Developer of games, web- and mobile apps. Unity3D, react, vanilla js. My programmer art is pretty good. I used to paint, but now I have kids and work out.

Noord-Holland, Nederland
Joined February 2015
Stijn Raaijmakers retweeted
Replying to @KickBackStudios
"That which is not in preview, is deprecated" - Ancient Unity Proverb
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Stijn Raaijmakers retweeted
Replying to @JarkkoPFC
Coding with ChatGPT4 is like having a junior programmer writing code for you, and then you have to fix the code before you put it into production. And read documents to be sure that null is a correct value for that parameter (it's likely not).
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Stijn Raaijmakers retweeted
So finished my trial on GitHub CoPilot. My verdict: It's pretty much the same as having a noob coder sitting next to you, constantly interrupting your flow and wasting your time with review request for code suggestions that are 90% garbage.
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Stijn Raaijmakers retweeted
It is hard to overstate how strong the push for object-oriented programming was. It even bled out into other fields like education (look up "learning objects"). You had to organize your programming projects into hierarchical classes and you would be ridiculed if you did not. Java and C# are a reflection of this era. It took 25 years for the obsession to die down. Basically, the gurus had to be given time to retire. Object-oriented programming can work… but there are serious pitfalls that will make your projects harder to maintain and optimize. Deep inheritance is almost always a disaster. The lesson is: don’t blindly embrace the latest things even if everyone is. Masses will lead you astray. Be critical. – at Longueuil, Québec
The older you get, the harder to resist saying "I told you so." When OO programming came in, it made no sense to me, and I've never used it. Everyone said I was too old to understand. Thirty years later, everyone's snapping out of it and wondering wtf they'd been thinking.
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Stijn Raaijmakers retweeted
the previous clearly defined lines between what IS and IS NOT AI, are about to get very blurry...
Generative Fill, a new superpower integrated throughout Photoshop, launching in beta today. Powered by Firefly, our generative AI family of models, Photoshop now let’s you summon new objects and augment creations layer by layer. Saves time, increases possibility, and pretty 🤯
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Stijn Raaijmakers retweeted
Someone asked AI to turn each country into a villain 👇🧵
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Stijn Raaijmakers retweeted
Stable Diffusion is only 30 days old… a MEGA THREAD 🧵 on its rapid rise.
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Stijn Raaijmakers retweeted
how the planets map a rectangle to a sphere. there are no polygons in this game. when we're on the surface of a planet, it uses a heightmap raycaster (aka floorcaster). when we see a distant planet, it is rendered as a sphere. how are the two reconciled?
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Stijn Raaijmakers retweeted
“It’s just summer.” 🙄 xitter.cf/BestForBritain/status/…
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Stijn Raaijmakers retweeted
Basic fact all graphics coders should know: To uniformly sample points in a disk, you'd think you could just pick a random radius r ∈ [0,1] and a random angle θ ∈ [0,2π] to generate points r (cos θ, sin θ). This doesn't work! …But take the square root of r, and it does! 1/3
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Stijn Raaijmakers retweeted
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Stijn Raaijmakers retweeted
Reading books on neuroscience, there are plenty of statements that make me go "I bet that doesn't replicate". It is a shame how politicized "trust the science" has become, because a lot of reported science doesn't have very high confidence levels. Still better than guessing!
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Stijn Raaijmakers retweeted
fuck programming skill
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This is why programming is an acquired skill
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Stijn Raaijmakers retweeted
OneZoom is a one-stop site for exploring all life on Earth, its evolutionary history, and how much of it is threatened with extinction [visit: onezoom.org/]
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Stijn Raaijmakers retweeted
A highly unstructured talk wherein I ramble about Townscaper, some new experiments, and my general approach to tile based procedural generation: youtube.com/watch?v=Uxeo9c-P…
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Stijn Raaijmakers retweeted
– at Saltdean, England
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Stijn Raaijmakers retweeted
Browsing the web, 2021
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My VR adventure EYE OF THE TEMPLE hits Steam on October 14th! Explore a vast and treacherous temple using your own body. -🔊 check out the new trailer I've been working on -💙 wishlist on steam -🔁 every retweet so much appreciated! store.steampowered.com/app/5… #VR #indiedev
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Stijn Raaijmakers retweeted
for sure man
We can’t wait to tackle the climate crisis. The signs are unmistakable. The science is undeniable. And the cost of inaction keeps mounting.
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