
Indie Game Dev Currently working on my first game ever, SIGNAL LOST Lead Programmer At @TeamIronflow
Greece
Joined May 2023
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TheMoonAngel retweeted
You develop a game for years and suddenly you are a few days away from releasing it.
We don't expect SIGNAL LOST to be a breakthrough hit, but we think those that find it will truly enjoy something new and fresh in the indie space.
For me, it's rather tiring seeing co-op games.
TheMoonAngel retweeted
Signal Lost is releasing on October 14th!
It's been 24 hours since we announced it with a brand new trailer. Watch it and wishlist if you haven't already!
We also held a special stream with @wuatevargames to showcase the game and speak about it.
Steam: store.steampowered.com/app/3…
mass surveillance is coming
> first 5 votes fail
> have another vote
> invoke technicality to require majority to vote AGAINST rather than requiring majority to vote FOR
> do it when everyone's on vacation so not enough numbers to vote against
demonic creatures
Theseus and T̶h̶e̶ ̶M̶i̶n̶o̶t̶a̶u̶r̶ #backrooms
TheMoonAngel retweeted
Scientology is really going through a rough one this season; it’s only going to get worse.
TheMoonAngel retweeted
Ross Scott from Accursed Farms testified today in the European Parliament.
Scott argued that when a game reaches end-of-life, publishers should be required to leave it in a functional, playable state, such as through offline modes or private servers, without needing ongoing support or source code releases.
Members of the European Parliament questioned the group on topics including the illusion of digital ownership, parallels to right-to-repair laws, and the need for clearer information at the point of sale.
The European Commission is required to provide a formal response by July 27 2026.

































