Qyeah Dc retweeted
在整个加密商业史里,OKX 拿到的原本是一张胜算最低的“地狱级开局牌”。
当年友商靠着巧舌如簧的全球公关、挥金如土的超级碗广告、甚至买下 NBA 球馆冠名权把声量推向神坛的时候,他们却深陷提币风波的至暗时刻,被全网唱衰、判定死刑。
但如果你复盘过去这五年,谁完成了整个行业最不可思议的战略大逆转,答案只能是 OKX。
商业世界最残酷但也最公平的底层法则是:
风口上的喧嚣和造神运动,终究敌不过地心引力的算力清算;
而那些在所有人都在浮躁捞金时,反常识死磕硬核产品力的人,时间终究会把整座江山还给他们。
他们干成了三件几乎逆着全行业共识走的“重体力活”:
第一,当大家都在抢着造假数据、发空气币拉盘时,他们把几百名顶级工程师关在小黑屋里,死磕业内第一套“统一交易账户(Portfolio Margin)”。
把跨币种保证金、现货衍生品对冲的底层数学模型全部打通,硬生生把一家交易所的底层风控,做成了连极端黑天鹅行情都击不穿的金融级装甲车。
第二,当所有 CEX(中心化平台)都在拼命筑高围墙、想把用户的私钥和资产死死锁在自己服务器里时,他们却带头砸重金去革自己的命:
做自托管的 OKX Web3 钱包。
不仅开源、不仅把资产控制权双手奉还给用户,甚至把几百条公链的复杂操作、铭文索引、DEX 聚合,打磨成了全行业体验最丝滑的“链上瑞士军刀”。
别人以为他们在自掘坟墓,结果他们直接靠产品力把 Web3 钱包做成了全网十数倍于传统交易所的超级流量总闸门。
第三,在 FTX 轰然崩塌、全行业遭遇信任雪崩的那一年,他们没有找公关发通稿,而是第一个把 100%+ 默克尔树储备证明(PoR)常态化。
每月按时向全世界公开所有链上资产储备,哪怕被显微镜逐行审查也不退缩,硬生生用最笨拙但也最硬核的代码透明度,把破碎的行业信任一寸一寸拼接了回来。
很多人做商业喜欢走捷径,迷信资本运作和流量奇迹。
但 OKX 用十年逆袭证明了一件极度朴素的事:
在充满投机和欺骗的沼泽里,最锋利的武器从来不是舌灿莲花的叙事,
而是顶住所有冷眼与周期阵痛,把一行行代码、一套套风控、一张张底牌,彻底焊进用户心智里的纯粹硬实力。
Damm,全体起立!!!
真是十年饮冰,难凉热血啊😭
这绝对是加密金融的历史性一刻啊:
纽交所母公司 ICE 亲自下场,联手 OKX 把永续期货打进美国合规市场。
这也直接宣告了华人技术团队在华尔街金融腹地的一次最大胜利:
从草莽时代的九死一生,到今天坐上全球金融秩序的主桌,这套反杀剧本真的他喵的太硬核了!
把受监管的永续合约正式引入美国市场,打造全天候 24/7 金融体系,真的太牛逼了!
Star 推文里轻描淡写的一句“把永续期货引入受监管的美国市场”,是整个华人 Web3 创业史上最硬核的一次逆风翻盘。
很多人看这条动态,以为只是常规的商业合作;
但如果你把合作方名单里的“ICE”拆开看,你就会明白这件事情的震荡级别:
ICE 是洲际交易所,是纽交所(NYSE)的母公司,是全球传统金融世界最核心的秩序掌门人。
OKX,一个曾经在行业草莽期摸爬滚打、经历过九死一生的加密平台,今天正大光明地坐在了传统华尔街巨头的身旁,共同制定受监管的全球 24/7 金融市场标准。
Qyeah Dc retweeted
The true power of AI is transforming simple ideas into stunningly realistic visuals that look almost indistinguishable from reality. ✨
Created with @Picsart AI Playground using Wan 3.0
Want to create your own AI magic?Comment PICSART and I’ll send you the link!
#PicsartPartner #picsartearn
🤝 Paid partnership
Qyeah Dc retweeted
🔥 When humanity is pushed to the edge, legends rise! ⚔️💥 The battle for survival begins… 🖤
Qyeah Dc retweeted
The hardest part of AI filmmaking isn’t creating a beautiful shot. It’s remembering the one before it.
As an AI filmmaker, I’ve found that generating beautiful images is often easier than maintaining visual continuity.
Imagine a fifteen-second scene.
A young Chinese woman stands by a window, wearing an ivory silk blouse and faded blue skirt. Afternoon light falls from the left as the camera approaches.
The first shot looks perfect.
But in the next, her embroidery changes, her hairstyle shifts, the lighting reverses, and her facial proportions differ.
Both shots look convincing individually. Together, they no longer belong to the same film.
This happens regularly in my work. We spend hours correcting costumes, faces, lighting, camera direction and anatomy.
The problem isn’t necessarily the model. It’s the lack of reliable memory between tasks.
What if an AI agent could remember the creative decisions behind every shot?
I’ve been studying EverOS documentation, developed by EverMind.
I haven’t independently tested EverOS Cloud. This explores how its documented memory architecture might address filmmaking challenges, not a hands-on review.
A workflow I’d like to explore
First, establish a character sheet: a 22-year-old Chinese woman with consistent facial features, hairstyle, ivory blouse and blue skirt.
Define the visual language: soft afternoon light, muted colours, an 85mm aesthetic and restrained camera movement.
Next, record approved shots and corrections.
Perhaps the lighting was reversed, sleeves too short, or camera movement excessive.
Normally, these decisions scatter across prompts, notes and conversations.
My proposed workflow would preserve character sheets, shot notes and revision feedback as retrievable context.
According to its documentation, EverOS supports memory retrieval, recorded task experiences called Cases, and reusable Skills.
The value isn’t simply storing information. It’s retrieving relevant creative decisions before preparing another shot.
For the next scene, the agent could reference established details and corrections.
The blouse stays ivory. The skirt stays blue. Lighting and camera movement remain consistent.
That’s the continuity this workflow aims to support.
Memory cannot guarantee perfect generation. Models may still introduce inconsistencies. I would still inspect results, correct anatomy and make final artistic decisions.
But reducing manual reconstruction of context could improve production efficiency.
Memory should support the director, not replace the director.
EverOS also documents a distinction between accumulated task experience and established procedures, with human oversight remaining important.
Consistency doesn’t mean repetition. Changes in costume, lighting or composition may be intentional.
An assistant should remember decisions without treating them as permanent rules.
Creative judgement must remain human.
My assessment
AI filmmaking doesn’t simply need more image generators. It needs better ways to preserve the reasoning, corrections and decisions connecting shots.
EverOS presents a documented approach to persistent agent memory worth investigating in AI production.
Practical effectiveness still requires testing, particularly retrieval accuracy, setup complexity and reliable application of corrections.
This remains a proposed workflow based on EverMind’s official documentation, not a claim of successful product testing.
But the underlying challenge is real.
A film isn’t a collection of beautiful frames. It’s the relationship between them.
Perhaps one of the most valuable things an AI agent could learn is how to remember that relationship.
EverOS: evermind.ai/everos
Documentation: docs.evermind.ai/cloud/overv…
During the campaign, subscribing to EverOS Pro gives you 3× the standard monthly usage allowance for six months.
#EverMind #EverOS #AIFilmmaking
Gave Claude a raw 30-sec Seedance 2.5 clip and one prompt.
Back came kinetic typography, a game-style HUD, comic SFX, a freeze-frame character card, slow-mo and an original soundtrack. All built with code, no editing software.
Meet Juno 🛹
Prompts below 👇
Qyeah Dc retweeted
真的见证历史了,在 SpaceX 德州火箭试验场刚结束的直播里,跳票多年的全新 Tesla Roadster 把整个汽车工业的认知砸得粉碎,
我把这场直播里最值得关注的三个技术狠活整理在这里,方便大家快速理清原理:
1. 冷气推进器(Cold Gas Thrusters):
1. 不是喷火的火箭燃料,而是利用高压空气瞬间释放的反冲力,通过车身多个喷嘴协同工作,既能用于直线加速,也能在空中修正姿态。
2. 地面真空效应(Suction Fans):
借鉴了赛车史上著名的风扇车原理,通过底盘高速风扇抽空空气制造负压,相当于给车辆凭空增加了几吨的下压力,彻底解决了轮胎打滑的物理死穴。
3. 250公斤自充气系统:
车载压缩机能在行驶过程中不断重新压缩空气储能,摆脱了传统工质消耗后无法补充的弊端。
喵个咪太感慨了,当传统的摩擦力极限被外挂推力彻底砸穿,汽车工业的下一个篇章注定不再只是关于电池和马力了🤯。。
Locked & Loaded
Seedance 2.5 frame-break effect. Prompts in the quoted post.
Seedance 2.5 Prompt Drop
I'm sharing the prompts for this video and my previous two videos below.
The effect is called the frame-break effect. The character overlaps the black bars at the top and bottom, creating the illusion of popping out of the screen. I tried it with Seedance 2.0 before but never quite got the result I wanted, so I decided to give it another shot with Seedance 2.5.
Getting the bar sizes right is still tricky. The model seems to decide for itself. I tried specifying percentages, but the proportions still varied between generations. Camera movement can also make the bars move or change shape, while stronger instructions to keep them fixed can sometimes break the pop-out effect itself.
I'd like to experiment more but this feels good enough to share, and I don't want to burn through more credits. 😅
If you try these prompts, remember to customize them for your own characters. And if you find a better way to control the effect, please share it with me too!
Thanks for all the interest!
Qyeah Dc retweeted
GM, beautiful souls. ☕️
Another morning, another chance to find beauty in ordinary things. Life is short, art is long, and not every beautiful moment needs to last forever.
Image : Midjourney 8.2 + ChatGPT
Video : Seedance 2.0
Qyeah Dc retweeted
AI Music Video 《绕一点路》
AI 流水线。每天自动生产。
Dot 负责总编导。GPT-image,MiniMax music ,一台消费级的GPU显卡主机上的 MiniMax H3 , FFMpeg , Remotion, Python, JavaScript , Three.js 倾力制作。
这次我让AI先学习了一些运镜技巧。镜头语言更丰富了。艺术层次又上了一层楼
Qyeah Dc retweeted
Damn,Grok Bot 刚刚上线了今年最炸裂的一个系统级功能:
官方正式给每一个 Grok Bot 配备了专属的独立电子邮箱,卧槽这岂不是可以帮我们注册Claude账号了
吗?
拥有独立邮箱,意味着 AI 智能体第一次真正拿到了接入整个互联网世界的数字身份证:
它不再只是一个被困在网页聊天框里的问答工具,
而是能像真实员工一样,替你接收验证码注册第三方服务、替你给外部商家发邮件询价催进度、替你全自动和客户沟通并敲定日程。
很多朋友可能还没意识到这行功能的威力,我用大白话把最爽的三个落地场景给大家拆解透:
第一个场景,全自动注册与账号管理。
平时想让 Bot 帮你去某个网站抓数据、测工具,最烦的就是卡在注册登录页面;
现在你可以直接让 Bot 用它自己的专属邮箱去填写表单、自动收取邮件里的激活验证码完成注册,全程不需要你掏出私人邮箱去挨个接收垃圾邮件。
第二个场景,代替你进行外部商务沟通与询价。
比如想采购某款软件、预订场地或者找供应商比价,
你只要在会话里把需求说清楚,它会自动撰写专业的商务邮件发给对方客服或销售;
对方回复后,Bot 在后台自动读取回信、提炼核心报价与条款,并把最终对比结果汇总回你的桌面上。
第三个场景,全自动日程编排与会议对齐。
有人想约你开会或咨询,直接把 Bot 的邮箱抄送进去,
它会自动读取你的日历空闲时段,用邮件跟对方反复沟通协商时间,敲定后自动把日程同步进你的 Google Calendar。
这套功能的实操姿势极其简单:
在 Bot 设置面板里直接复制它生成的专属邮箱地址,
在系统提示词里写清两条规则:
第一,接收验证码和日常阅读邮件自动执行;
第二,所有对外正式发出的邮件必须先生成草稿、等你确认后再点击发送。
当智能体有了属于自己的邮箱和通信能力,
你才算真正拥有了一个能够走出聊天框、去外部互联网世界替你跑腿办事的超级数字秘书。
如果给你的 AI 助理开通了独立邮箱,你最想让它替你发出的第一封邮件是什么呢
@bot 帮我的bot设置好邮箱
Qyeah Dc retweeted
400块吊打横店剧组的拍摄质量
《师兄,你的武功好羞耻》第3集来了
白小棠的屁股福利
反复改了好几稿才改出来的
且看且珍惜
一个人手搓Ai短剧 Day45
作为从传统剧组走过来的人
亲手用AI团灭真人短剧
看着之前又爱又恨的横店没人去了
心情还是有点复杂的
一个人搓剧,很舒适,又很孤独
没了之前剧组的热闹
但也少了跟人打交道的麻烦
这次token费用创了新低
libtv的月积分全部用完算300块,即梦2000积分算100块,总共400
改进了工作方法,30秒直出后,单镜头打补丁,哪里不对补哪里
Qyeah Dc retweeted
There was a time when we thought everything would last forever.
The people we loved. The places we called home. The ordinary days we never thought to remember.
We didn’t know that some goodbyes would be our last. That some familiar voices would become memories. That one day, we would miss even the things we once complained about.
Life rarely tells us when something beautiful is about to end.
And perhaps the saddest part of growing older is realizing that we were happy so many times without knowing it.
Some people are gone. Some places no longer exist. And some versions of ourselves will never return.
But sometimes, in the quiet of an ordinary afternoon, a little sunlight falls across the room, and for a moment, everything feels just as it once did.
Then the light moves.
And life goes on.
Image : ChatGPT
Video : Seedance 2.0, 15s, 4K, 96mb.
Qyeah Dc retweeted
🚨NEW EXPERIMENT 🚨
Playground is an experimental gaming platform that lets you create your own games with zero coding experience. If you can think it, you can play it.
Go to labs.google/playground to learn more! Available to users 18+ in the US.
Qyeah Dc retweeted
Tonight's Nations League action🚨:
Croatia 🇭🇷 vs 🇪🇸 Spain
Spain are flying right now - 10 wins in a row and they just smashed Croatia 4-1 last week. I'm backing Spain to take the W away from home in Split.
My prediction: Spain to win, Croatia 1-3 Spain. Lamine Yamal to score again.
Who you got tonight?
Qyeah Dc retweeted
Image : Midjourney 8.2 (場景)+ Chatgpt (人物)
Video : Seedance 2.5, 30s, 1080p
Video : 一场没有喘息机会的生死近战,速度极限、招式华丽但每一击都真实可信。基调参考《只狼:影逝二度》决战与《影武者》的凌厉实拍质感,叠加高速武侠动作片的编排密度——剑锋出手快如闪电,招式之间零延迟衔接,整体动作节奏是常规武打的两倍速。扎实的肢体对抗、真实的兵刃相击与受力反馈。场景转换靠人物动作本身完成(跃下、撞穿、翻滚、瞬步),不靠镜头硬切。冷色雷光与暖色烛火交织,金属碰撞声、布料撕裂声、粗重呼吸声、破空声贯穿始终。
【速度与动作风格】
- 整体节奏为常规的两倍速:每一秒包含2–3个独立招式,攻防转换在十分之几秒内完成。
- 花式招式:旋身连斩、反手背刺、剑花格挡、踢剑变招、借墙借柱二段蹬踏、空中拧身三连斩、剑锋贴地擦火花、低扫腿接上撩剑。
- 「瞬移」的实现方式:人物以极限爆发步法瞬间位移数米,起步处地砖炸裂、尘土与衣摆被气浪向后撕扯,到达处同一帧开始出招。有真实的发力蓄势和落点冲击,不使用魔法式凭空消失。
- 「残影」的实现方式:高速运动留下2–4帧渐隐的真实运动拖影(motion blur ghosting),只是同一个人的速度轨迹,沿身体与剑锋轨迹延展,随即消散。
- 速度感来源:剑锋拖出的亮线、衣摆与发丝的拉伸、气浪冲击、地面碎屑,而不是简单加快播放。
【分镜控制 0:00–0:30,全程动作连续无跳切】
[0:00–0:02] 35mm广角,低角度地面轨道镜头,极速紧跟冲刺
女主与男主同时从大殿两端以爆发步法冲刺,两人身后各拖出淡淡的运动残影,脚下地砖逐步炸裂。在殿中央剑刃相击的瞬间全力对撞,气浪向四周炸开,两人各自被震退半步,开场即是全力对撞。
[0:02–0:06] 50mm中景转特写,快速手持跟拍,镜头紧贴肢体
近战组1(四招连环):男主大幅横扫,女主后仰贴地躲过,剑锋削断她的发丝;她借反弹之力旋身而起,反手直刺男主胸前;男主瞬步侧移半丈,留下一道残影被剑尖刺穿消散,他本人已出现在女主侧后方挥剑下劈;女主头也不回反手剑格挡,两剑绞住,肩靠肩角力不足一秒,同时发力震开,各退两步。
[0:06–0:09] 85mm长焦跟拍,人物动作驱动的场景转换
男主被震力带向龙柱,借柱身反弹翻身跃起,脚踏盘龙浮雕垂直疾奔上柱;女主瞬步爆发起跳,一步追上柱身。两人在柱面上剑刃交击四五招,每一击都拖出剑光亮线,剑刃擦过柱身留下灼痕,浮雕碎屑崩落。
[0:09–0:12] 长焦跟拍转俯冲镜头,人物坠落带动场景切换
女主一记重击将男主震离横梁,男主在半空拧身调整,剑尖朝下俯冲,带出长长的速度拖影,落地瞬间横扫;女主同时从柱身跃下,空中旋身迎击,两剑相撞火花四溅,双方手臂明显震颤,地砖炸裂。动作不中断,完成从柱身到大殿地面的自然过渡。
[0:12–0:17] 50mm特写,镜头持续跟随肢体,无空镜转场
近战组2(最密集回合):女主五连变向斩击,一次快过一次,每一剑都拖出剑光轨迹;男主第一次侧身避开,第二次贴地滑步躲过,第三次瞬步绕到她身后,女主反手格挡;男主借力矮身钻入剑锋下方近身,低扫腿逼她腾空,她凌空后翻同时踢开他的剑,落地时衣摆被剑气削开一角;男主欺身直刺,女主侧身让过,剑尖擦过肩侧衣料裂开,她反手重击震得男主剑身发出金属哀鸣、虎口震裂般后退两步。
[0:17–0:21] 超广角跟拍,剧烈缠斗中撞向环境
两人剑刃绞缠,忽然同时脱手震开,随即同时瞬步暴起冲向对方,各自留下残影,对撞点撞翻一排烛台;烛火被撞灭,又被剑气余波重新点燃。两人在倒地的烛台与四溅的烛油中继续缠斗,剑刃碰撞迸发密集火花,积水被踏起层层水雾。
[0:21–0:26] 特写与全景交替,剪辑跟随攻防节奏
速度达到全片顶点,斩、刺、格挡、反击、踢击在每秒内连续发生:女主连续瞬步三个方位,场上同时出现淡淡的运动残影,随即从男主侧面发起实击,男主不看残影,凭听觉反手格挡;男主旋身回斩,被她后仰躲过,随即用肘击反震。蓝绿剑气缠成螺旋光流,每一次碰撞都有清晰的身体反馈(踉跄、手臂震颤、强行反击),全程无一帧人物静止。
[0:26–0:29] 超广角全景,剧烈镜头震动,跟随最终对撞
双方同时使出全力一击,各自瞬步拉开距离再双向冲刺,在殿中央剑锋交汇,两股能量对撞爆发出席卷全殿的蓝绿交织光潮,冲击波将两人震飞数米,地砖与柱身被震裂,烛火大片熄灭,烟尘弥漫,镜头剧烈震颤后渐趋失焦泛白。
[0:29–0:30] 固定机位,画面渐缓
烟雾缓缓弥散,两人单膝或站立稳住身形,胸口剧烈起伏,握剑的手因力竭仍在颤抖,残存烛火星星点点重新亮起,画面定格于两人对峙的宏大空镜。
【通用限制】
Never redesign faces. Never change costumes. Never replace the temple. Never introduce additional characters. No face drift. No costume drift. No environment drift. No dialogue. No narration. No subtitles. No text. No watermark.

























