Santisz (@SantiszUEFN) header
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UEFN Generalist, UI | 22 🇸🇪 2M Plays | 30k Creator Followers | LEGO Picks featured https://xitter.gq/t.co/nIUnfTELy7 https://xitter.gq/t.co/Tqq6fS75CJ

Joined October 2026
Photo by Santisz (@SantiszUEFN)Photo by Santisz (@SantiszUEFN)Photo by Santisz (@SantiszUEFN)Photo by Santisz (@SantiszUEFN)Photo by Santisz (@SantiszUEFN)Photo by Santisz (@SantiszUEFN)Photo by Santisz (@SantiszUEFN)Photo by Santisz (@SantiszUEFN)Photo by Santisz (@SantiszUEFN)Photo by Santisz (@SantiszUEFN)
Pushing this! I added the texture that got me banned as well as the sanctions themselves to the thread @FNCreate @Flak @HaroldAtEpic #UEFN
PLEASE HELP!🙏 Epic Games just suspended me from publishing and monetizing my UEFN maps for 2 weeks. A single asset in my project resulted in 7 separate sanctions, despite me immediately removing it after discovering the first violation. And unfortunately, it gets even worse. This is just one example of several issues with Epic's moderation and appeals system that I'll explain below. (1/7⬇️) @FNCreate @Flak @HaroldAtEpic #UEFN
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PLEASE HELP!🙏 Epic Games just suspended me from publishing and monetizing my UEFN maps for 2 weeks. A single asset in my project resulted in 7 separate sanctions, despite me immediately removing it after discovering the first violation. And unfortunately, it gets even worse. This is just one example of several issues with Epic's moderation and appeals system that I'll explain below. (1/7⬇️) @FNCreate @Flak @HaroldAtEpic #UEFN
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The texture that got me banned, casino part not shown anywhere in the actual game
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The Sanctions
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Is anyone else getting multiple sanctions from the same asset without even getting any warning? Just got 4 sanctions in a day for the same exact texture, not even a moderation warning in the project. Only found out because I look at the sanctions and appeals page daily because of this exact reason. Please fix your moderation @FNCreate
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Santisz retweeted
I tracked every new Fortnite map that hit the NEW row from Aug 31 to Oct 23. (20,000+ maps, hour by hour.) How a launch goes: → ~40 minutes in NEW → players spike, then leave → 1 in 4 maps lands in a genre row ~2 hours after the spike, when most of the players are already gone → genre rows sort by live players, so it drops out again within hours Epic's own docs say: "Islands that perform well graduate from the testing pipeline." So I checked. I took the new maps that performed well by Epic's own stats: top 25% for playtime, favorites and recommendations, launched with 100+ players, no Sponsored. 167 maps. All of them dead within a week. Good engagement does help early. New maps in the top 25% for playtime, favorites and recommendations kept their players to day 3 more often. By day 7 that edge is gone. Discover doesn't graduate new maps. It sorts the ones that already have players. @FNCreate @HaroldAtEpic There is so much more I can say which makes things even worse.
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How are you supposed to get any players with the current state of discovery? 75 min playtime and 0 discovery fortnite.gg/island/9586-8458…
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New stats peak for Grow Your Brainrot Farm! Super happy with these numbers🤩
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Made this Halloween event landscape for Grow your Brainrot Farm🎃
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Just made this Trailer for my and @oacStudio collab game - Grow Your Brainrot Farm. #UEFN #FortniteCreative @FNCreate
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Egg Game Hatching and Feeding System🤠 #UEFN #Fortnite
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Why isnt it possible to update a map without canceling a ongoing A/B test? It's a struggle getting A/B stats for a new map that needs updates. Please add this🙏🙏 @FNCreate #Fortnite #UEFN
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Some visuals from my Mine For Eggs game #UEFN
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