Max retweeted
Everyone: "Vibe coding is causing all these security bugs"
Reality: PHP, Node, Linux kernel, GitLab. All hand-written code by humans, some of it 20 years old.
AI isn't creating the slop. It's finding it 🫠
Max retweeted
I thought x showed the original video creator but I guess not 🥲 this is my video!! I made the Taco Bell compass 🫡
Max retweeted
🚘 endurance-racing.vercel.app/
Project Endurance is live and FREE TO PLAY
- Drift while listening to Vivaldi, Mozart, and many other classical music available on the radio
- Many missions to unlock new cars
- Multiplayer with your friends in one of the rooms
- Rescue the doctor and save the day
- Or just Free Ride and relax with beautiful and realistic visuals
Mobile and Desktop
I hope you like it and find some time to have fun with it.
#threejs #gamedev #indiegame
Max retweeted
Gotta admit I'm still trying to get the hang of building with AI. It's amazing at creating showcase stuff.
"Make me a terrain."
<makes a nice terrain>
"Make me a game about foo."
<makes a game about foo>
But iterating on something with an actual idea in mind? It trips over itself non-stop. Implements one feature by destroying 3 others, etc...
I've been trying to rein it in torwards making an actual "game" and not just a demo, and I'm literally just spelling out all the systems it's supposed to make.
me: "Did you using the loading API we made?"
ai: *thinks* Nope, sorry. My bad. Even though I said I used it, I only actually used it in one case, hard-coded random loads in 4 others, and literally compiled the assets into the executable in these other cases.
me: wtf
Am I doing this wrong, or is that anyone else's experience?
Max retweeted
Check in with yourself and check on a friend 🫶 #WorldMentalHealthDay apps.apple.com/us/app/positi…
🐐 GRACIAS, LIONEL. HA SIDO UN VIAJE MARAVILLOSO. 🏅
Este martes, el Subte despide al mejor jugador del mundo como corresponde.
🟢 La Línea D funcionará con horario extendido hasta la 1:30 a.m.
🚇 Ingreso único por Congreso de Tucumán, con bajada en las estaciones Olleros, Plaza Italia, Pueyrredón y 9 de Julio.
Gracias 🔟, te vamos a extrañar 😭
#TranquiVoyEnSubte #Subte #Messi
Max retweeted
Con mi hija de 9 años hicimos un juego en el que usás las provincias de Argentina como ruedas de un auto y después lo hacés correr una carrera.
La idea es que sirva para aprender a reconocer la forma de las provincias en el mapa, ¡pero se puede jugar con cualquier país!
Link en el siguiente tweet.
Max retweeted
Most online tools only optimize file size, but they're still reinflated in memory.
This tool will optimize your GLTF/GLB assets and export to GPU-compressed KTX2, entirely client-side.
Try it here: gltf-optimizer.simondev.io
#threejs #gamedev
Max retweeted
I vibecoded a multiplayer FPS in 4 days.
Not a demo. 3v3 paintball, live matchmaking, browser, one click and you're in a match.
Nobody modeled these maps. They're built in a home editor and exported straight into the game. Yours works too.
Open source. (sound on)
Max retweeted
About 7 months ago, I started designing a WebGPU library to ship performant shaders at Vercel.
Today, we are announcing vgpu: a minimal WebGPU library designed for agents.
But what does "designed for agents" mean? 🧵
Max retweeted
We're really happy to welcome @NotionHQ as an annual sponsor of @dev_korea🎉
If you're building a startup in Korea (or anywhere😎) and haven't set up a paid Notion workspace yet, this one is worth 5 minutes.
Dev Korea is now an official Notion partner. Our link unlocks the full 6 months of the Business plan with Notion AI included, worth up to KRW 21,000,000. Without a partner link you only get 3 months.
Docs, wiki, and project tracking in one place instead of three subscriptions. @OpenAI, @figma, @vercel, @cursor_ai and many more all run on it.
👉 Apply with our partner link: ntn.so/devkorea
The partner code applies automatically. You'll need a company website and email, under 100 employees, and no previous paid Notion plan or promo.
Not sure about the flow? Walkthrough in the comments 👇
Excited to have them supporting the Dev Korea community 🚀
Max retweeted
I did it. I recorded and edited 21 lessons (+ ending) in 14 days 🫠
Lessons are 100% done ✅
Unfortunately, I need to start working on my talk for @threejsconf before @makio64 comes and kick my ass.
I'll try to finish updating Three.js Journey website before the conference 🤞






























