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game dev studio | new galactic war sim coming | new transit game coming | nightmare rts @chaotic_era out now on steam ⬇️

Toronto, ON
Joined April 2021
Photo by bobby technology inc. · chaotic era out now (@bobbydimension)Photo by bobby technology inc. · chaotic era out now (@bobbydimension)Photo by bobby technology inc. · chaotic era out now (@bobbydimension)Photo by bobby technology inc. · chaotic era out now (@bobbydimension)Photo by bobby technology inc. · chaotic era out now (@bobbydimension)Photo by bobby technology inc. · chaotic era out now (@bobbydimension)Photo by bobby technology inc. · chaotic era out now (@bobbydimension)Photo by bobby technology inc. · chaotic era out now (@bobbydimension)Photo by bobby technology inc. · chaotic era out now (@bobbydimension)Photo by bobby technology inc. · chaotic era out now (@bobbydimension)
bobby technology inc. · chaotic era out now retweeted
points under the cursor are fed into a fitting algorithm (Douglas-peucker), visualized in cyan a spline is drawn interpolating between those points (Catmull-Rom), visualized in magenta cyan is the structural, graph representation and magenta the presentational #gamedev
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I'm making a game about urban transportation, so I began researching the world of 2000BCE. As it turns out, there's a lot we can learn from the paths Sumerian copper merchants followed. If you're interested in history, math, or simulations, this may be interesting for you.
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Urban transit, Sumerian trade routes and simulation games are all the same thing. I spent the past 8 weeks going incredibly deep on transit networks by studying how the ancient world worked. Next week, I’ll be publishing what I found in a long form video essay
I’m making a new game about building subways and I'm going to document the entire thing on YouTube. Urban transportation and transit is fascinating, and a problem in every city. Let’s see what happens. Follow along for updates #indiedev
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Kashima
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ある程度整えてみました
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salmon steak
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indulging in just spamming industrial shapes all over the design with no care for function. get it out of your system
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Marine
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The Matrix storyboard art by Steve Skroce, 1998
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Crab is here
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I've posted about the Torumekian Airships before, but they definitely deserve a lot of love, in spite of how fragile they are in the film
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オリジナルイラスト「軌道歩兵」 学生時代に描いたもので、知人にも好評な1枚。負傷兵のサイボーグ的なイメージでした。
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M4
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BBR-2
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ALIENS concept art by Syd Mead.
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또 감금이냐
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