Responses are fun because it's either "Please give us a reset to try it" or "This is so sh*t we deserve a reset"
Well
The new generation of devs will never know the thrill of getting a panicked call from a client saying someone hacked the website and now a popup says "F*ck this shit" when you open it, only to realize it's a window.alert you added the night before while emergency debugging in prod by pushing files through FileZilla, and forgot to remove
Best part: I'm still working with this client, it's been 10 years
Before AI we had to do time estimation to quote a projet, and I sucked at it.
Now we have to do time estimation (adjusted with AI) AND tokens cost estimation, and needless to say, I still suck at it.
Unlocked a new bottleneck in my productivity: Electricity
There is a violent storm in french normandy atm, we don't have electricity anymore lol
35% of battery left in my laptop
Not that bad I guess
"My verdict: technically engaged, sharp about usability, ambitious, impatient, and prone to making the machinery of quality a project of its own.
Your highest-value improvement would be deciding what is sufficient for this iteration before work starts, then letting that definition survive contact with other interesting possibilities.
You have enough taste to reject almost anything. The harder skill is choosing what deserves to be finished."
Tried it:
"You want the output of a meticulous engineering team at the speed of an intrusive thought."
"Your product feedback is often better than your initial brief."
> "The agent discovers the acceptance criteria by disappointing you. That gets expensive."
Now that is a good feedback of how I use AI, I know what to work on to improve my usage.
Long social interactions with people I don’t really know, or don’t really have anything in common with, are SO exhausting to me it’s crazy (no matter how nice they are)
Aurélien retweeted
Replying to @longtilwrong @0xblacklight
Preview of the release blog here main.alchemy.run/blog/2026-1…
Currently I feel like trying something closer to Gigantic with a palette inspired by Battlerite
(the characters in game would probably be different but you get the picture)








