RustMason (@RustMason) header
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Working on Backrooms Mining Corp ⛏️ An incremental mining game set in the Backrooms. Wishlist on Steam ↓ https://xitter.gq/t.co/kzkRq1j6ja

Joined September 2026
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Replying to @novabrand
I've been working on Backrooms Mining Corp, an incremental mining adventure game set in the Backrooms. Here's a little teaser of what I'm working on Steam: store.steampowered.com/app/5…
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Backrooms mining game progress. Level 37 is starting to feel strangely peaceful
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It will be harder than that. I am working on things that aren't finished yet.
you have exactly 18 hours before a roblox developer steals and vibecodes your game for money
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Replying to @ConnorEllison
I expect the demo will have to do most of the heavy lifting. Until then, I'll just keep posting progress wherever I can.
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Replying to @Phofts87
He's movin'
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Replying to @JanduSoft
This is Backrooms Mining Corp store.steampowered.com/app/5…
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Replying to @IndieReachpro
Backrooms Mining Corp: An incremental mining game set in the backrooms.
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Replying to @UnrealEngine
Is it time to make the switch over to UE?
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Replying to @Giulio6686
Working on a top-down backrooms game. I don't know if it's actually very scary at the moment though.
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The Steam page for my game, Backrooms Mining Corp, is finally up 🥹 Hopefully I didn't jump the gun by putting it up before building much of an audience, but I figured there's no better time to start than now. Here's how the game's looking so far:
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Visual progress is coming along #gamedev #backrooms
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Replying to @SplitcardGame
Starting to think the whole "post every day" advice is overrated. I'm 2 weeks in with no results🫠
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Replying to @JonasTyroller
makes sense in theory. curious how they define 'good games' though, since right now the algorithm mostly seems to mean already popular
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Replying to @Pirat_Nation
Peak has returned
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Impressive. I have taken a long break from this game after losing a run to the antlion achievement. Someday I will return...
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Replying to @KenneyNL
This says a lot about how much of indie gamedev is quietly running on your stuff lol
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Replying to @BANGYANGYAO
Always interesting hearing how devs on the other side of the world see this stuff. Different scene, but it seems like we're all dealing with the exact same struggles trying to get our games noticed lol
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