Rodrigo (@RodroEq) profile picture

Technical Animator/ Combat Designer at Ever Curios Entertainment, father, martial artist, gamer, my reel: https://xitter.gq/t.co/dcYjEKTO8d

Las Vegas, NV
Joined October 2018
Photo by Rodrigo (@RodroEq)Photo by Rodrigo (@RodroEq)Photo by Rodrigo (@RodroEq)Photo by Rodrigo (@RodroEq)Photo by Rodrigo (@RodroEq)Photo by Rodrigo (@RodroEq)Photo by Rodrigo (@RodroEq)Photo by Rodrigo (@RodroEq)Photo by Rodrigo (@RodroEq)Photo by Rodrigo (@RodroEq)
Rodrigo retweeted
Another short animation for @ENENRAGame . This time a wall execution with two swords. I'm also sharing on the video how everything started with the blocking of the key poses and a final look of the animation in Maya vs in Unreal.
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Rodrigo retweeted
Aight it's been a while since I made just a straight up track, so here ya go. Showing off a bit of progress on some new moves, it only took 100 attempts to get a perfect run for the vid :D
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You've mostly seen me posting action anims here but did you know I also animated a little adventurer named Liam? 😊 Here are some animations I worked on for Little Guardians: The Last Hope. Really happy to finally share them with you! ✨ #animation #gamedev #3danimation
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🔥 My new short movie promoting my upcoming course is now streaming on my Youtube channel! 👉 youtu.be/0YEP4XuE2BQ?si=V5yw… #Blender #animation #rigging #p2design
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Rodrigo retweeted
What a wonderful boost. Incredibly proud of all the teams, with a special shoutout to the animation team for pouring so much heart and craft into every frame. This is easily the greatest game I’ve had the pleasure of working on. Bring on November!
Watch Grand Theft Auto VI: An Extended Look. Now on @netflix: netflix.com/GTAVI
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Rodrigo retweeted
Boxer Animations Pack | WIP
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Rodrigo retweeted
THE CHAIN COMBAT WAS SHOWN
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The DUST: Origins official trailer is here. Back DUST: Origins on Kickstarter now: kickstarter.com/projects/154…
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Sharpen your silver and steel. Geralt of Rivia is back on the Path in The Witcher 3: Wild Hunt — Songs of the Past. Called by an old friend to the brand new region of Letten, discover a wealth of new quests, characters, and secrets to uncover. But below the surface lurks something sinister… Equip yourself for the next part of the journey, coming in 2027! Learn more here: thewitcher.com/songs-of-the-…
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During Week 1 of the Timing class, we will learn methods to analyze VFX intensity, visualize it clearly, and start building your own library of stylish, punchy references. Analysis by @MarinaVFX Starts tomorrow at 10 AM CDT: vfxapprentice.com/timing-wor… #VFX #RealTimeVFX #GameDev
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Fire Blade Combo final version #pixelart #animation #indiegame #gamedev
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The backlash against generative AI in video games may be starting to affect how games are made. Some games have faced strong criticism after players found generative AI was used to create certain assets or content, in some cases, players refused to buy the games or left negative reviews. According to games lawyer Haley MacLean, this reaction is also getting publishers’ attention. Some publishing contracts now include rules that limit or completely ban generative AI during development.
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Rodrigo retweeted
💡How to use an animation as a cinematic sequence in Unreal Engine? This is a short clip of the practical use of an animation as a cinematic sequence for a boss fight stage change. It use a lequevel sequence with dynamic binding to seamless move from gameplay to cinematic #indiegamedev #indiedev #gamedev
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What a WILD two weeks of wishlist charts for my game. What is happening?? Yesterday was like 1,700 wishlists. Twisted Tower launches in 8 days, perhaps it's the popular upcoming? I wonder what wonderful things may happen until then! My goal was always 150k. Maybe it'll somehow make it there!
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Personal animation practice #3DAnimation #Animation #CharacterAnimation
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Rodrigo retweeted
I'm turning this into a game #gamedev #indiedev
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I'M MAKING A GAME I ALWAYS WANTED TO PLAY
I'M MAKING A GAME I ALWAYS WANTED TO PLAY
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I did not expect to get 30,000 Steam wishlists after posting my game's first boss fight. Genuinely, thank you everyone.
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