We help game developers evolve via high-quality mentoring, coaching and masterclass workshops. Let’s grow together! 👾 Discord: https://xitter.cf/t.co/ScxV9Lqrct

Joined April 2021
My contribution during Substance Day London 2025 🙏🏾 it was such a great experience, thanks @adobe again for the opportunity
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A small showcase of the Layered Material I've developed for my Ancient Temple of the Dense Forest environment. Go check out the entire breakdown on my Artstation profile! lnkd.in/dvAutqEu #AncientTempleOfDenseForest #DemonFace #UnrealEngine5 #MadeWithSubstance #b3d
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Hello there! Here you have a showcase of my Pivot-Based Gradient Mask feature of the main shader that I did for my Ancient Temple of the Dense Forest environment. You can check out the whole breakdown in my Artstation artstation.com/artwork/x3NWn… #AncientTempleOfDenseForest #DemonFace #UnrealEngine5 #MadeWithSubstance #b3d
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Hey everyone, I made a new tutorial covering the new displacement method with nanite inside of @UnrealEngine 5.5. I have a follow up video I will release soon as well covering how to do material blends with it. Hope its helpful! youtu.be/nhOiUERLaPc #gameart #gamedev #ue5
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If trying to setup UE5 Material where a Mask is being used to change parts of the texture's color YET also be able to see the Base Color at the same time and NOT have it hidden by that Mask - try using one of the many Blend expressions. Blend Overlay works pretty well.
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Another quick animation process for The Last Faith !✨ This time, I worked on a heavy sword whip combo animation for the player. I was responsible for weapon rigging and 3D animation. The Last Faith by Kumi Soul Games #animation #gamedev #3d #pixelart #3danimation
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⚡️ NEW: Learn how to write technical documents in this paid EA internship! 📝 💼 Technical Writer Intern 🏢 EA 🇨🇦 Toronto, ON or Montréal, QC 📃 Internship 🎚 0+ years exp 🏷 #Writing, #Internships 💵 CAD 60,000–65,000 per year hitmarker.net/jobs/electroni…
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⚡️ NEW: A global remote animator position at the studio behind Mortal Shell! 🎬 💼 Character Animator 🏢 Cold Symmetry 🗺️ Remote Anywhere 📃 Contract 🎚 Intermediate 🏷 #Animation, #RemoteJob, #GameDev hitmarker.net/jobs/cold-symm…
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Been absolutely loving the art direction in The Invincible. The vistas, color choices, Sputnik tech, and rock shapes are just killer! Give this game a try if you haven’t yet.
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Lattices are powerful, and they can make a big difference on how we approach a project!
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SkillTree retweeted
been a while since I've done a personal animation!
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It's the best feeling in the whole universe to see how the sparkle becomes a fire just by sharing the love for lighting on those meetings. Let's do this!
Explore personalized sessions with Tom's Mentorship to reach your goals! Work together to master the Art of Light, overcome obstacles, and prepare for challenges. Dive into real-time lighting workflows in Unreal Engine and more! skilltreeinc.com/mentor/tom-… #GameDevs #GameDevelopment
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Roger did great work through our mentorship , you should be proud dude you did fantastic work here !
"Life is because of the gods; with their sacrifice, they gave us life. ... They produce our sustenance ... which nourishes life." Sacrifice | Unreal 5.2 | Lumen #UnrealEngine #AlexBeddows #Skilltree #Mentorship #Lumen #Nanite #GameDevelopment #GameArt
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👋👋👋
Just in case you missed it, check out our Modular vegetation creation for games workshop with Billy Matjiunis👀👀 youtu.be/QbF5tb_p4rI #gamedev #gameart #tips #BeyondExtent
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My mentee posted the project he did with me, Angelo did a great job with this piece!
My latest piece, which I made in a mentorship with @BeddowsDesign, is out! With an aim for learning a workflow with Nanite, I leveraged Houdini and shaders to find solutions and avoid production bottlenecks. Check it out! 👇 artstation.com/artwork/NyJ8w…
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Check out this awesome 1+ hr sculpting tutorial @ivannaliitt just dropped! ⬇️⬇️⬇️ iliittschwager.gumroad.com/l… Combo of her brushes + tutorial here: iliittschwager.gumroad.com/l…
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SkillTree retweeted
.@floodsuu has walked us through the production process behind the #UE5-powered Dry Environment project, explaining how the scene's rocks and vegetation were made using #Blender and #Substance3DDesigner: 80.lv/articles/setting-up-ro… #3dart #environmentart #b3d #blender3d
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Hello everyone, hope you are all doing amazing, here's the materials created for my mentorship project Old Memories now live on @ArtStationHQ, hope you all like it! artstation.com/artwork/1x45K…
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