Indie video game craftsman @lonestonegames | Creator of A Time Paradox | Crafted in City Invaders and Neoproxima | @lythom.bsky.social

Nantes, France
Joined June 2009
[À ne pas manquer : voyage interstellaire à -50%] Trop chaud ? Marre de notre☀️ et du rechauffement climatique ? Vous avez raison, le futur est ailleurs ! Neoproxima et son écosystème vierge sont prêts à vous accueillir ! Billets à -50% => store.steampowered.com/app/2…
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Samuel Bouchet retweeted
Hi #PitchYaGame! We're making a silly and over-the-top domino puzzle game! 🎲Dominos with superpowers 💥Crazy chain reactions & explosions 🎨Level editor Wishlist Dumbino on Steam! store.steampowered.com/app/3… #indiegame #indiedev
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Sometimes, you just have to... RUN! 😱 You can also run our demo, right here 👉 bit.ly/dt_steam #IndieGame #IndieDev
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It might be hard to believe, but this animation is actually 100% procedural. #gamedev #indiedev #procgen
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I have already recommended Neoproxima several times, and I hope this quoted tweet will convince a few more people. 👋 This is a text-based adventure game, that combines exploration with survival mechanics, on an uncharted planet. "Investigating a time-loop during the Cold War, light years away from Earth. Plan your next loop carefully, and go as far as possible before time catches up with you."
I just finished playing Neoproxima - a text-based s-f time-looped adventure - by @LonestoneGames and I'm sad the game hasn't made a splash yet. If you think it looks good, give it a shot - it's surprisingly well-made and maintains its quality all the way through.
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Thank you so much @MoralAnxiety 🙏 We just released a new patch, fixing the most glaring grammar mistakes and some bugs. We hope to release a MacOS version soon, too. Really means a lot coming from you, passing your words to the team.
I just finished playing Neoproxima - a text-based s-f time-looped adventure - by @LonestoneGames and I'm sad the game hasn't made a splash yet. If you think it looks good, give it a shot - it's surprisingly well-made and maintains its quality all the way through.
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Samuel Bouchet retweeted
I just finished playing Neoproxima - a text-based s-f time-looped adventure - by @LonestoneGames and I'm sad the game hasn't made a splash yet. If you think it looks good, give it a shot - it's surprisingly well-made and maintains its quality all the way through.
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Samuel Bouchet retweeted
New blog post: Dive into our Unity Input System implementation for Neoproxima. We explore how we handle multiple input devices, UI focus, and visual feedback for players. Get all the insights: samuel-bouchet.fr/posts/2024… #GameDev #unitytips
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Samuel Bouchet retweeted
🌊 Just published: How to create a wave distortion fullscreen VFX in Unity 6 + URP! Perfect for adding that extra visual punch to your #gamedev projects. 🔗 Read the full breakdown: samuel-bouchet.fr/posts/unit… #Unity3D #VFX #IndieGameDev
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I guess that's... good? Look at them, feeling things! 💔 Fancy feeling things too? Trap yourself in a time-loop, and you will. Trust me, and lonewolf. 🤑 And you're in luck, Neoproxima is still on sale! (but it ends soon) ➡️ store.steampowered.com/app/2… #sad #indiegame
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🤘 Prepare for trouuuuuble, we're back! 🤘 We are back with 𝐃𝐞𝐚𝐭𝐡𝐓𝐨𝐰𝐞𝐫. Our next game is a tactical roguelite RPG with hacks and procgen set in an Elevator-Punk universe. Surprises & challenges guaranteed! 💥 Please wishlist now and help spread the word! bit.ly/dt_ks
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Il y a un problème avec l'Histoire et on va faire le point. J'ai besoin de vous dire clairement les choses, de la manière la plus posée possible, ce que j'ai tenté de faire dans le dernier épisode des Dessous de YouTube : youtu.be/e54yi6YxWfM
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Samuel Bouchet retweeted
[#REPLAY #ADDON2024] 🔁 Le replay est disponible ! Retrouvez les conférences d'#ADDON2024 sur la chaîne YouTube d'@atlangames 🎥 🎙️ bit.ly/ADDONTALKS2024 Encore merci à nos speakers, participant·es & partenaires ! #SeeYouNextYear💙
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Lundi c'était Hackathon chez @LonestoneStudio . Et @Lythom a réussit le tour de force d'organiser et de coder un projet 😅 🇪🇺 Un petit site tout simple pour vous aider à choisir le bulletin à glisser dans l'urne ce weekend Allez voter !
On est nombreux à être encore indécis sur le vote de dimanche, alors mes collègues ont concocté un quiz pour découvrir les partis qui correspondent le mieux aux convictions perso 📊🇪🇺 mon-europe-2024.lonestone.io…
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Replying to @clemmygames
🚀 We published Neoproxima 2 months ago, a sci-fi narrative game set in the 70s. 🚙 Drive around, find clues, master the timeloop. The game is out on Steam now -> links.lonestone.games/neo-st…
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Samuel Bouchet retweeted
Cinq millions de vues. Hé bha.
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Ok, donc le #GiscardPunk existe, et bien sûr le concept a son propre subreddit. Du coup plutôt fier d'y voir un post à propos de Neoproxima, puisque c'est vrai qu'on est quand même très #GiscardPunk Le post -> reddit.com/r/Giscardpunk/com… Le jeu sur Steam -> links.lonestone.games/neo-st…
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Samuel Bouchet retweeted
Arrêtez tout ! J'ai trouvé le jeu giscard punk de l'année : Nous sommes en 1975, l'humanité voyage à travers la galaxie grâce à une mystérieuse civilisation Neoproxima est un jeu d'aventure narratif qui combine exploration et quelques mécaniques de JDR et de survie simples.
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Samuel Bouchet retweeted
Do you want to learn some easy visual tricks to produce a better game feel? I reveal those I use in my games (Dead Cells, Tenjutsu or Nuclear Blaze). It's free, playable online and open-source. deepnight.net/games/game-fee… #gamedev
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Samuel Bouchet retweeted
Hey folks, We are pitching our next game for publishing/funding! Don't hesitate to get in touch ^^ Cheers! #indiedev #indiegame ps: repost appreciated 💕
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