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Just threw up a better version of our(@Phildo211 ) @IndieTrainJam entry Monologue onto @gamejolt ! Check it out! gamejolt.com/games/other/mon…
Nick Heindl 🐫 retweeted
Polish Sausage with the comeback of the century. Wow 🤯🤯🤯 #Brewers #WorldSeries
People don't know this, but the Milwaukee Brewers have more than one mascot:
- Deranged man who lives in the stands
- Barrel of beer brought to life by a child's Xmas wish
- Multi-Ethnic meat snack
- Ghost of Bob Uecker
#thisismycrew
Nick Heindl 🐫 retweeted
rimworld just got an update that completely replaces unity with an in-house engine.
mods work without adjustments
performance is more than doubled (2.2x increase in FPS, TPS, and less than half boot load times)
saves have both forward AND backwards compatibility
how the fuck
Nick Heindl 🐫 retweeted
you can tell a solo dev because they think this way
in games, it's well known that tools programmers are unofficial designers. the nature of the tools dictates what designers build, and the limits of programmer imagination sets the boundaries for what can even be done. this "there is always one best solution" stuff is hot garbage pushed by people who work in a vacuum and can't imagine their work product as anything than a frame crane measured by efficiency
in the real world, the work is collaborative and the code dictates what that collaboration is
Nick Heindl 🐫 retweeted
After working on multiple games with this woman, I truly WISH you guys could see her casting audition videos compared to her competition. It's like watching 1996 Michael Jordan turn up to a high school basketball game.
Nick Heindl 🐫 retweeted
Strong practical guide for learning formal mathematical expressions from their programming equivalents.
Knowing formal mathematical conventions is very important! It will allow you to read technical papers, understand complex algorithms in depth, and translate concepts effectively into code.
#Math2Code #HLSL #GLSL #Shaders #Graphics #GameDev #ComputerGraphics #Math #cpp
Nick Heindl 🐫 retweeted
the cool part about studying the graphic design of Marathon and having free will is that I can do stuff like this now and no one can stop me
Nick Heindl 🐫 retweeted
“Morning boss, I’m not coming in today. And I’m taking the rest of the week off.”
“What? Why?”
“Todd released another update and now I gotta fix my modlist.”
“Oh fuck. I’m going home too. See you next week.”
Nick Heindl 🐫 retweeted
A new PST:EE update is on the way, and the public beta for the first wave of changes starts now.
We’re bringing the engine upgrades from BG & IWD 2.7 to Sigil — new languages, better cloud support, mobile improvements — though not every 2.7 feature is in this first build yet.
Special thanks to our Czech and Italian communities for their patience; your localizations are finally included.
Patch highlights:
☑️New languages: Brazilian Portuguese, Simplified Chinese, Russian, Ukrainian (plus Czech on mobile)
☑️Modron’s Maze fix for modded content
☑️Apple Silicon support
☑️OpenSSL on Linux
☑️iOS hardware keyboard support
☑️Dynamic language updates
☑️Improved Chinese font + better quotation marks
☑️Per‑language font size saving
☑️Easier dialog.tlk modding via override folder
More improvements will arrive in future builds.
Dogs are officially being added to Old School RuneScape
After completing a new quest, members can adopt their own puppy from 12 breeds
Readers added context they thought people might want to know
Dogs have not been officially added to Old School RuneScape; the proposal for the "A Ruff Situation" quest and dog pets requires a player poll opening August 14th that must pass with 75% approval. secure.runescape.com/m=news/bronzem… oldschool.runescape.com/polls/latest
Nick Heindl 🐫 retweeted
CRYING
"Screenshot of the case management system used by the Massachusetts District Attorneys"
found via bluesky/via a friend
Nick Heindl 🐫 retweeted
Middle-aged suburban moms are stealth, early tech adopters.
They just care more about cutting cloth than conspicuous computation.
E.g., this lady's sewing room has a spatially registered AR system projecting vector patterns onto fabric, plus a CNC sewing machine.
L33T.
I've spent the past month converting my game MineMogul to use Box3D instead of PhysX.
Here's the FPS difference on a few different save files that players sent me. FPS has roughly doubled, and the physics simulation is more realistic.
I’m happy to announce the release of a new open source 3D physics engine called Box3D. I’ve been working on this project for a few years now, but it represents over 20 years of experience writing physics engines for games. Read more here: box2d.org/posts/2026/06/anno…










































