Reality ahead of schedule (@RonFosner) header
Reality ahead of schedule (@RonFosner) profile picture

Technical guy for XR, Games and Real-Time 3D, Software Dev. Infrastructure & Team Creation. This XR stuff is the future! he/him

San Diego, CA
Joined January 2012
I was really rooting for Intel to finally get its act together and manufacture a reasonably competitive GPUs. Even though the Xe graphics architecture was a bit entry level, it at least seemed a nominal success. When Intel got AMD's Raja Koduri as the new GFX guy - I had hopes
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Well Raja's out now ow.ly/H9cH50NEjlB Intel never seems able to spend more than a few years attempting to break into the GPU market. This is their third time and I don't have my hopes up for this one either. That and they are shutting down the Intel shuttle service ☹️
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Wow - Epic is really going to revolutionize the way that MoCap data is captured/processed. See their MetaHuman/Real-Time Facial Animation Demo from their GDC presentation: This will really streamline things youtu.be/pnaKyc3mQVk
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Those historical, last-ditch we-are-losing weapons, full of hope and desperation, were always amazing. Always loved the Nebelwerfer. Battlefield introduced me to the Fliegerfaust. But today I learned about the Einstossflammenwerfer 46.... Holy Hell!
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I've watched a number of companies go off to design their own XR headsets - only to realize that it's a *really* challenging effort. There's a reason a lot of companies go for Qualcomm's XR chipset - not to mention that it comes with it's own OpenXR software stack and SDK.
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Interesting article on "Identifying Users by Their Hand Tracking Data in Augmented and Virtual Reality" had a small sample size but 95% accurate. Be interesting to see how this folds into other privacy concerns like eye and mouth (yes fer real) tracking ow.ly/JZU750Lb0F5
I'm very excited that we can finally talk about @Qualcomm's Snapdragon Spaces @ #AWE2021. It's one of the projects I've been working on and I'm quite proud that it's focused on not only building up the infrastructure of the Metaverse but also focusing on enabling content creators
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While you can have all the fancy tech you want, if you don't have something compelling, no one will care. Enabling independent content creators with HMD agnostic capabilities enriches the entire Metaverse.
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Wow the metaverse of 2021 is cool youtu.be/MuquoZjhTS8 I'm surprised this hasn't made more of a splash
So six years ago ow.ly/lbSC50G9JcM I calculated that a XR "Retina" display would require 57ppd (pixels/degree). I see that Apple has plans for a 3000ppi (pixels/inch) XR display appleinsider.com/articles/21…. In a headset that's 57.67ppd.
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Another point for OpenXR - support for this API will allow the rapid adoption of XR into the mainstream. Just like DX/OpenGL made GPUs ubiquitous, OpenXR will allow HMD manufacturers to focus on HW features and content developers to basically treat HW agnostically.
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And we start to see the beginning of the AR commercial push. Many more to come - exciting times!!
Between Cook and Zuck, CEO's of highly influential tech companies, both wanting to make AR a very successful consumer product, I feel pretty confident that they will succeed, and in a spectacular fashion. And yes that's horrible sentence structure :-P
Report: Tim Cook wants to oversee ‘one more major new product category’ before stepping down as Apple CEO 9to5mac.com/2021/08/29/tim-c…
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Plus if you haven't gotten it already, Ray Tracing Gems I is also available for free download! Great resource! link.springer.com/book/10.10…
A few years ago @Qualcomm decided to go all in on developing dedicated AR/VR hardware. The Oculus Quest is just the most successful of those. Just the first of many, many you'll see in the next year... here's an XR1 product ow.ly/fO2J50Fyokk
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You can expect to see a slew of commercial and enterprise HMD's coming out. Once Apple jumps into the fray I expect the ownership of HMD's to parallel that of smart phones.
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A hugely cool, detailed, and long article about the consolidation of the global glasses fashion and how the Italian fashion industry is working with high tech firms to create non-dorky AR glasses. Wonderful work by @chrisgrayson ow.ly/sXrL50FgmnG
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Wow. I was trying out theUE5 preview over the weekend. I was interested in seeing new VR and AR content. Imagine my surprise to see this...
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I have a 32 core AMD threadripper... W.T.F.!
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