I finally stopped polishing long enough to launch the Steam page.
To Def or Not To Def is now live on Steam
store.steampowered.com/app/4โฆ
#gamedev
Replying to @InfoRosebrock
Darth Bone is on the way ๐
Replying to @InfoRosebrock
His name is Boneo, so yes, just matrix ๐
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Replying to @IceTimeStudios
Haha thanks๐ I'm running out of movie puns
Replying to @DearMousey
Wait till you meet the T-bone 800๐ค๐ค๐ค๐ค
Replying to @DearMousey
Thank you so much๐ thought it looked kinda goofy, so glad you like it ๐
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I know Bone-fu
#indiegames #towerdefense
To Def or Not To Def ๐น Wishlist on Steam retweeted
Another little sneak peek from my collaboration with the developer behind @ToDeforNotToDef
This time, itโs one of the characters, sculpted in high poly and baked down onto mid-poly geometry for the final asset.
I pushed the style slightly toward the visual language Iโve been developing with JunkTrunk, while still keeping it grounded in the gameโs world.
Replying to @anubisX779
Thanks๐ no painting at all actually, just modeled in blender
Replying to @arturonereu
Thank you๐ซ ๐ค
Replying to @Fluffster16
I'm still learning too, every model teaches me something new ๐ซ ๐ค
Replying to @preommr
You remember right๐ค I shared it in May. Six months feels like years to me too๐
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Replying to @Itsa_Me_Jay
Thank you so much๐ซ It took me a lot of practice too, so keep going. I'd love to see what you make๐ค
Steam page, if you're curious
store.steampowered.com/app/4โฆ
Replying to @CatchMeWooo
thank you๐ซ ๐ซ
Replying to @Itsa_Me_Jay
Thanks๐ค๐ค๐ค one of my main goals while making the game was to keep the draw calls as low as possible. All the 3D models in the game share same gradient atlas
Replying to @NoCodeNoClue
Thanks a lot ๐๐๐I put a lot of love into both๐





