Bad Potion retweeted
Switchin' environments like there is no tomorrow...
also noteworthy: we now have a sphere target.
#IndieGameDev #GameDev #MadeWithUnity
Bad Potion retweeted
Hotwired a beater truck, engine souped up.... and nearly wrapped it around a pole. #indiegame #wasteland #madmax #madewithunity #indiegames #indiedev #solodev
Bad Potion retweeted
Last chance to grab the last 5 pieces of each artwork ;)
Replying to @rubenfro
//DuST// has been generated from a 3D scan of the Dong Xuan Market in Hanoi, taken in January 2020. The natural shapes and colors of the real location create an harmonic flow of particles.
//-180min//
Bad Potion retweeted
My therapist: giant walking laser castle isn't real, it cant hurt you
Giant walking laser castle:
Bad Potion retweeted
Apropos of nothing, a take on the ancient issue of generating nice triangulated spheres
1. Random points
2. Space out the points
3. Triangulate
4. Relax using the triangles
Unclear if I'll use this for anything
helpful sources:
redblobgames.com/x/1842-dela…
newcastle.edu.au/__data/asse…
Bad Potion retweeted
Ported the wind and physics system for the fur over to #hdrp. Testing out the Shader Graph hair node #madewithunity #gamedev
Bad Potion retweeted
Apps Featured:
The Escapist 2 by Team 17 Digital Limited (@Team17LTD)
Hyperburner By Bad Potion (@BadPotion)
Battle of Polytopia by Midjiwan AB (@Midjiwan)
With new updates:
Lineweight by The Label Limited




















