
Karol Kowalczyk - Senior Pipeline Technical Artist @CDPROJEKTRED Making artists life easier by automating their tools.
Warsaw, Poland
Joined April 2023
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Unused assets in your Unreal project are ghosts 👻.
Nobody knows them, nobody dares delete them.
🎟️ 20% OFF Promo Code: HELLOAUTOMATION
Blueprints Automation
udemy.com/course/unreal-engi…
Python Automation
udemy.com/course/unreal-engi…
#UnrealEngine #gamedev #blueprints #gamedevelopment
TechArtCorner retweeted
My #gamescom cut short. Our equipment was stolen last night from the booth.
Police reports have been filed.
At a loss for words to describe the feeling. Just defeated. Gonna do my best with what's left of the week.
But a huge blow financially and mentally
I'm starting to thing I should re-record overview of the UE Python Automation course because the course has doubled its content twice since the release.
youtube.com/watch?v=un9ggaao…
#gamedevelopment #gamedev #unreal #unrealengine #ue5 #indiedev
The tutorial turned out quite lengthy but instead of teaching you to "Make widget quickly" it teaches you how to design a widget logic that can be expanded in future.
youtube.com/watch?v=DO8wQP3I…
#UnrealEngine #unreal #gamedevelopment #blueprints #techart #indiedev #gamedev
I'm preparing some simple tutorial on how to make a generic multiselector in Editor Utility Widgets.
Stay tuned.
In the meantime, you may be interested in a paid series on automating Unreal with #Blueprints:
udemy.com/course/unreal-engi…
#UnrealEngine #gamedevelopment #gamedev #UE5
🎆 My biggest sale this year!
If you've been waiting for the right time to dive into tools development and asset pipeline automation, this is it.
🔹 Blueprints:
udemy.com/course/unreal-engi…
🔹 Python:
udemy.com/course/unreal-engi…
#UnrealEngine #gamedev #gamedevelopment #UE5 #indiedev
My job is to combine art and code to let people focus on the creative part of their work by automating boring parts of it
🎓Blueprint Automation Course:
udemy.com/course/unreal-engi…
🎓Python Automation Course:
udemy.com/course/unreal-engi…
#unrealengine #gamedev #indiedev #gamedevelopment
How often do you use slice notation in Python?
Have you ever considered it to be a memory offender in you app?
Perhaps that's the reason why it's so difficult to process large data sets at once.
medium.com/@TechArtCorner/st…
#python #pythonprogramming #coding
I love it when some colleague tells me he accidentally found one of my tutorials and it helped him.
I think the one on batch fixing compression settings is the one that's saving them the most time.
youtube.com/watch?v=UIfwJo3d…
#UE5 #UnrealEngine #gamedev #gamedevelopment #indiedev
Don't forget that editing Asset Metadata in #Unreal does not have to require scripting.
With Metadata Tags Editor, it's just a few clicks.
fab.com/listings/8aa033ce-7f…
#gamedev #gamedevelopment #UE5 #UnrealEngine
Just added more controls to #Blender remote viewport control.
User can toggle view modes, change web UI orientation, slightly adjust the zoom and of course hide the UI completely.
#cgi #techart #gamedev #gamedevelopment #blender3d
I think I've got an MVP!
This plugin let's you control the Blender viewport through browser.
You can use mouse & keyboard on PC or finger drag on your mobile.
No application required.
Should I make it a proper releasable tool?
#Blender #Blender3d #gamedev #techart #indiedev
This two year old tutorial is so far my most performing write up on medium.
It's a tutorial on List View in Editor Utility Blueprints.
medium.com/p/7a08b7987820
#gamedev #gamedevelopment #unrealengine #indiedev #blueprints
For me, Blueprints are go to way approach when I want to ship and iterate fast.
I know a guy who can teach you.
𝘞𝘦𝘭𝘭, 𝘰𝘧 𝘤𝘰𝘶𝘳𝘴𝘦 𝘐 𝘬𝘯𝘰𝘸 𝘩𝘪𝘮. 𝘏𝘦'𝘴 𝘮𝘦. ~𝘖𝘣𝘪 𝘞𝘢𝘯 𝘒𝘦𝘯𝘰𝘣𝘪
udemy.com/course/unreal-engi…
#gamedev #gamedevelopment #blueprints #unrealengine
This may be controversial. Love it or hate it.
#UnrealEngine 5.8 Preview has a new MCP support.
In other words, you can use 🤖 AI agent as your buddy.
Source (that's where I took the Gif from): portal.productboard.com/epic…
#gamedev #gamedevelopment #mcp #unreal #ai #indiedev
Recently available #UnrealEngine 5.8 Preview has updates to Vegetation Editor that was added in 5.7
Source: portal.productboard.com/epic…
#gamedev #gamedevelopment #indiedev #unreal #techart #procedural
I was always annoyed by Python REPL because it lacks dedent shortcut like PyCharm and VS Code.
So I added one my self.
Here's a how-to guide with explanation.
medium.com/@TechArtCorner/i-…
#python #programming #cli #coding
My fav talks from game developers part 4:
Motion capture processing utility from Ubisoft
#gamedev #gamedevelopment #techart #technicalart #mocap
Here's a tutorial on using Combo Box String in #UnrealEngine
youtu.be/1p379I74k1I
Should be a nice addition to the writeups on Medium :)
🎓 Blueprint Automation Course:
udemy.com/course/unreal-engi…
#Blueprints #gamedevelopment #UE #UE5 #gamedev #indiedev





