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🏖️ Headed to St. Pete Beach for VSS!
Presenting new work Monday morning with Phil Guan, Ian Erkelens & Oliver Cossairt @RealityLabs.
Come say hi!
📄 Abstract: visionsciences.org/presentat…
🔬 More from Meta Reality Labs:
visionsciences.org/presentat…
visionsciences.org/presentat…
#VSS2025
I'm hiring my first Research Scientist (PhD) Intern
Topic areas:
• Vision science (brightness, blur)
• Environmental & retinal image statistics
• Perceptually-aligned vision models
• Sensor-to-display control algorithms
Please apply if interested:
lnkd.in/ea8B-kJv
🎉 New paper out!
We show training improves motion categorization but doesn't reduce (or even worsens) misperceptions—explained via model combining efficient coding + implicit categorization + increased encoding precision
journals.plos.org/ploscompbi…
Charlie S. Burlingham retweeted
So in 2007, physicists wrote a paper that made the headlines: according to their calculations, human coin flips aren’t 50/50 - more like 51/49.
Why is that, and did students in Amsterdam really flip 350,000 coins to find out?
🧵
👀Just released in PNAS with Meta @RealityLabs. Laziness is unexpectedly central to gaze in everyday life. Mobile eye tracking dataset covers Pokémon GO, LEGO, driving, shopping, and more.💃Game changer for AR & AI research! w/ @MichaelProulx @tsmurdison +
pnas.org/doi/10.1073/pnas.23…
We've open-sourced the egocentric eye tracking dataset from our recent papers — via @Facebook @RealityLabs GitHub.
~26 hrs of user gaze and head movement data across 9 everyday tasks: driving, shopping, LEGO, Pokemon GO, + more.
github.com/facebookresearch/…
h/t @tsmurdison
, @MichaelProulx, @olegkomo, and Naveen Sendhilnathan!
Charlie S. Burlingham retweeted
I’m very excited to share that my graduate work is now online in @ScienceMagazine today!
With generous help from my mentor @yuji_ikegaya and my amazing teammates, we investigated a top-down pathway for volitional heart rate regulation!
science.org/doi/10.1126/scie…
Charlie S. Burlingham retweeted
All-day AR would benefit from AI models that understand a person's context & eye tracking could be key for task recognition. Yet past work - including our own research.facebook.com/public… - hasn't found much added value from gaze in addition to computer vision & egocentric video 2/
Charlie S. Burlingham retweeted
Got Butterflies in your Stomach?😵💫I am super excited to share the first major study of my postdoc @visceral_mind! We report a multidimensional mental health signature of stomach-brain coupling in the largest sample to date 🧵👇biorxiv.org/content/10.1101/…
New paper alert! @RealityLabs
Eye gaze in everyday life contains multi-scale temporal dependencies across objects (1-7 fixations into past, depending on task). Akin to natural language.
Key to foundation models for visual understanding in mixed reality
dl.acm.org/doi/10.1145/36499…
But object-part-based image segmentation is just starting to gain traction, and universal segmentation (segmenting and labelling all image pixels) is still a challenge. So this is one major bottleneck for aligning the model input state space with that of human active vision. 5/
Charlie S. Burlingham retweeted
New article on unifying perceived magnitude and discriminability is out: pnas.org/doi/10.1073/pnas.23…
@EeroSimoncelli @lyndoryndo
Charlie S. Burlingham retweeted
PETMEI Workshop at @ETRA_conference 2024 kicked off with the keynote speech by @MichaelProulx from @RealityLabs. Insightful speech on pervasive eye tracking challenges for interactions in #ExtendedReality.
petmei.org/2024/
#ETRA2024
Charlie S. Burlingham retweeted
Paper Session 1: Visual Attention @ETRA_conference 2024 just started. @olegkomo from @RealityLabs and @txst is now presenting their paper on "Per-Subject Oculomotor Plant Mathematical Models and the Reliability of Their Parameters" at #ETRA2024.
Paper: doi.org/10.1145/3654701















