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Francesco, mixing AI and art from Italy's streets. In the tech world by day, VG dev by twilight.

Italy
Joined August 2009
Photo by franzipol (@franzipol)Photo by franzipol (@franzipol)Photo by franzipol (@franzipol)Photo by franzipol (@franzipol)Photo by franzipol (@franzipol)Photo by franzipol (@franzipol)Photo by franzipol (@franzipol)Photo by franzipol (@franzipol)Photo by franzipol (@franzipol)Photo by franzipol (@franzipol)
🚀 Major Update for ML-Sharp WebUI on Pinokio! 🌟 Native Mac Video Export (Zero CUDA) 🎥 10 New Camera Trajectories 💾 Low VRAM Mode (8GB GPU Support) ⚡️ Real-Time Previews Create stunning 3D gaussian splats from a single image. github.com/francescofugazzi/…
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Step into VR with LichtFeld Studio! VR support has been added by Jacob! Check out his YouTube channel and give his videos some love! He also shares tutorials covering his LichtFeld Studio plugins. youtube.com/@JvanBeets
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Watch the new features coming to LichtFeld Studio v0.5.4.3 added by the community (SteadySplats and POPSpa by @YeheLiu , Voxelization by @ShadyGmira ) Most of them are available with the last nightly build. Get it here: portal.lichtfeld.io.
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Look into the status bar. LFS runs on a AMD GPU btw!
LFS Doom plugin via our embedded python plugin system - insanely powerful and completely underrated. Created by @franzipol Sound on - 100% Gaussians!
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Having fun with plugins in @lichtfeldstudio 😁
LFS Doom plugin via our embedded python plugin system - insanely powerful and completely underrated. Created by @franzipol Sound on - 100% Gaussians!
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LichtFeld Studio v0.5.4.1 Release Drag and drop your splats directly into @Blender 5.3, straight from LichtFeld Studio! This is a minor follow-up release, mostly focused on bug fixes, UI improvements, and quality-of-life updates. Check out the video in the comments below to see what LichtFeld Studio can do with drag and drop. Upgrade recommended! Next release will bring Structure from Motion and more :)
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We has started a tutorial series covering various aspects of LichtFeld Studio! Over the next few videos, Kristof will focus on editing, starting with basic navigation, followed by tutorials introducing the different editing tools and, eventually, how to use them together in a real project. Our goal is to cover all aspects of LichtFeld Studio over time. Enjoy the first two videos, and please let us know what you think! Feedback and suggestions for future topics are always welcome. Please like and subscribe to our channel if that's helpful Both links in comments below 👇 youtu.be/IoRvYpMJt6E
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Release: LichtFeld Studio v0.5.4 is out! With many commits from 26 contributors merged into master, v0.5.4 brings projects, an online gallery, faster training and lower VRAM usage. Release overview video: youtube.com/watch?v=DIcGFMeB… WHAT’S NEW IN v0.5.4 • Projects and Project Manager The native .licht project format we promised for the next release is here. A project keeps datasets, checkpoints, trained models, scene edits, camera paths and workspace layouts together, so you can reopen it to continue training, refine a scene or export your work. The new Project Manager lets you browse, search, filter, preview and organise local and external projects, with autosave, save points and recovery after interrupted sessions. • Online Gallery beta for all portal users Publish projects directly from LichtFeld Studio to the online gallery with a title, description, thumbnail, camera view and presentation settings. Keep working locally, republish updates to the same scene and sync gallery-side changes back. Large scenes stream as SSOG. The gallery is in beta testing for all portal users, so we would love your feedback. • Faster training and lower VRAM Up to 3× faster training than v0.5.3, lower VRAM usage in training and the viewer, better control of peak memory, faster loading of large PLY files and 3DGS models, and more memory-efficient compaction and export for very large scenes. • Normal-guided training Normal priors, generated automatically when missing, add geometric guidance alongside color and help with ambiguous structure, challenging surfaces and thin structures. Depth and normal supervision now also work with 3DGUT and fisheye cameras. • Training improvements MRNF gains far-field reconstruction and better opacity handling, pruning, initialisation and resume behaviour. GUT improves reconstruction quality, exposure correction and undistortion. Other improvements include better appearance correction and sky handling, transparent images composited against the training background, improved EXR support and more camera models for fisheye lenses and complex distortion. • A smoother experience Heavy operations are less likely to block the interface, while the viewport avoids unnecessary redraws and has better frame pacing when idle. Editing improvements include clearer selection feedback, better brushes, crop boxes, depth filters, scene-tree operations and undo/redo. Unicode paths, Windows file handling and Wayland support have also been improved. • Presentation and export A richer HTML viewer with labels, multiple measurements, screenshots and VR-oriented interaction. Expanded and faster PLY, SOG, SSOG, SPZ, USD, glTF and GLB support, plus better video extraction, camera paths and headless rendering. AVAILABILITY AND SUPPORT This release will be available to all supporters as a Windows binary via the portal in about an hour (Slow CI): portal.lichtfeld.io/ At the same time, LichtFeld Studio remains free and open source under GPLv3 and can also be built directly from source. Please consider supporting the ongoing development of LichtFeld Studio through a donation via the portal or the supporters page. THANK YOU Thank you to everyone who supports this project financially, contributes code, reports bugs, provides datasets, helps with the website, and contributes in countless other ways. A special thank you to our foundational sponsor Core11, and our Gold Sponsor Volinga. Thank you as well to every donor and to all of our Bronze Sponsors. LOOKING AHEAD TO v0.5.5 The next iteration toward v0.5.5 focuses on integrating structure from motion (SfM), so you can go from images straight to a trained and published scene, all inside LichtFeld Studio. Hint: We do not yet have a Silver Sponsor or Platinum Sponsor and an Infrastructure Sponsor😀
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Wohoo! Big update for the densification plugin!
The new version is done while the old one is still at ~15%... Been working on some crazy speedups for the LichtFeld Densification plugin. 85.5s -> 16.7s. same GPU. same VRAM budget. the video speaks for itself.
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I met these lovely ladies from Belarus and Russia on the Cornish coastal path this summer. Pic dropped into #Pinokio with #3DGS conversion via #SharpML UI from @franzipol.
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LichtFeld Studio running fully on our metal backend with real split views 👀
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Real multi view ports have an initial implementation. This will certainly help with editing... anyway love to have that in a splat software.
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A sneak peek at what's coming to LichtFeld Studio 0.5.4 - Project Manager: all your scenes in one library. One project file reopens everything right where you left off. - LichtFeld Gallery: publish straight from Studio and share interactive Gaussian splats in any browser. You can also curate collections and add guided tours and highlights. Full video: youtu.be/3TsppHhdZK8
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An exposed burial mound from west of #Anglesey. #3DGS #TombTuesday
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LichtFeld Studio got a LiDAR. @TersusGNSS just sent us an MVP S1 and is now sponsoring LichtFeld Studio with hardware. 360° LiDAR, two 48 MP cameras, RTK, under 1 kg. Splats with real scale, real orientation, and real-world coordinates. I have wanted this for a long time. Direct MVP S1 support is coming. This will enable real-world splats straight out of LichtFeld Studio.
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Preview: LichtFeld is slowly pivoting towards an end-to-end pipeline. Where traditional SfM pipelines fail, our SLAM-based dense reconstruction runs in real time at 30 FPS and 1920 px. Four minutes of capture condensed into one. Dense point cloud and camera poses from a single monocular walk with a DJI Osmo Action 4.
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Thanks for the big shoutout you gave me 🔥
LichtFeld Studio Session 3: Kristof is back from two weeks off and finds 174 commits waiting. Janusch walks through what changed: the new preferences tab (@franzipol's work), the master/dev split for 0.5.4 and 0.6, SAM2 running natively in LichtFeld, and the big one: the integration of the LichtFeld Studio online gallery. Full video: youtu.be/1zI6oQepLyw?si=8U_U…
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Introducing Pinokio Disk Saver Free up hundreds of gigabytes--even terabytes--of disk space you didn't know you were wasting through automatic duplicate discovery. Deduplicate not just models, but even runtime, library, DLL, binary, ANYTHING. Available on Pinokio 8.2.0 today.
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LichtFeld Studio is getting faster recently... 5m Gaussians, mrnf, 30k steps on RTX 4090
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Big step for LichtFeld Studio. Kristof Meirlaen will work part-time on LichtFeld Studio from September through December 2026. Kristof is the second most active contributor to the project, and honestly, if you follow us, you have seen his work already: a steady stream of fixes and quality-of-life improvements all over the application, a sharp eye for finding and reporting bugs, help with planning and the UI, and YouTube tutorials that make it much easier to get started. Now he finally gets dedicated time for it, and I could not be happier about that. What will he do? Test the software, prioritize bugs, and set clear milestones so the team and our contributors always know what comes next. Keep contributing fixes and implementation work. Make LichtFeld Studio easier to use and enjoy. And grow our documentation, tutorials, and community content. One thing you will notice right away: starting next week, we will run regular live streams with project updates. Tune in and see where LichtFeld Studio is heading youtube.com/@LichtFeldStudio A huge thank you to our main sponsor Core11 GmbH (core11.eu), who is funding Kristof's position. Without them, this would simply not happen. And that is the honest truth about open source at this scale: it needs financial backing to sustain and accelerate. If LichtFeld Studio creates value for you or your company, consider supporting the project: lichtfeld.io/contribute/ Or support us by buying access to the ready-to-run binaries via portal.lichtfeld.io/ Every contribution goes directly into development time and keeps the project moving.
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A total solar eclipse, just before sunset (Spain). As the eclipse reached its most spectacular phase, the Sun was already low on the horizon, taking on a striking yellow-orange to red hue. The eclipse, the low Sun, and the warm colors made the scene feel almost surreal.
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