kasthor (@kasthor) profile picture

alive

9.911682, -84.069604
Joined January 2008
Photo by kasthor (@kasthor)Photo by kasthor (@kasthor)Photo by kasthor (@kasthor)Photo by kasthor (@kasthor)Photo by kasthor (@kasthor)Photo by kasthor (@kasthor)Photo by kasthor (@kasthor)Photo by kasthor (@kasthor)Photo by kasthor (@kasthor)Photo by kasthor (@kasthor)
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kasthor retweeted
Would someone be so kind as to explain the super short raytracer?
vec3 q=vec3(0,0,99),p,u,v;for(float w,d,i=0.;i++<80.;v=u,u=q,q+=(FC.rgb*2.-r.xyx)/r.x*d+vec3(sin(i),cos(i),0))for(d=w=6.;w>0.;w-=1.26){p=q;p.xz*=rotate2D(t+w);p.xy*=rotate2D(1.);d=min(d,dot(p+sin(p)*.3,sign(p)*.3)-9.);}o.rgb=cross(q-u,q-v)+.5;twigl.app?ol=true&ss=-NTOvYW… #つぶやきGLSL
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kasthor retweeted
Have fun with mask 🎭 in #r3f and #threejs. Look's like a lil' x-ray effect 🩻... 👀 demo: sp0ne.github.io/r3f-simple-m… 🐙 code: github.com/Sp0ne/r3f-simple-… 🧪 sandbox: codesandbox.io/s/r3f-mask-mo…
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⚡️Live: andersonmancini.dev/ You don't always need to use 3D elements in #threejs. In this example, a simple plane with a normal/displacement texture and lights that follows the mouse gives nice effects😍 The source code is here: bit.ly/3Upq6NV #threejsJourney #r3f
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Showing off this multi-layer shader made by @ushadersbible that recreates cracked ice ❄️ any thoughts on its use? 👇 Learn about shaders linearly from basics; jettelly.com/books/unity-sha… 🚀 #gamedev #indiedev #IndieGameDev #unity3d #unitytips #ゲーム開発 #ゲーム制作
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In 1-2 years you'll start your 3D scene with a prompt (not a default cube)
As you type, a 3D world emerges. This is super cool.
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"No piece of art has ever emotionally affected me the way this robot arm piece has. It's programmed to try to contain the hydraulic fluid that’s constantly leaking out and required to keep itself running...
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Shepard interpolation generalizes nearest neighbor interpolation. en.wikipedia.org/wiki/Invers…
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Instant pixel art game!
Pixelation post-process in new @threejs r147 is pure 😍
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#genuary2022 #genuary 1000 particles to create the strings #1
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Learning about smart contracts, just deployed my first one to rinkeby: rinkeby.etherscan.io/address… thanks @_buildspace!