Replying to @OfflineConsole @Stayhye420
I used PlaydenPS5
To play the PC Game
Halloween: The Game
BACKPORT for 10.XX & Up
Game Update (01.011.000)
Size: 22.62 GB
(ExFat Format)
vikingfile.com/f/hZrHqOvfb6#…
Replying to @turok832
Here you go.
And No [Not on DLPS]
vikingfile.com/f/hZrHqOvfb6#… The Game (01.011.000).7z - 22.62 GB
Replying to @turok832
The ExFat is running just fine on 10.XX
I'll upload it then Post it.
GrimDoe retweeted
Remember when Sony let Kratos fight Sackboy and Nathan Drake? 😭
PlayStation All-Stars Battle Royale (PS3) running at a locked 4K 60 FPS on PS5 through PS5SX3.
This game deserved a sequel. 💀
Replying to @AnthonyMarkMurr
There haven't been any bugs reported.
And It would be "Added Features"
To the Tool.
Replying to @turok832
I didn't make that (Backport/ FPKG)
That was DLPS.
Now I did make a ExFat one but
I never uploaded it.
GrimDoe retweeted
RPCS3 just got faster.
A new SegmentHeap experiment cuts PS3 shader recompilation time by up to 48%.
• 48% faster recompilation
• SegmentHeap memory allocation
• Better CPU utilization
• Tested with Gran Turismo 6
• Ryzen 9 9950X3D test system
Supported platforms:
• Windows
• PlayStation 3 emulation
The test dropped PPU/SPU recompilation from 2m 50s to 1m 55s.
It still needs more testing, but this could make RPCS3 noticeably faster.
Could this become a major RPCS3 performance boost?
PC gamers are about to find hidden gems they never knew existed?! 🤯🖥️
Recomp Store is now live on PC.
Native console ports all in one place and a dedicated native launcher is coming soon…
🔗 recompstore.com/pc
GrimDoe retweeted
Please remember, use GitHub for reports…thank you
🚀 PS5 Backport GUI 0.3.4-test2 is OUT!
❤️ I’m currently taking a break to deal with some family issues. I’m not abandoning the project—I just need some time to focus on something we have going on. Thanks for your patience, support and understanding.
🆕 ONE-CLICK AMPR / PLAYGO SWAP
Easily swap libraries to fix launch crashes affecting some dumps, including DAVE THE DIVER and Hollow Knight: Silksong.
🆕 PS5 PRO BUILD
A new option designed to enable supported games’ Pro graphics modes and PSSR when backported to a PS5 Pro.
🎮 Pro ZIPs: PS5 Pro only, firmware 9.00+.
✅ INCLUDES THE 0.3.3 FIXES
• JWE3 & Tōkon build again
• Drag-and-drop crash fixed
• Other tools’ fakelib dumps accepted
• Leftover dump files tolerated
• Save support on newer firmware with SDK 5+
• Unity module-name launch crash fixed
• Pro options restored on Pro below firmware 11
🧪 Testing release: PC-checked, awaiting console results.
📌 PLEASE USE GITHUB ONLY FOR REPORTS
Include your game, firmware and logs from “Report a problem” so everything is kept together and easier to follow up.
⬇️ Download:
github.com/kerrdec97/PS5-Bac…
GrimDoe retweeted
🚀 PS5 Backport GUI 0.3.4-test2 is OUT!
❤️ I’m currently taking a break to deal with some family issues. I’m not abandoning the project—I just need some time to focus on something we have going on. Thanks for your patience, support and understanding.
🆕 ONE-CLICK AMPR / PLAYGO SWAP
Easily swap libraries to fix launch crashes affecting some dumps, including DAVE THE DIVER and Hollow Knight: Silksong.
🆕 PS5 PRO BUILD
A new option designed to enable supported games’ Pro graphics modes and PSSR when backported to a PS5 Pro.
🎮 Pro ZIPs: PS5 Pro only, firmware 9.00+.
✅ INCLUDES THE 0.3.3 FIXES
• JWE3 & Tōkon build again
• Drag-and-drop crash fixed
• Other tools’ fakelib dumps accepted
• Leftover dump files tolerated
• Save support on newer firmware with SDK 5+
• Unity module-name launch crash fixed
• Pro options restored on Pro below firmware 11
🧪 Testing release: PC-checked, awaiting console results.
📌 PLEASE USE GITHUB ONLY FOR REPORTS
Include your game, firmware and logs from “Report a problem” so everything is kept together and easier to follow up.
⬇️ Download:
github.com/kerrdec97/PS5-Bac…














