNull (Eli) retweeted
We are going to add HUNDREDS of runes and items that interact with abilities, opening the potential for thousands of builds. Theorycrafters get ready! Hytale is going to be awesome, just need some time to cook!
203
508
31
10,053
1,549,947
DevSlashNull (Eli) retweeted
For every Hytale early access chapter we release, Cursebreaker Edition owners will get 1 extra game copy to give away. If we release 6 chapters before 1.0, that's 6 extra standard copies to give to friends and family! CHAPTER I: OUT OF THE BREACH October 12th, 10 AM ET
615
1,574
236
20,513
3,942,595
DevSlashNull (Eli) retweeted
There will be no pre-release next week (October 8th). We are finalising chapter 1 now and pre-release would leak too much of chapter 1. This means the pre-release this week (October 1st) will be the last pre-release before Chapter 1. Sadly for modders this means that there are some changes you won't be able to see before version 0.7 comes out and thus you can only get your mods ready for 0.7 based on that pre-release version this week but need to get fully compatibility on patch day. For players that means you may want to play chapter 1 in a vanilla world initially and jump over to your modded worlds once mods had time to update. Sorry for the inconvenience but hopefully the content keeps you busy :)
24
53
6
684
25,735
DevSlashNull (Eli) retweeted
Hytale Chapter I Releases OCTOBER 12TH, 2026
612
5,368
660
54,691
9,742,351
DevSlashNull (Eli) retweeted
A difficult update about Hytale: the bosses will be extremely hard in hard mode, despite the team trying to stop me at every step of the way. This is a difficult update, pun intended.
393
435
74
13,996
437,455
DevSlashNull (Eli) retweeted
I'm honored to share that the official documentary Technoblade Never Dies is now in production! You can submit testimonials, fan art, animations, and so on here: technobladeneverdies.com/ When I got the opportunity to be part of this documentary, I had one special request: involve the Technoblade community! It's been a pleasure working with everyone involved to get this into production. After my first meeting with the director, Steven Lake, I knew he was the right person. He truly understands what Technoblade meant to all of us. Please check out the video on the website to learn more about his vision! For Hypixel and me personally, it was important to help make this documentary happen as a thank you to Technoblade and his family, a thank you for all the great memories and opportunities he gave us. I don't think I'd be where I am today without him. Even before the fame, he helped shape Hypixel behind the scenes and was such a good person to be around. It's also been a pleasure to work with one of Technoblade's artists, @jester_u, on the artwork for the website such a wonderful person! Please note that all of Hypixel's profits from this doc will be going to charity. My honest goal is for my two young kids to see this documentary, learn who Technoblade was to all of us, and get inspired. Again, thank you, Alex, for all the great memories. We miss you dearly. Technoblade never dies.
77
1,887
57
15,206
326,103
DevSlashNull (Eli) retweeted
We released a 0.6.1 hotpatch to fix some shader compile issues with legacy graphics drivers, more improvements to joining friends and some fixes for the mod browser. hytale.com/news/2026/8/hotfi…
1
6
60
2,478
DevSlashNull (Eli) retweeted
We just rolled an update to pre-release with new networking changes to make joining friends just work for more people. hytale.com/news/2026/5/pre-r… Give it a shot and let us know if you run into any issues via the in-game bug reporting feature or accounts.hytale.com/bug-repo…
2
10
1
73
9,596
DevSlashNull (Eli) retweeted
Personal highlight from Update 6 Pre-Release 13: "Block models can now play their animation faster or slower than authored. A new CustomModelAnimationSpeed on a BlockType, or on one of its states, is a multiplier from 0 up to 100 and it inherits like the other model properties." The automation mods will see a big upgrade 🥰 hytale.com/news/2026/5/pre-r…
12
4
210
5,616
DevSlashNull (Eli) retweeted
Yesterday the @Hytale team posted about a test that the team was doing in preparation for Update 6. Today, I'm here to tell you what it was. In Update 6 we will be releasing network improvements that allow even more people to connect with their friends without needing external apps. This means that players that haven't been able to connect with friends because of NAT issues, will now be able to connect without needing to use other software, commonly Tailscale. We implemented a well-known set of protocols, called STUN and TURN to help connect players no matter where you are in the world, what your NAT type is, and who you're playing with. There are, however, still a couple instances where you may not be able to play with a friend. Specifically "Double NAT" does not work yet. This is something I, and the rest of the team, are actively exploring, and we hope to have a solution for it out in the Update 7 Pre-Releases. Thank you all for your continued conversations in the community about these issues, and I, alongside the team, hope that this makes it easier for all of you, and your friends, to play together!
30
47
9
648
35,618
DevSlashNull (Eli) retweeted
Played the closed alpha playtest of @WARDOGS over the weekend with @DevSlashNulled and it was hella fun, can't wait to jump back in again
1
2
32
2,430
DevSlashNull (Eli) retweeted
Just pushed a change so the Hytale Launcher now runs the game using Temurin JRE 26.0.2+10. This fixes a generational Shenandoah GC crash some players have been hitting, mostly with WorldGen v2. For server operators, if you’re seeing JVM crashes or weird ClassCastExceptions, we recommend updating your JRE
2
6
92
4,315
DevSlashNull (Eli) retweeted
Slay Demons. Find Riches. Save Ravengard. The first public playtest of Ravengard will be available in the Prototype Lobby of the Hypixel Network until August 3rd at 10 am ET.
8
20
3
365
28,757
DevSlashNull (Eli) retweeted
We have released the updated shared source agreement that replaces the temporary agreement and have sent out emails to everyone enrolled in the shared source program, please review it and re-accept by 5th August 2026 to stay enrolled in the program!
5
1
53
4,938
DevSlashNull (Eli) retweeted
The in-game Hytale mod browser is releasing within the next 3 weeks! ⚠️ There will be no paid mods in the Mod Browser ⚠️ In a later update, you'll be able to financially support your favorite modders if you want to, and we'll thank supporters with in-game cosmetics. Support 5 modders, for example, and you could unlock something like transparent fairy wings! Modders will be able to create teams, handle earning splits, and so on. We'll also put extra money toward modders directly as our income grows.
110
406
37
7,360
221,759
DevSlashNull (Eli) retweeted
As simple as it looks, this is a big gameplay feature for Hytale! Carryable Objects will let us add items and resources that are too big or too heavy to fit in your regular inventory. Transporting them or getting them home may become its own little adventure to solve, involving minecarts, special mounts, and eventually new transportation methods to bring them back home. Later on, we also want the carry mechanic to be compatible with a downed combat state, so if a friend is down, you'll be able to pick them up to get them out of trouble. It will also be used to move chests, craft stations, animals, solve puzzles, and much more!
103
191
7
4,998
120,044