Tom Geurts (@TomGeurts) header
Tom Geurts (@TomGeurts) profile picture

Technical Director @ GoSpooky Amsterdam

Amsterdam
Joined March 2009
Photo by Tom Geurts (@TomGeurts)Photo by Tom Geurts (@TomGeurts)Photo by Tom Geurts (@TomGeurts)Photo by Tom Geurts (@TomGeurts)Photo by Tom Geurts (@TomGeurts)Photo by Tom Geurts (@TomGeurts)Photo by Tom Geurts (@TomGeurts)Photo by Tom Geurts (@TomGeurts)
What a weird time to be a creative developer. For me it's less coding now and more manifesting. But as always, I learn new tech best by building something fun on top of it. This one started with a post from @heystefan_ > xitter.gq/heystefan_/status/2101…. 5,700 LEGO parts in one box, physics on the GPU. Type a scene, Jev picks the parts and the figures build themselves. ...Or tip the whole box over. Built on @threejs, three-avbd by @nybobs and Jev by @typesafeai.
when a designer gets access to Jev
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Tom Geurts retweeted
The boundary between reality and the virtual world is about to disappear. Imagine characters from Pokemon or Digimon coming to life—not on a screen, but right in front of you. You reach out, and they respond. Introducing X1. The first real-time interactive video model that brings imagination into reality. Built by the Xmax AI team from Tsinghua University. Let’s Play the World through AI. Repost & comment to join the X1 private beta (free).
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Let me share an amazing filmmaking experiment from my colleague @egidijus_uck. He's been experimenting with content creation in UE5 for some time, and a while back decided to give @beeble_ai Switchlight Studio BETA a go. Switchlight enables dynamic relighting of any video while automatically generating segmentation, PBR, depth and light maps. Plugins are available for Blender, UE and Nuke. See the final video 'Yelllow Beanie club' in the comments below. Made at @GospookyHQ #UnrealEngine5 #AI #PBR
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Tom Geurts retweeted
Ready for 🇳🇱 vs 🇫🇷? ⚽️⚽️Sing along with your favorite (or rival🫣) team! You don’t even have to know the lyrics. ✨🪄 Feeling patriotic? Try it yourself! 👻 link in comments
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💯💯👇
Scavengers Reign re-releases on Netflix in a week. If any of my fellow creators enjoyed the show, I HEAVILY encourage you to make videos and/or spread the word. SR is one of the best pieces of science fiction I’ve ever seen, and success on Netflix could lead to a 2nd season.
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IT'S FINALLY HERE! 🔥 Magnific Style Transfer! 🔥 Transform any image, controlling the amount of style transferred and the structural integrity ✨ Infinite use cases! 3d, video games, interior design, for fun... Details, 10 tutorials & HUGE surprise 🧵👇
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Tom Geurts retweeted
Here's what it looks like when you go beyond Vision Pro's Environment limit.
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Tom Geurts retweeted
JBL launches sonic playground, ‘JBL Land’ in Roblox to redefine self-expression dlvr.it/T39KwL #Marketing #Advertising
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Look at us having fun experimenting with alternative hand gestures for Vision Pro. Hands go Pew Pew
Without any controllers, it's still possible to play games on the Vision Pro 🤌 We made this prototype exploring hand gestures as an interaction method, in this case a thumb and index pinch 🎱
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OpenAI just introduced SORA: new text2video #AI model. While everyone is just posting mind-blowing examples, I want to talk about the consequences. A thread 🧵🔽
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this is what the Vision Pro needs more of! fun and immersive content that use your surroundings rather than 2D screens
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✨ Join @TomGeurts, from @GospookyHQ, to unlock secrets from Snapchat, Instagram, and Facebook's immersive playground. Gain 5 years of XR wisdom, learn from award-winning teams, and supercharge your digital experiences! 👉 hubs.li/Q02d-Jn20
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Let’s go bowling! The potential of a global VPS is huge. @GospookyHQ is diving headlong into this toybox. Send me a DM if you’re interested in joining the team! 🎳
Using the @GoogleARVR Geospatial API, we built the first city scale Augmented Reality bowling experience 🎳 All of these clips are real-time videos took in-app, where the experience combines Physics and the @Google Visual Positioning System 📍
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👀APPLE SAID THE WORD 👀
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Say hello to Apple Reality Pro. Unfortunately we have to wait untill next year before we can get our physical hands on it. Can't wait? Try it on here: snapchat.com/unlock/?type=SN… #WWDC23📷
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Tom Geurts retweeted
AR today can reach post-production level visuals 🤳 We built a portal experience on @SnapAR which duplicates household items and applies physics to them 🪑 The result: an interactive effect where hand & foot can be used to open a portal and move objects 👋
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Still trying to use this for AR sculpting. Tried freezing the liquid and having my hands remove on touch
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