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Field of View is a YouTube series of animated interviews about video game design. We talk to developers, artists, musicians, and creators of all kinds from across the world to explore and discover the art of game design.
youtube.com/watch?v=FMCrISuR…
Hey, it only took us five months to put out another video! Our lives and jobs changed a lot in 2021, so our schedule is changing too. We'll be making fewer videos now, but each one will be especially meaningful to us. I hope you'll stick around to see what happens next!
- Stephen
In Moonlighter, players spend half their time managing items. @DavidPixel explains how he and his team designed an inventory system to make sorting through piles of dungeon debris not only fun and simple, but an interactive challenge all on its own.
youtu.be/gzwhFZskt5I
Field of View retweeted
Had a fun time drawing @TheVTran for this feature! Really glad to be a part of @FOVGameDesign, helping spread what’s good about not only video games but community within the media as well. Please check it out!
Loved doing this interview with @FOVGameDesign to talk about human connection, kindness, and social media!
Honestly so glad I got to talk about my Ragnarok Online and Habbo Hotel days 😈
youtube.com/watch?v=13oI8bxO…
Field of View retweeted
Loved doing this interview with @FOVGameDesign to talk about human connection, kindness, and social media!
Honestly so glad I got to talk about my Ragnarok Online and Habbo Hotel days 😈
youtube.com/watch?v=13oI8bxO…
Our second episode about human connection in games features @TheVTran, community director for @AmongUsGame. Learn about creating kind social spaces, being transparent with your audience, and competing in Habbo Hotel fashion contests!
youtube.com/watch?v=13oI8bxO…
Field of View retweeted
Wherein I detail how my mother burping in an AOL chatroom set me on my path...
In our first episode about the human connection in games, @popcannibal unpacks the design of Kind Words (lo fi chill beats to write to) and the psychology of social media. It also features good vibes.
youtu.be/_zhuJ-M6q2s
In our first episode about the human connection in games, @popcannibal unpacks the design of Kind Words (lo fi chill beats to write to) and the psychology of social media. It also features good vibes.
youtu.be/_zhuJ-M6q2s
Matthew did all of the art for our debut video and now he's collaborating with the myth and the man Howard Phillips. Help them preserve some Nintendo history!
kickstarter.com/projects/437…
I'm making a book with Nintendo's Howard Phillips! What were things like behind the scenes at Nintendo in the '80s? This book full of comics, secrets, insider info and more will have you playing with power in no time. #GamemasterClassified
Field of View retweeted
I spoke to @FOVGameDesign about timeloop-based game design and @SexyBrutale - you can listen and enjoy the (rather flattering) cartoon illustrations here:
Travel through time with @jwaaaap (Minit), @th3sharkk (Vision Soft Reset), and @Charles_Griff (The Sexy Brutale) as they unpack the design and mechanics of time loops.
youtube.com/watch?v=6KUqo5Wo…
Field of View retweeted
Here are the first set of portraits I’ve illustrated for this video. Very excited for the work I’m doing with @FOVGameDesign.
A warm welcome to our new staff artist @pooplos_z! Capturing the heart and soul of game design one developer at a time.
Travel through time with @jwaaaap (Minit), @th3sharkk (Vision Soft Reset), and @Charles_Griff (The Sexy Brutale) as they unpack the design and mechanics of time loops.
youtube.com/watch?v=6KUqo5Wo…
The pure Myst experience!
Replying to @FOVGameDesign
When I first played it I was at my cousin’s place and I had no idea what to do. I wandered around a lot, pulled levers and hit buttons. Still, I really got sucked into a strange world. I never actually finished it until I played the DS port! Hahaha
The conversation with @randemtweets and @tinselman continues as they remember the days of designing the original Myst from 1993. Just in time for the remake-- congrats to @cyanworlds on the launch!
youtube.com/watch?v=uhbEgS4q…
Field of View's character art is the work of @MatthewPTaranto, creator of the delightful @BitF. This project would be a black void without his vision!
Our first video explores five game design topics with seven creators. A sincere thanks to our guests @randemtweets, @tinselman, @Chris_Suth, @SuperLuigiBroos, @DarrenKorb, @mikerayhawk, and @Reives_Freebird!
youtube.com/watch?v=pF2LGYVR…












