Max van der Merwe | Mostly on 🟦sky (@Maxvandm) header
Max van der Merwe | Mostly on 🟦sky (@Maxvandm) profile picture

Previously dev @ustwogames - Monument Valley 2, Alba: A Wildlife Adventure + more! Now freelancing and prototyping exciting new games @thelinestudio

London, England
Joined September 2011
Photo by Max van der Merwe | Mostly on 🟦sky (@Maxvandm)Photo by Max van der Merwe | Mostly on 🟦sky (@Maxvandm)Photo by Max van der Merwe | Mostly on 🟦sky (@Maxvandm)Photo by Max van der Merwe | Mostly on 🟦sky (@Maxvandm)Photo by Max van der Merwe | Mostly on 🟦sky (@Maxvandm)Photo by Max van der Merwe | Mostly on 🟦sky (@Maxvandm)Photo by Max van der Merwe | Mostly on 🟦sky (@Maxvandm)Photo by Max van der Merwe | Mostly on 🟦sky (@Maxvandm)Photo by Max van der Merwe | Mostly on 🟦sky (@Maxvandm)Photo by Max van der Merwe | Mostly on 🟦sky (@Maxvandm)
While clearing out an old computer I found some tech art work that I did a few years ago for @WildlifeAlba, and I'm still quite fond of this little ocean shader with lapping waves (that will still run on your grandads old iPad) Technical deets in🧵! 1/5
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Max van der Merwe | Mostly on 🟦sky retweeted
The reviews are coming in for Botany Manor and we're overwhelmed by the positive scores! 🥹 Botany Manor is coming out TODAY, at 15:00 BST / 10AM EST! 🌱
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Rumors sound like Unity's whole URP team left? Cool cool cool
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It’s time for photorealistic 3D to be everywhere on the web! Announcing our @threejs & React-Three-Fiber library for #GaussianSplatting! Capture from your phone, integrate anywhere, customize to match your brand, and build shaders/effects. Available now 👉 lumalabs.ai/luma-web-library #3DGS #3D #threejs #LumaAI
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Max van der Merwe | Mostly on 🟦sky retweeted
i've wanted to build something like this for ages! but never got off my arse to actually do it. love it -> github.com/Jcparkyn/dpoint
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Max van der Merwe | Mostly on 🟦sky retweeted
The Best Darn Grid Shader (Yet) medium.com/@bgolus/the-best-…
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You've probably heard the news about the epic layoffs. Sadly I was affected too. It's been an incredibly turbulent time, my heart goes out too everyone ❤️ If anyone is looking for a Technical Artist/ shader wizard please get in touch, it would be greatly appreciated ❤️
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Max van der Merwe | Mostly on 🟦sky retweeted
the execs are the ones making terrible decisions & “losing” money but it’s the workers who get laid off - I don’t see tim goddamn sweeney taking a pay cut
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Max van der Merwe | Mostly on 🟦sky retweeted
Unfortunately, I am one of the people affected by the layoffs today at Epic. I'm absolutely devastated to leave behind so many amazing Mediatonic colleagues who I loved. So: the job search begins! If you need an experienced writer or narrative designer, please get in touch :)
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Max van der Merwe | Mostly on 🟦sky retweeted
Hello! I'm one of those lucky individuals effected by layoffs :) Looking for positions in design/level design (i have experience in both). If anyone has connections/links/referrals id appreciate it 🩷
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Max van der Merwe | Mostly on 🟦sky retweeted
So yeah, it's looking like I might be getting laid off. If anyone has any Level Design roles going I'd greatly appreciate any pointers or connections ♥️
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Max van der Merwe | Mostly on 🟦sky retweeted
unfortunately, i'm one of the unlucky people affected by the Epic lay-offs today. if anyone is looking for an experienced art lead or generalist, ideally in stylized games, please give me a shout ❤️🙏
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