BakedVoxelLighting - a 4km x 4km world running in the browser.
Three.js + WebGPU, with voxel lighting baked on the GPU and cached locally. A little walk through the grass and trees. Still lots to fix but getting there!
github.com/SamG-Coder/BakedV…
Try it: samg-coder.github.io/BakedVo…