Pinned Tweet
probably about 10% in to my simulation game - it needs ALOT of work / polish (so you will see issues) but thought i'd get opus to give me a quick promo vid based on it's current state lol - hoping that in a few months it's actually close to a production ready product :D
Ian retweeted
Incredible work Ian. My Jet Fighter game has just improved instantly. On the left is my current sea, on the right is yours integrated
I can't wait to go for a fly later from the aircraft carrier. Thanks for this 🙏
If anyone wants some ultra performative @threejs water i just opensource'd some at:
github.com/Humpalumps/Ultra-…
(not sure if X will squish the video quality)
Ian retweeted
To remove this "Co-authored-by: Claude" crap:
~/.claude/settings.json
{
"attribution": {
"commit": "",
"pr": ""
},
"includeCoAuthoredBy": false
}
Ian retweeted
Replying to @Ian_cadle @threejs
didn't expect it to be such a hit :D
hosted on my site if anyone wants to see it in action:
gelatin.games/ultrawater
If anyone wants some ultra performative @threejs water i just opensource'd some at:
github.com/Humpalumps/Ultra-…
(not sure if X will squish the video quality)
didn't expect it to be such a hit :D
hosted on my site if anyone wants to see it in action:
gelatin.games/ultrawater
Ian retweeted
If anyone wants some ultra performative @threejs water i just opensource'd some at:
github.com/Humpalumps/Ultra-…
(not sure if X will squish the video quality)
When the villagers decide to get fancy🤠
is really addictive just getting opus to create cool stuff in @threejs while having it work on other things lol
no assets, all code and built in about 40 mins
Ian retweeted
What if a game only uses procedural art - technically you wouldn't have to say you use ai in steam? Cause it doesn't ask about AI code and only art (which actually makes no sense)
Replying to @gdechichi
also, I find it pretty inconsistent when people say "AI for coding is fine, AI for art is bad".
If AI-generated art is bad because it steals from artists, then AI-generated code is bad because it steals from engineers.
you can't have it both ways.
What if a game only uses procedural art - technically you wouldn't have to say you use ai in steam? Cause it doesn't ask about AI code and only art (which actually makes no sense)
Replying to @gdechichi
also, I find it pretty inconsistent when people say "AI for coding is fine, AI for art is bad".
If AI-generated art is bad because it steals from artists, then AI-generated code is bad because it steals from engineers.
you can't have it both ways.
Ian retweeted
Replying to @udiWertheimer
Ian retweeted
Replying to @magickbones
Technically all humans are trained on copyrighted work too - every book you read and every painting you see
Irrelevant I guess though as almost every game will have ai in it in a years time so we can all debate this new flag all we wait but 12 months from now it won't matter
Ian retweeted
I wrote an article on #ACRM
I’ve held for a while and have continued to support the company
Now feels like it has a proper run into year end
Hope the article is useful to someone
£5m market cap has to be very attractive R/R
#ACRM $ACRM $ACRM.L
investwisely.substack.com/p/…
Ian retweeted
had a few percent of usage left on my claude plan so thought i'd have a play with a procedural goo generator lab =D!!!
might use this kind of thing in a future game actually came out quite well lol
#screenshotsaturaday #indiedev
had a few percent of usage left on my claude plan so thought i'd have a play with a procedural goo generator lab =D!!!
might use this kind of thing in a future game actually came out quite well lol
#screenshotsaturaday #indiedev
Ian retweeted
probably about 10% in to my simulation game - it needs ALOT of work / polish (so you will see issues) but thought i'd get opus to give me a quick promo vid based on it's current state lol - hoping that in a few months it's actually close to a production ready product :D
Ian retweeted
text is mostly placeholder for the minute but happy with the homepage design now :D!
gelatin.games/
text is mostly placeholder for the minute but happy with the homepage design now :D!
gelatin.games/
Ian retweeted
I highly recommend cloudflare's security audit skill: github.com/cloudflare/securi…
Run it on all your software. Run it with the free models. Use it even if you used a model to audit something - it will find much more things. Works in all agent harnesses and is model independent.











