v1.1.0 of SM64 in Rocket League is released! Added a basic server browser with a dedicated server so you don't have to forward ports to play w/ friends.
Also added support for Lethamyr's custom SM64 map. That should be publicly available soon.
See more details below :)
Instructions and download link can now be found here github.com/Serialbocks/Superβ¦
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Replying to @SerialBocks @karljobstgaming
But to answer your question, it felt good to me as a former speedrunner.
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Replying to @karljobstgaming
I didn't test it extensively, but I hit shig cycle in DW in SM64. This doesn't really test the "sensitivity curve" issue you talked about since that stage doesn't often have the stick be nearly neutral. I don't speedrun anymore, but DM me if you want me to send you one to test.
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Replying to @karljobstgaming
I made an adapter for this controller to be used on the N64. Sensitivity curve might be able to be fixed on the software level. Obviously doesn't help on using it on the switch :/
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Replying to @Peanutphobia
Good luck dude let me know how it is! We're trying to go sometime this Fall. I've never been either. Gonna have to learn some Japanese myself
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Replying to @Peanutphobia
I rarely hear of anyone keeping their resolution. Props to you. Very cool one too!
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Replying to @Peanutphobia
Which airport was this in? There was one a guy was playing in the Charlotte NC airport then locked when he was done
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Replying to @GTM5471
Just read "The Name of the Wind" would highly recommend. Onto "Sherlock Holmes' and "The Catcher in the Rye" now.
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