Artem Netyagin retweeted
So many games to catch up on... but I dont care. I'm having a blast ( pun intended) playing Iron Guard Day Zero from @xlabdigitalXD on my #playstation5
I think it's the game I've played for the most hours this year . – at Accrington, England
Artem Netyagin retweeted
Finally!! The team is exhausted but also excited to share our FIRST GAMEPLAY LOOK of FURMAGEDDON!
We're also part of Steam Next Fest event currently, and the demo is live. Give it a try, and let us know what you think. Link is in the comments.
If you like what you see and want more, please wishlist. It really helps motivating our small FUR team. 😀
We'll be sharing more updates and release news in the coming weeks.
#Furmageddon #SteamNextFest #IndieGames #Gaming
Artem Netyagin retweeted
Seventeen years later…
The time has come for Machinarium 2 🦾🔧
Wishlist NOW on Steam.
Artem Netyagin retweeted
Both IRON GUARD games are in the Steam Autumn Sale right now.
If you like tower defense, shooting, strategy, VR, might be worth checking out 🙏
#steamVR #indiedev #towerdefense
Artem Netyagin retweeted
Hello, we wanted to share a big update about IRON GUARD VR on Steam.
We've added Endless Mode to all 30 levels, additional languages, along with various other QOL improvements and many QOL fixes.
We're in final testing and planning to push the update Oct 1st. If you've played IG and want to help test, DM us and we'll add you to our pre- release channel.
Have a Steam Frame?
We'd love to give you a FREE key and would love to know how it holds up with standalone Frame!
#VR #SteamVR #SteamFrame
Artem Netyagin retweeted
How do you simulate thousands of enemies on a mobile screen? 📲
Learn how @piktiv ported Deep Rock Galactic: Survivor to mobile: flow field navigation, KD-tree physics queries, GPU vertex animation, and Burst-compiled jobs.
🔗 Read the full dev interview: on.unity.com/DRGS_Blog
#MadeWithUnity | @FundayGamesdk
Artem Netyagin retweeted
Goodbye @PolyarcGames, you (and Quill) will be remembered. We had great times together <3
Polyarc (the developers of Moss) is shutting down linkedin.com/feed/update/urn…
Artem Netyagin retweeted
Polyarc (Moss franchise) is shutting down after 12 years
➡️ linkedin.com/feed/update/urn…
Artem Netyagin retweeted
GPT-Live-1 is now available in the API.
Bring ChatGPT’s natural back-and-forth to your app, with voice agents that listen while they speak and work with the models and harness you choose.
Artem Netyagin retweeted
We're bringing Unity directly into the AI workflows you use every day 🎮
Introducing the official Unity plugin for Claude Code - a first-party integration available directly in @claudeai’s plugin directory.
With just one command, unlock the 29 native Unity skills available at launch, supported CLI workflows, and direct Editor control!
One install, no configuration, supported by Unity.
Artem Netyagin retweeted
You feel this strange toad mysteriously compelling you to wishlist the game, and you cannot resist.
#IndieGame #WishlistWednesday #Wishlist #Furmageddon
Artem Netyagin retweeted
Replying to @RyanLaley
We are very sorry this happened to you. We hope you know you’re not on your own with this. And while it won’t help right this second, we’ll check the Arasaka hardware archives and see if we can send a few things your way. No choom should have to start from zero. 🤝🏼
Artem Netyagin retweeted
From concept to gameplay🧪
Meet the Slime. Weak, squishy, and annoying - it attacks up close and leaves pools of acid behind.
#Furmageddon #IndieGame
Artem Netyagin retweeted
🚨 ÚLTIMAS NOTÍCIAS! O engenheiro que criou o Claude Code do zero acabou de publicar um vídeo de 28 minutos que é ouro puro :
como escrever prompts que realmente entregam resultados absurdamente bons.
Já vi cursos de US$ 300 que nem chegam perto do que ele explica nos primeiros 10 minutos.
Arquivos CLAUDE. md, atalhos de memória, sessões paralelas e padrões de prompting que quase ninguém usa…
Tudo em um único vídeo. Totalmente gratuito. Sem enrolação.
Não importa se você é desenvolvedor, está começando agora ou já usa o Claude há meses : isso muda o jogo para você a partir de hoje.
Salve. Assista. Compartilhe.
Artem Netyagin retweeted
🔥 Both IRON GUARD games are on sale on Steam!
⚔️ IRON GUARD — 60% OFF → $5.99
⚔️ IRON GUARD: Salvation — 40% OFF → $10.79
Both are unique VR tower-defense games with 30+ handcrafted missions, active handheld drone for player immersion, various upgrade and playmodes to keep players engaging and anticipating for hours.
If you’ve been waiting to jump into the IRON GUARD series, now’s a great time. Thank you for the support!
Demos are free too! 👀
Artem Netyagin retweeted
The wardrobe is filling up!
We've already added several heroes and suits to Furmageddon - and they're more than just cosmetic. Both come with their own stats that can affect your playstyle.
Which hero + suit combo is your favorite so far? 👀
#Furmageddon #IndieGame
Artem Netyagin retweeted
Lately, players have been increasingly vocal about Sony moving away from physical discs.
We’ve already released three games on PS5, but all were digital, so we haven’t had any experience with physical copies 💿
Still, we’re interested in how you feel about this.
17%Physical copies matter
83%Digital-only is fine
6 votes • Final results Artem Netyagin retweeted
The calm before "the storm", our 4 musketeers - Rizzo, Cupcake, Dusty and Flick, heading out for the hunt
For more on "the storm", check out additional WIP screenshots and wishlist Furmageddon on Steam for more updates 😊🙏
#screenshotsaturday #indiedev




















