After watching the episode about #Sunsoft made by @dark1x I decided to make my own version of #Batman Return of Joker for the #MegaDrive. Of course, it could be much better if made by a real #pixelartist #pixelart. But I would have been happy to play this in the 90s.
Pyron retweeted
Elfmania for Amiga (Terramarque/1994).
This game pulls 32-color/parallax on Amiga 500, a rare feat, looks gorgeous (most A500 games are in 16-color mode + injected copper colors compensating).
But this costs everything else, as character frame data is 10% of Street Fighter 2, according to analysis by RetroRic. I dislike it, despite how much of an Amiga enthusiast I am.
Bottom line: on A500 you can have top tech wizardry at the cost of most of your game, or you can tone down and have a more playable result. That's why A1200 is a homebrew favorite: with some love you can actually have room for both gameplay AND looks (on A500 too tbh, but it takes so long that risks stalling a project).
Replying to @7W1qtgFUOWzsfjq
Ansioso para jogar. Vai ter cópia física ou será distribuído digitalmente?
Pyron retweeted
メルヘンメイズのPCEモードを殆ど紹介してなかったのでダイジェスト動画でも。といっても殆どPCEと同じ🙄
CPUに余裕があったのでちょっと手を入れたらちょっと重くなった、ちょっとね。
ようやくMEGA EVERDRIVE PROが来たので今度の休みにでも実機テストが出来そうです。
Pyron retweeted
Very proud to open for the legendary @yuzokoshiro at @warpzone_fest
Japan Game Festival 2 @villedelyon
this 21st of november
(With great guest @Blog2geeks1 on stage)
Tickets for the show still available !
(See 1st comment)
Pure YM2612 madness !
All supervised by @RetroPoloTV
🤖 Made with AI
Replying to @tbc19822
Na verdade a esse vídeo é velho, ele está fazendo o re-upload com propaganda de alguma coisa ou outra na frente
Replying to @MXRetroDev
O som ficou bem legal também e as vozes de boa qualidade. Parabéns, Mauro.
Pyron retweeted
Into the Darkness – SEGA Mega Drive / Genesis
A new gameplay test of my first-person raycasting game, inspired by Heretic and Hexen!
Still a work in progress, with plenty of bugs and features yet to be implemented. I'm focusing on performance for now, but there's much more to come!
youtu.be/yJEXleTCaYE
#SGDK #MegaDrive #SEGAGenesis
Pyron retweeted
There's a crisis in the world of #MetalMack and Professor Photon isn't taking it well! 😱❗️
Back Metal Mack on Kickstarter here: 👇
kickstarter.com/projects/bit…
#PixelArt #MegaDrive #SegaGenesis #NeoGeo #AES #Steam #RetroGaming #IndieGame #IndieDev #RetroGames
Replying to @tbc19822
Tá ficando top, esse estou animado com os updates.
Parabéns @ReySilveira28 pelo trampo no cenário
Pyron retweeted
DreamCast Nostalgia has been spreading false claims about me. Thankfully, much of the Dreamcast community knows my integrity. If they don't stop defaming me, I'll have no choice but to take legal action.
Pyron retweeted
うーん
ここのところメガドラ出てる勝手移植
一通り遊んでみたが
まともなのが1つしかなかった、、、
酷い入力遅延
実機未確認
ゲーム性の欠如とか
まあそんなもんだろうなと
まともだったのは
以前から作ってきた人だけと言う
Pyron retweeted
Replying to @nicolaslcanto @GabrielPyron
I worry about doing any port at this stage due to AI making them trivial to do - doesn't mean they will be good but the damage gets done regardless - It puts me off ports in general.
If someone does a port of a game we are doing - we will just stop and go onto something different - why waste our time etc. AI vibers seem to have no respect for other peoples time / effort in this regard.
With original games the risk of been copied / jumped on is lower - as you can't copy what doesn't exist yet.
EBH will be made , with extremely high performance targets - it will push the envelope in every respect , its not a demo - its a game.
Replying to @ZoLRaKLeUGiM @amaweks
It's really good, @amaweks is a professional, everything he does is top notch
Replying to @fabiocardoso @VTRCHIPMUSIC @birt_shannon @Genesis8141 @MegaGenProject @thesegaguru @masterlinkueibr @ReySilveira28
Está maneiro hein, parabéns
Earthquake BG MD reworked from scratch, Version 3 (final version). I've reached my proposed tile count limit of 500 unique tiles (excluding H and V mirrored tiles).
Donwload:
drive.google.com/file/d/1E0q…
Give credit if you use it.
On images: My MD, Neo Geo Original, and Snes.



















