Max Danielsson (@autious) header
Max Danielsson (@autious) profile picture

MSc. Game Software Engineer. CEO Blackdrop Interactive Previously Worked on: Receiver 2, Overgrowth, Platypus Reclayed Resist LLMs rotting your brain

Blekinge Län, Sweden
Joined April 2010
Photo by Max Danielsson (@autious)Photo by Max Danielsson (@autious)Photo by Max Danielsson (@autious)Photo by Max Danielsson (@autious)Photo by Max Danielsson (@autious)Photo by Max Danielsson (@autious)Photo by Max Danielsson (@autious)Photo by Max Danielsson (@autious)Photo by Max Danielsson (@autious)
Max Danielsson retweeted
raylib, +13 years, started becoming popular after year 6-7...
Replying to @khuxsal
Not at all. 4 years is very short. Social media glorifies shipping speed but real, durable ideas all take a decade or more. Very few quick wins that aren't just flash in the pan. Dig in deep and expect the good ideas to be full time work for a long, long time.
5
9
230
3,954
Max Danielsson retweeted
I come with you with great news today. Me and my friends have launched Humanbrew. It's a small Discord server dedicated to homebrew made without AI. By humans, for humans. 🫶 Let's learn from each other, let's make cool things and let's have fun. :)
11
178
2
1,224
10,300
Max Danielsson retweeted
As someone who still prefers to make games in a custom engine I wrote, the code is kind of an inseparable part of a game's character, decisions about engine structure and every little bit of code have ripples that can be felt in the end product, even if hard to pick out specifics
24
75
1
1,578
44,858
Max Danielsson retweeted
I think our game studio should be 100% AI free, for the foreseeable future. I’m not an AI hater, and i think AI can assist in making good things, but with the coming AI slop wave, avoiding all AI content will be an effective filter for many players to avoid a lot of trash.
11
7
1
299
8,425
Max Danielsson retweeted
“You’re going to get left behind if you don’t use AI.” Leave me then. Leave me with my critical thinking skills, my ability to read and write long-form, and my books that I can understand without needing an AI summary.
77
801
30
5,458
102,380
Max Danielsson retweeted
I've been reviewing a lot of code written by Opus 5.5, and it still seems to make a lot of bad software engineering decisions. The kind that will accumulate/calcify into unmaintainable software over time. IMO even the agents will struggle to maintain vibecoded software.
430
117
61
3,316
327,453
Max Danielsson retweeted
fuck all the AI and doomer shit, I’m just gonna keep making stuff
7
16
374
5,131
Max Danielsson retweeted
Devs on every MMO I worked on in the past 30 years:
just finished my multiplayer system in C and turns out we can support 50k players in a single server at 60hz simulation tick of course not much happening on this demo but pretty sure we could support Fortnite level gameplay at 10k players.
63
92
1
9,243
504,534
Max Danielsson retweeted
Replying to @mattworkman
Forcing developers to write a political statement to be used against them by the hate mob they’re helping organize is abhorrent.
47
1,647
15
14,965
138,122
Max Danielsson retweeted
After dozens of replies, I guess I have my answer as to why indie developers would use AI: They don't care about art, or expressing anything. Their only motive is profit. Nothing else matters to them. Got it. I suppose I was foolish to expect anything else. My bad, everybody!
It's legitimately hard for me to imagine/understand an indie game using AI art. Huge corporate game? Sure, corporations suck. But as an independent creator, you should be passionate about creating your art. Why would you want to be bad and dumb and lazy? Why would I buy it?
74
21
5
387
7,870
Max Danielsson retweeted
Hot take: it’s the second-rate programmers raving about ai. ai code is mediocre at best. I have yet to experience the “great leap in dev speeds” on frontier models when I have to baby it for quality. Even “A-listers” can have bad takes.
Entirely true. It's the second-rate programmers that are having trouble adapting to AI, and screaming about it. The A-list guys are delighted. Listen to Linus Torvalds. Or DHH. Or, a little outside my usual community, Uncle Bob Martin. We can get so much more done now!
147
25
11
569
28,347
Max Danielsson retweeted
As I manually type more code (Yes I am a dinosaur) and review my code using AI tools, I am finding how bad AI suggestions are from an architectural perspective. It behaves like a teenager, who when asked to clean the room simply pushes all the garbage under the bed. When I confront AI with those bad decisions it says "Oh yeah you are right....". I really don't understand how people are 100% trusting AI and committing all the code without reviewing.
208
89
22
1,402
63,412
Max Danielsson retweeted
“you’ll be left behind if you don’t use Al” Sure. And you’ll be “ahead” for a short period of time in which you’ll render yourself incapable of anything other than a middleman who knows how to prompt, which will turn out to be the most replaceable loophole job on earth
105
759
16
7,033
89,451
Max Danielsson retweeted
Understanding is the noblest of pursuits. People who actively strive to understand are pushing against uncertainty. People who give up on understanding are willingly falling into chaos.
48
343
25
3,054
49,553
Max Danielsson retweeted
If you can't be bothered to write it, why should I read it? If you can't be bothered to craft it, why should I touch it? If you can't be bothered to learn it, why should I listen? If you can't be bothered to watch it, why should I see it?
15
242
3
1,808
15,244
Max Danielsson retweeted
LLMs are incredible at producing something that appears to work, but if you look at in detail, it's a series of Rube Goldberg machines. I don't believe it's a skill issue on my part. They will invariably do something incredibly stupid for the tiniest challenges. I still love them, but they certainly can't program.
85
9
7
372
20,022
Max Danielsson retweeted
Fluid draw is now 0.044ms at 1440p. That is FAST! You most likely guessed it: Claybook HLSL -> Petafab Slang port by Codex removed cone-trace pre-pass optimization from fluids :D
Ported Claybook's fluid solver to Petafab. Looks awesome :) 24K particles test: Simulation: 0.13ms Surface generation: 0.05ms Drawing: 0.3ms YouTube link: youtube.com/watch?v=RpXEAMYs…
25
15
420
14,381
Max Danielsson retweeted
Did a polish pass for object/wall/floor insides. Petafab is the game version of YouTube cake cutting videos. Feels so good to slice objects. Video coming soon. Even better in motion.
2
1
66
3,644
Max Danielsson retweeted
I learned how to hide my first level loading transitions! I'm loading during a short elevator ride. #godot
26
10
2
461
9,577
Max Danielsson retweeted
Thanks all for reaching out to me, in public & privately. I'm doing well! I feel inspired to keep supporting creatives and eager to continue doing what I do in the way I want. Chet Faliszek made a video, and I think he's much better with words than I am. youtube.com/watch?v=hQuNurh-…
18
47
1
1,073
28,418