Jacob Norr (@MagicInUse) header
Jacob Norr (@MagicInUse) profile picture

Full-Stack Developer, Twitch streamer, and video game enthusiast

USA
Joined December 2011
Photo by Jacob Norr (@MagicInUse)Photo by Jacob Norr (@MagicInUse)Photo by Jacob Norr (@MagicInUse)Photo by Jacob Norr (@MagicInUse)Photo by Jacob Norr (@MagicInUse)Photo by Jacob Norr (@MagicInUse)Photo by Jacob Norr (@MagicInUse)Photo by Jacob Norr (@MagicInUse)Photo by Jacob Norr (@MagicInUse)Photo by Jacob Norr (@MagicInUse)
Jacob Norr retweeted
Fan art | The Legend of Zelda Artist: @mndbd
26
940
17
9,232
77,321
The discourse around Big Walk has made it abundantly clear to me that all existing AI discourse revolves around how poorly introduced AI was. Instead of focusing on a tools-first approach, AI companies focused on stupid content generation shit which produced some of the worst garbage ever seen on the internet. Time for a stupid rant about AI from me. I want to make a few things clear: - Yes, all reasonable people agree that AI generated artwork/media is soulless garbage in its current state. Unless there was substantial effort on the part of the human behind it (e.g. the shape store) it has no original vision or cohesion. - Programming can 100% be an artform. But it also covers a wide breadth of technical knowledge. Even with my own CSCI degree, there's still a lot of shit that I personally didn't know how to do, and there weren't a lot of great on-boarding guides out there for those things. - House House did not do anything wrong here, they are airing far more on the side of caution than they frankly need to at this point. I think their reluctance to disclose this was justified given how massively overblown the reaction has been. They frankly shouldn't have done so. -- Programming and Art both have incredibly monotonous elements to them. Art is a lot more freeform and expressive, but programming at scale (especially in gamedev) is a logistical clusterfuck where you have to juggle dozens, if not hundreds (sometimes even thousands) of things around with all sorts of rigid scripts and build chains, configurations, etc. No one is having fun writing a CMake file, no one enjoys writing python scripts to organize and curate data, even if it's something they're good at. Programmers have complained for years about the logistical bullshit they have to deal with, and now they don't have to. This is the key difference between the shitty generative usage everyone knows AI for, and the pragmatic usage of AI as a tool that programmers are using it for. Generative AI art literally only exists for cynical reasons, and it deserves the hate it gets. It actually puts people out of a job, and doesn't function as a tool to accelerate artists in any way, merely to replace them. Programmers aren't replaced by AI, they are accelerated by it. We can use generative AI to rapidly drive the creation of scripts and toolchains to solve logistical problems much faster than we'd normally be able to on our own, allowing us to focus less on monotonous bullshit, and more on the fun elements of system archetyping, technical design, and steering all of the logistics together. Instead of needing to hand-write all our scripts, we can just describe the problems we're trying to solve, provide contextual files, and it can stitch everything together. It also grants a wider scope of accessibility to the breadth of technical knowledge in the industry, some of which is gatekept behind being in said industry. If there are things that we may not actually know how to do (because it's low-level or system specific), the agent has a deep knowledge resouvoir it can tap into. Then we can review it, restylize it by hand to understand it, and start iterating by hand from there. Having performance problems? The agent is good at finding shit and optimizing. Having trouble finding a bug? Describe it and the agent can look through the code and work out what the problem likely is, and it can even test the code and build isolated test cases to get things working as intended. It's a wonderful tool that saves a lot of mental strain. For people like me with limited attention and energy, it helps a fuck ton. -- Anyway, my point isn't to shill AI, it's your choice whether you use it or not. My focus here was more illustrating why AI is different for programmers versus artists. Ultimately, this moral grandstanding over other people's choice to use AI to assist in their work has become so overblown that it's genuinely irritating. If you refuse to play a game just because someone has interacted with AI in the course of development, then you might as well get mad at them for using Google, or stack overflow, or books instead of paying someone to solve their problem instead. Clearly we're so fucking deep into late stage capitalism, money always has to be a barrier to solving problems. And if your issue is with how much electricity and water is being consumed, push for all of that generative shit to be priced out in favor of AI as a tool for accelerating human hands in the creation of content. I agree that we should not be building compute centers in people's backyards, but the water consumption is a distration from things that are causing far more harm on the environment.
88
553
55
4,509
356,241
-Indie dev encounters issues at the end of their development cycle -indie dev attempts to troubleshoot said issues -indie dev consults the MANUFACTURER of their game engine, THEY can't solve their issues -as a last-ditch effort to avoid shipping a game with a glitch they can't iron out, they spitball with an LLM -surprisingly, LLM assists in workarounds that fix said issues -despite not needing to disclose (per steam TOS), the dev is honest about their disclosure when nominated for awards to be transparent. I would say House House did everything right. An LLM was used to solve problems humans could not. It didnt generate assets. It didnt infringe on the creative process. I hate what AI, and particularly GenAI has done to the gaming industry, but this is a stupid fucking hill to die on. This isn't vibe coding. This isn't slop. This is what AI was SUPPOSED to do in industry. Pick the right battles, people.
Big Walk used AI in 'the final stretch' of development, kicking off intense awards debate: aftermath.site/big-walk-ai-i…
Readers added context they thought people might want to know
House House used LLMs sparingly near the end of Big Walk's development, mainly to fix bugs in third-party code. They estimate well under 0.1% of the game's code was affected, and they didn't use generative AI elsewhere. bigwalk.game/faq/#ai pcgamer.com/games/puzzle/b…
232
5,626
122
51,989
882,592
We got people doing morning prayers in Silverpine on RP servers. Amen.
13
116
6
1,826
31,490
Jacob Norr retweeted
eat, sleep, dream of WoW
14
272
9
2,854
148,987
Jacob Norr retweeted
BRILL! BRILL! BRILL! BRILL! BRILL! BRILL NYE THE SCIENCE GUY!
40
230
7
3,361
53,812
Jacob Norr retweeted
Tanks when the dps start complaining about small pulls.
12
65
7
1,120
72,614
Jacob Norr retweeted
ok this 2.2% stat just sent me down a rabbit hole. a few more numbers i found: > only 0.2% of U.S. households spend over $100 a month on AI > only 1% of U.S. adults personally pay for Claude > only 4% of U.S. adults use AI chatbots almost constantly > only 6% of U.S. adults use Claude > only 4.5% have ever had an AI agent complete a task for them > only 8.3% of U.S. workers say AI lets them do work they couldn’t do before we are still absurdly early
Only 2.2% of U.S. households have a paid AI subscription We are still so early
177
276
110
3,057
679,959
Jacob Norr retweeted
A junior dev asked the staff engineer: "How do I know if the AI's code is correct?" The staff engineer replied: "How do you know if yours is?" The junior dev was enlightened. Prod went down.
61
440
28
10,694
339,248
True or beyond
11
2,711
13
26,828
249,921
Jacob Norr retweeted
it fucks me up mentally that electronics and magnets just got over their beef for the most part like they're chill now. my phone has a magnet on it. my pc case has a magnet on it. unsettling
166
2,433
91
73,464
1,385,899
I've been playing with React Native WebGPU recently and it's really flipping my perspective on animations.
178
1,153
109
16,442
1,042,041
BUNGULATORS!!! We are running a 2 PC giveaway. 2x RTX 5070 STARFORGE Gaming PC Bundles. To Enter, perform these Task via the Link Below: 🔁Repost + Like ✅Follow All Official Burnt Peanut Channels vast.link/peanut
4,883
17,680
113
24,945
1,284,759
Jacob Norr retweeted
some thoughts on being a software developer right now
145
494
119
5,510
390,467
The biggest problem for overthinkers:
80
5,220
254
26,329
781,182
Jacob Norr retweeted
my therapist dropped a truth bomb on me: “high functioning depression is scary as hell because you’re very capable of hiding emotions, feelings and thoughts, so no one knows you're not okay and even if you say something no one realises the severity, because you don’t seem like someone who is mentally spiralling out of control” felt it to the core.
85
1,410
73
10,114
462,460
46
4,838
212
32,132
327,757
🥳 @Warcraft BC Classic Outland Epic Pack giveaway 💕 We’re celebrating Burning Crusade Classic Anniversary Edition and giving away 1 epic pack!!! To enter Like, share and follow Comment your battle cry for the Horde or Alliance~ (or Azeroth 🥰) Ends January 20th #WoW_Partner Open to NA region
163
205
2
279
8,682
Tomorrow, I will do my best again.
11
2,002
43
9,567
134,582
Relatable comics💕🫂
6
934
11
6,043
102,059