Medieval Moritz (@moritzvoss) header
Medieval Moritz (@moritzvoss) profile picture

CTO at MoonGaming. Let's advance, collectivize, appreciate & better our world each day! Any genre, any platform. 🌈🎮 📱 🖥️

Berlin
Joined April 2010
Photo by Medieval Moritz (@moritzvoss)Photo by Medieval Moritz (@moritzvoss)Photo by Medieval Moritz (@moritzvoss)Photo by Medieval Moritz (@moritzvoss)Photo by Medieval Moritz (@moritzvoss)Photo by Medieval Moritz (@moritzvoss)Photo by Medieval Moritz (@moritzvoss)Photo by Medieval Moritz (@moritzvoss)Photo by Medieval Moritz (@moritzvoss)
Medieval Moritz retweeted
Our needle in a haystack game has been cloned so many times we made a new game mode find the original game
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Medieval Moritz retweeted
Wird eine lange Nacht…
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Medieval Moritz retweeted
is this about right?
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Medieval Moritz retweeted
TGIF! See you at the tavern.
🤖 Made with AI
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Medieval Moritz retweeted
New week. We ride again.
🤖 Made with AI
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Replying to @tesserastudios
You're the 3rd dev to post something like this. Presumably it was done during the night when security was supposed to be watching them. So disappointed in @gamescom
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Medieval Moritz retweeted
Replying to @tesserastudios
No hay derecho que en un evento de esta magnitud se tenga tan desprotegidos a los más pequeños, no sé cómo si pasa todos los años no se ponga remedio. Mucho animo y espero que se coja a los ladrones!!!
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Medieval Moritz retweeted
A few months back I started working on a way to embed #Godot games into .NET applications, because I wanted access to the full suite of build and testing tools of Jetbrains Rider. (and was kind of tired of how Godot handled asset imports) I made it free & open source, like many of my tools and side projects. A lot has happened since then, and now we got fast and easy web export (for Godot C# games!), and soon my contributors and I should also have a optional GDextension version that sends GodotSharp to its basket. Come and take Godot for walkies! Read the Dogs: 🦴 2dog.dev Fetch on Github! 🥎github.com/outfox/2dog #dotnet #GameDev #GodotEngine
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Medieval Moritz retweeted
I am no longer part of the Immutable Ambassador programme, which also means I have one opening for a new long-term Ambassador/Advisory position. Immutable recently changed its Creator Programme to focus more on game-specific content, which is a good strategy for them imo. There are plenty of really good creators left in web3 gaming. My focus has simply shifted in a different direction. I've never been the type of creator to cover every new game that launches. I prefer going deep on a handful of games/projects I genuinely play and believe in, while also creating content around gaming ecosystems as a whole. I still believe Immutable is one of the strongest ecosystems in crypto gaming, and I'll most likely continue talking about it. I just won't be doing it as part of the official programme anymore. Thanks to the @Immutable team for having me, and I'm looking forward to what's next.
Over the past few years, I have seen too many projects struggle with marketing, GTM campaigns, and finding the right audience. I have seen projects get exploited by KOLs and exchanges, waste huge amounts of money, and repeat the same mistakes simply because they did not know better. That is why I founded Knight Collective. The goal is simple: protect projects from those mistakes and help them grow sustainably through ecosystem strategies, meaningful partnerships, creator networks, community building, and long-term brand positioning. Instead of hiring an agency, you work directly with me. You will not be one of many clients passed between account managers. You get dedicated support from someone who is actually involved in your project and cares about the outcome. @KN8CO is built for long-term relationships, not one-off campaigns or short-term noise. I am already working with two projects and currently only have one fractional position available. Check the link in my bio, and if you know a project that needs support, send them my way. Successful referrals will receive my eternal gratitude + compensation upon succesful referral. Any support is greatly appreciated.
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Medieval Moritz retweeted
Join us for the New Era of Gaming #157 Set your reminder below👇 xitter.gq/i/spaces/1jGXggPBPPRKZ

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Medieval Moritz retweeted
Another Monday. The kingdom won't build itself. Off to work!
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Medieval Moritz retweeted
GM Warriors! Don't forget to collect the max. resources (Wheat, Wood and Ore) to climb up the leaderboard before the current weekly event ends..
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Medieval Moritz retweeted
hahaha
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Medieval Moritz retweeted
someone built a tool that REMOVES LLM CENSORSHIP in 45 minutes with a SINGLE command its called HERETIC here is how it works and why everyone is talking about it
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Medieval Moritz retweeted
Structure vec3 q,p;for(float d,i,l;l++<1e2;p+=normalize(round(FC.rgb)*2.-r.xyy)*d)for(q=p-8.,d=q.y,i=1e2;i>.4;i*=.3)q.xz*=.1*mat2(8,6,-6,8),d=max(d,min(min(q=i*.8-abs(mod(q,i+i)-i),q.y).x,q.z));o=vec4(1,1.2,1.4,1)-fwidth(ceil(p.z/.1));
"Dust" #GLSL vec3 q,p,v=vec3(FC.xy*2.-r,r),c=p;float d,i,l,n;for(v.yz*=rotate2D(-.5);l++<2e2;p+=v/length(v)*d)for(q=p,d=q.y,i=1e2;i>.1;i*=.5)q.xz*=rotate2D(6.),d=max(d,min(min(q=i*.8-abs(mod(q,i+i)-i),q.y).x,q.z)),l==1e2?p*=n=1.-exp(-fsnoise(FC.xy/t)*2e1),v/=v:v,o+=d;
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Medieval Moritz retweeted
Adobe Animate will discontinue on March 1st.
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Medieval Moritz retweeted
marko kann sich mal ins knie ficken
Told you we’re just getting started. Berlin, say hi.
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Medieval Moritz retweeted
one of my favorite moments in gaming
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Medieval Moritz retweeted
“I don’t care if billionaires have sex with minors on a private jet” AfD politician
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Medieval Moritz retweeted
the shit i see pass by, man...
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