bridge. retweeted
My First Entity Made On @bridgeEditor On Mobile ((:
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🆕v1.8.0 - "Piston"
⏭This update is no longer a pre-release, bridge. v1.8.0 is here to allow everyone to migrate their projects to bridge. v2!
📄Changelog: github.com/bridge-core/bridg…
bridge. retweeted
🆕v2.0.0 - "Beacon"
🥳After over a year of work, bridge. v2 is now available as a stable release! Thanks to all of the contributors who made this milestone release possible!
📄Full v2 announcement post: github.com/bridge-core/edito…
bridge. retweeted
Blockbench 3.9 is here!
New in this update:
⏲️Edit History!
🧊Hold Alt to resize cubes in both directions!
🌅Gradient tool
⌨️Load, export and share keymaps and settings!
☕️Many new QoL Features!
Splash Screen by @LorenOLoren1 and @Dxnkbarkeit, who won the Splash Art Contest!
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You. Me. Making cool games together ❤️
Apply here: bucketofcrabs.net/job/392
bridge. retweeted
More Tools Addon (Big Update!) - mcpedl.com/more-tools-addon/ - By @sori662_pop
bridge. retweeted
I'm working at the new furniture Addon
Features:
- Add Over 20 Furnitures (I will add some more anyone can send me an new ideas)
- And more...
Coming soon to @MCPEDL and @Mcpe_Core
Models are made in @blockbench
Coded in @bridgeEditor
bridge. retweeted
Blockbench turned 4 years old this week.
Even though I still write all code myself, the project has gotten so big that it would no longer be possible to maintain it alone. So I want to use this occasion to thank everyone who has contributed, directly or indirectly.
Thread!
bridge. retweeted
📦First Look: Component Previews
⁉️Did you ever struggle to setup the perfect collision box or seat position?
⚙️bridge. v2 will ship with a new preview mode to help you nail those pesky numbers!
bridge. retweeted
The technology to find connected files will be especially useful for animation previews once we get to implementing them :)
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Replying to @bridgeEditor
@bridgeEditor just continues to get better and better, great work being done over there 👏





















